Astra Militarum/Imperial Guard "Wiki"

Ave Omnissiah!

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My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Draconis III, the Imperial Guard...I mean, Astra Militarum regiment trained there, the Draconian Armored Defenders, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood, Cybernetica cohorts and Skitarii legions, and the Titan Legion, Legio Draconis, known as the Dark Dragons.

Featured Post

Horus Heresy Janus Campaign

I had a great weekend at the Horus Heresy Weekender, which was organized by the Frozen North Horus Heresy group - thanks to all the organize...

Friday, February 28, 2020

Adeptus Titanicus FAQ

Adeptus Titanicus FAQ is out! YES! Check Warhammer Community for more details!

A few things to take note. Acastus Knights got nerfed hard, going up to 150 points for a banner, and 130 points per Acastus Knight. Their weapons have been brought up to 35 points, so it's 185 points for a banner of a single Acastus Knight, and 350 points for a banner of two! Speaking of which, you can only have a banner of 2 Acastus Knights now, not 4. Also, you can only have a single auxiliary banner of Acastus Knights per Lance or per maniple, and you're not allowed to take them as part of a Lance.


Q. Can Knight Household Forces take Titans as Reinforcements? A. Yes. So long as the requirements for a Household Force are met (i.e., minimum of one Lance, etc), the player can include Titans as reinforcements. These Titans are individuals and cannot be formed into maniples.

They confirmed it for us Knight players! Thank you very much! So I'm allowed to take individual Titans as reinforcements for my Household Force! WOOHOO!

Thursday, February 27, 2020


Sorry, Lord Adiatun Varunn. For some stupid reason, my email didn't notify me of your comments and I forgot to approve them. I have been receiving spam lately, so I changed the system to shut the stupid bots down, and selected the moderation feature. Unfortunately, that meant I missed out on your comments 4 days ago! I thought I selected the notify by email feature, but I didn't receive any email, so I didn't see your comments until I checked Blogger itself today (because I planned to write another story). Sorry about that! I'll be more diligent in checking my comments in Blogger next time. I must say, that is one irritating bot. I don't care about finding out what my name means, and I'm not stupid enough to click on the link you're trying to direct me toward.

Well, that's enough ranting. Without further ado, let's get into storytime! I'll make sure to keep an eye out for your comments this time, Lord Adiatun Varunn! Who knows, the Word Bearers might make an appearance sooner rather than later.


Lying on the courtyard of the Scholam temple located within the mountains of Hakuren, Satoru winced from the pain. The first blow had caught him by the temple, grazing the skin and sending a trickle of blood down his face. The second had hit him in the ribs, causing him to double over before a kick from the rear sent him sprawling on the ground.

"Get up, you filthly lowblood!"

Above, his assailants leered at him malevolently. Rolling to his back, Satoru recognized the first son of Daimyo Kobayashi, a thug despite his handsome features. Kobayashi was the perfect, model student at the scholam, earning the praise and adoration of his tutors - but that was as far as his outward appearance went. In reality, he was a brutal, ruthless bully who enjoyed tormented his lessers. Accompanying him was Umezawa and Ueda, both also aspiring Knight pilots, but from a lower-ranked noble family.

"I can't believe such trash will be piloting a Knight suit like us," Umezawa sneered, wrinkling his nose in disdain. "It leaves a bad taste in the mouth."

"Bastard children should not be allowed anywhere near the Questoris chassis!" Ueda snarled. "You should have stuck to piloting an Armiger class, just like the other lowborn!"

Satoru said nothing. He had never asked to pilot a Questoris chassis. It just so happened that his father, Daimyo Honouji, was in need of a new heir after his legitimate son perished in valiant combat against a greenskin invasion. Satoshi had been laid low, but his Knight armor had been recovered, salvaged and restored to pristine, working condition by the mysterious Tech-priests of the Adeptus Mechanicus, as well as the Sacristans of the Household. With his first son dead, Honouji had turned to his only other son, fathered by a concubine.

Satoru was aware of what the other nobles said about his mother. That she was just a prostitute, a lowly commoner who Daimyo Honouji picked on a whim and brought into his household out of giri, or social responsibility, after getting her pregnant. His stepmother - the First Lady of the Honuji family - had not taken to it well, but had always disregarded the existence of Satoru and his mother because of how far below they were in terms of social class. However, Satoshi's death had changed everything, and her resentment had grown.

