![](https://www.warhammer-community.com/wp-content/uploads/2020/06/3dTn3XAs1m2Zu1Q0.jpg)
Honestly, there's not much changes, it seems. But we do have a peek at a new Core Stratagem!
![](https://www.warhammer-community.com/wp-content/uploads/2020/06/4rCi0EI2b7Hoz9R9.jpg)
Cool! So if your vehicles or units are trapped and cornered by melee units, you can try and have them desperately break out! Try not to roll 1s, though. Of course, in typical hyperbolic fashion, I see people on Facebook complaining that "close combat is dead." Either they need better reading comprehension or they need to chill out and actually play the game.
"I'm done. I have 3 close combat armies, but GW hates close combat and is forcing me to drop the game."
Well, goodbye. Don't let the door hit you on the way out. Seriously...I'm not a fanboy and there are a lot of stuff I don't like (the damned price hikes, for one thing), but sometimes the whining gets out of hand.
Anyway, the rest of the stuff in the article are from Engine War, so nothing much to say there. Oh, Strategic Reserves have changed, so no more need to take a Stygies or Lucius Detachment for alternative deployments. How have Strategic Reserves changed? I have no idea. I seriously don't. I guess we'll see.
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