"If only it had been Satoru who died instead of Satoshi," she was known to say spitefully to her servants. It wasn't as if he could have, even though he had been granted an Armiger-class Knight of his own. Unfortunately, at that time he was still in training, and he had not been sent along with his half-brother to curb the Orks' Waaagh!. Ironically enough, it was Satoshi's mother who had prevented him from going, afraid as she was of Satoru stealing the glory from her son despite the fact that he only piloted a significantly smaller chassis.

Her hatred was not exclusive. Highborn nobles such as Kobayashi did not welcome lowborn pilots into the scholam temple reserved exclusively for aspiring Knights, and he made his animosity known on multiple occasions. Delivering another kick to Satoru's midriff, he then stomped on the latter's head and pushed it close to the soil.

"You should crawl on the ground and eat dirt like the worm you are," he taunted.

Satoru said nothing. Their positions were too far apart. There was absolutely nothing he could do. Even if he fought back, the tutors at the scholam would surely take Kobayashi's side over him and expel him. He would bring dishonor and disgrace to his household. In the eyes of an arrogant noble such as Koyabashi, a commoner like himself was akin to nothing more than a pebble on the road. It was even worse when people labeled him as the son of a prostitute. No one would bat an eyelash if Kobayashi was to slay him with one of the two curved swords that hung from his waist.

The two swords that were the symbol of the Samurai, representing their positions as the honorable Knight pilots of Draconis III.

It was ironic, or so Satoru thought. The noble Knights of Draconis III was supposed to protect the populace...defend the innocent civilians who resided in the feudal domains of the Knight world. Noblesse oblige...honor and duty. Bushido. The way of the sword and the path of the samurai. These were the tenets drilled into them from young, ever since they first set foot into the scholam. Yet, why was scum such as Kobayashi abusing his power and oppressing those of lower status? What honor did he glean from such shameful actions?

Satoru closed his eyes and weathered the next barrage of kicks and stamps from the trio. It would be over soon. This was another routine beating, and he knew that it would end soon enough. As much as Kobayashi and his flunkies resented him, they didn't have the stamina to hit him forever. As he suspected, the assault lightened up and the trio withdrew, leaving him in the dirt.

"I hope the filth reconsiders his decision to pilot a Questoris Knight."

"Hah! As if he has a choice. I heard that it was his father's decision."

"Well, we'll take it out of Lord Honouji's hands. That lowblood can't pilot any Knight if he's dead, right?"

Laughter erupted from between the three.

"Hang on, let me get a quick smoke."

At Kobayashi's words, the three bullies huddled together. Blinking, Satoru rolled to his side and slowly pushed his upper body off the ground. His bruises throbbed incessantly and his vision continued to swim, but he could barely make out Kobayashi retrieving a small box from his pocket. He opened it and tapped out a single lho-stick before sticking it in his mouth.

"Where did you get that from?" Ueda demanded, astonished. From what Satoru knew, lho-sticks were against regulations in the scholam. Students were not allowed to smoke until they reached of age. Yet Kobayashi merely grinned, disregarding the rules.

"Contacts. When you're born in a prestigious, noble family, you'll get to know a lot of people."

"I want one too."

"Sure. Don't burn yourself, though."

Chuckling at his own joke, Kobayashi passed a second lho-stick to Umezawa, and then a third to Ueda when the brutish guy looked at his two friends forlornly. He then took out a lighter, snapped open the cartridge and lit up his lho-stick, inhaling deeply as he savored the taste. Ueda and Umezawa followed suit, lighting up their own lho-sticks and enjoying the narcotic sensations that flowed through then.

Satoru watched them bitterly, but his eyes lingered particularly on the flames that danced about at the stubs of their lho-sticks. They seemed so powerful. A sudden thought occurred to him while he watched, transfixed by the small fires.

If only I could burn them.

Something inside his mind snapped, a primordial, roaring daemon that reared up in the dark recesses of his consciousness. Initially, Satoru shuddered, but he blinked away the image, realizing that it wasn't real.

However, the...warm current of something that circulated through his body felt real enough. Shutting his eyes, Satoru reached out, his hands scrabbling. He knew it wasn't there, not physically, but for some reason, he could almost reach it.

"What's the filthy lowblood doing?"

"Maybe he has gone mad from the beating."

"Hah! Then he will never be a pilot. Good riddance."

The three nobles noticed his erratic movements and scoffed at him. Satoru ignored them, feeling his mind link with something dark and primordial. He had the impression of a great, a vast ocean that stretched out infinitely. Predatory shapes lurked in their depths, just out of sight, and he felt the alien, malevolent consciousnesses brush past his spirit, causing him to reel.

No! So close...I can...I can...

"I think he needs another beating. Apparently the punishment from earlier isn't enough."

"Yeah. Give him a good kick this time."

The trio turned and strolled toward him, their fingers still toying with their burning lho-sticks.

That's right...come closer, closer...

Unaware of their presences, Satoru reached out and established a connection with the Great Ocean. There was a, several threads, allowing him to tap into the great power it possessed. Tap into it...and use it for his own.


"huh? What did you say, you trash?"

Kobayashi's question was interrupted when the embers on his lho-stick burst into life, bellowing as they expanded rapidly. His eyes wide, Kobayashi spat out the lho-stick and backed away, but he was too late.

The sparks exploded into an inferno, blossoming outward and enveloping his retreating form. Kobayashi shrieked as he toppled over, his skin blackening within seconds. His two cronies watched, transfixed, and quickly discarded their own lho-sticks, but they were a few seconds too slow. The small embers that sparkled at the stubs of the lho-sticks transformed into colossal conflagrations as well and engulfed them. Flailing madly, they screamed as they crashed across the courtyard, their bodies smoldering.

An alarm went off in the scholam, but Satoru barely heard the shrill cry. He was laughing softly to himself, drunk upon the power he had just harnessed. The currents no longer flowed into him, the connection to the great ocean cut off abruptly as he instinctively recoiled from the daemonic entities that slowly drifted close to his mind, but it was enough. He had achieved his vengeance and incinerated his oppressors.

He was still laughing when the tutors found him and the three charred corpses that were splayed about in the scorched courtyard.

Tuesday, February 25, 2020

Warhound weapons!

Get ready for new Warhound Titan weapons in Adeptus Titanicus!

Honestly, there's nothing new here. If you already bought Shadow and Iron, like I did, you will already know all this. And since I don't play Warhound Titans, I honestly am not that interested.

For more information, visit Warhammer Community. I'm not going to copy and paste, not when you can just go straight to the post itself. Otherwise, comment this time. It's still not out in Forge World yet, and the Ordo Sinister Psi-Titan is still out of stock, so as I said, nothing new. It'll be out in resin, but...yeah.

Saturday, February 22, 2020


My name is Ignatius. I am a Sorcerer of the Thousand Sons Legion. To the unenlightened who fall under the tyrannical reign of the Imperium, they would most likely not have heard of my Legion, for our history has been erased from the annals of history the moment we were declared Excommunicate Traitoris since the dark days of the Horus Heresy. 10,000 years have passed since then, and even though it has been torn asunder and miamed by the great betrayal of the Warmaster, the Imperium has survived. It has endured. It has...forgotten.

But I remember. I have been around since the days of the Great Crusade, the moments of unprecedented triumph, where humanity stamped its supremacy upon the stars. Though most of those years have been lost in the Warp, where time flows differently within the bowels of the Eye of Terror, and the temporal rifts of the Planet of Sorcerers - our new home after the destruction of Prospero - are in constant flux - my memories of the darkest days of fighting remain unblemished.

I was there when the Emperor issued the Edict on Nikaea to outlaw our research into arcane lore and the mystical arts.

I was present when the Wolves arrived to raze Prospero, and I was among those who fought desperately on the embattled streets of Tizca, forcing the Emperor's Excutioners to pay vast amounts of blood for each inch they took.

I was one of those exiled along with Ahzek Ahriman, having collaborated with him to cast the Rubric in an attempt to save our Legion...only to damn them for eternity.

I was here on Prospero, when our father recalled all of the Exiles of the Legion to reunite with him, in order to rebuild the forces of the Thousand Sons and carve out our own empire in Imperium space. Even now, the Crimson King continues to gather more of his lost Sons to him, and restore our once great military strength through both material and Empyrean means.

Magnus...has changed. He is no longer the benevolent Primarch I remember him to be. To be fair, I am in no position to condemn him. After the Imperium betrayed and turned upon us, we were forced to be fugitives...renegades...criminals who were hounded every step of the way during the Great Scouring. Even those of us who did not participate in the Siege of Terra were judged as Traitors, sentenced to death by the ruthless and vengeful Imperium. Circumstances dictated that we change. That we adapt. In order to survive, I have done things that I am not proud of. I will admit to having commited atrocities, to consigning entire populations of innocent Imperial citizenry to their deaths just so I can prolong my own life. And in doing so, I have delved into esoteric lore and forbidden magic. At times, I have pursued knowledge over the lives of innocents.

Not that there are any innocents. Not in the Imperium. Not in the galaxy rife with war, xenos and the twisted schemes of dark gods.

However, I still strive to make the best of what I have. Unlike the other Legions who have devolved into brutality and indulged in mindless slaughter, slaking their desire for vengeance upon the bloodied corpses of their enemies, I would like to believe my Legion above that. We are not seeking the destruction of the Imperium. We do not massacre and miam for entertainment's sake. I do not hold a grudge against the Imperium that turned its back upon us. It is beneath me.

We of the Thousand Sons seek to enlighten the ignorant. That is the path we have sworn to, even before the Heresy, and the only path we continue to pursue until the end of time. Let the other Legions gorge themselves on genocide and vengeance, death and destruction. We are above them. We are scholars, sworn to facilitate Change, to expand our knowledge, and seek to improve ourselves better.

In that, I am in full agreement with Magnus's plan to elevate humanity into a psychic race and lead us all to fulfill our full potential. When we awaken, none in the galaxy can stand against us. Not the frenzied greenskins, the perfidious eldar, the nascent T'au, or the ravenous Tyranids. Even the ancient Necrons will crumble against the our might. Humanity will ascend. We will transcend all the other races and climb to unprecendented heights. By harnessing and wielding the powers of the Warp, we will attain...perfection. We might even become a race of Gods, surpassing the Old Ones, whose reign was once unrivaled in the Galaxy.

The other Legions...the other myriad factions of Chaos who worship the other dark gods, they must be made to understand this as well. If they stand against us, we shall force them to submit. None can stand in our way, not even the Despoiler. In their efforts to see the galaxy burn, and bring the Imperium low, they fail to see the bigger picture. They fail to understand that the citizenry of the Imperium should be enlightened, not exterminated. They are the key to the future...the conduits through which humanity manifests its psychic might. If the other Legions continued to wallow in their ignorance and bar our goals, then we will destroy them as well.

My name is Ignatius. I am a Sorcerer of the Thousand Sons Legion. And I am here to appeal to you, to open your eyes to the future and embrace your psychic potential. In order for humanity to not just survive, but prosper in this hostile galaxy, we must cast off the shackles of ignorance and accept the light of enlightenment. The Time of Great Change is upon us all, and it will be a waste to squander the latent abilities locked deep with your soul. That you are able to hear my voice is proof of your wondrous gifts. Gifts that are to be celebrated and recognized, not persecuted and dreaded like you will be if you choose to remain in the Imperium.

The way to Prospero is open, and the Crimson King welcomes you. Throw aside the yoke of the oppressive Imperium, join us, and you will become so much more.

Friday, February 21, 2020

Clash of Titans

After a long while, I managed to get another Adeptus Titanicus game again! Yay! With Shadow and Iron out last week, we wanted to try the new stuff from it, such as the Nemesis Warbringer Titan. Too bad neither of us had the Psi-Titan, though, but...hey. As long as it works. One day I'll get the Psi-Titan, but with current limited funds and other commitments, it might be a long time. Not to mention it's still out of stock iin Forge World, so no go. For now.

Anyway, we had two games. My opponent brought two maniples - first was the Regalia where you have 2 Warlord Titans and 1 Warhound Titan, and they can merge void shields when 3" away from each other. The second was the Nemesis Warbringer Titan with 2 Warhound Titans, both of whom act as spotters for him, so he can indirect fire with his weapons and only scatter D6" instead of D10. Pretty neat. The Warbringer had 2 volcano cannons and a single Mori quake cannon, the Warlord Titans had 2 Belicosa volcano cannons (1 each), 1 had a Mori quake cannon while the other had a macro gatling blaster, and the long-ranged one had Apocalypse missile launchers while the other had Vulcan mega-bolters. I think the Warhounds also had similar weapons, 1 had 2 turbo laser destructors, 1 had a turbo laser destructor and 1 Vulcan mega-bolter, and so did the other one...I think. I can't remember. No hellstorm cannons, that's for sure.

As all I can afford for now is Shadow and Iron, I have no new Titans or Knights. So I went with my usual Household Army, where I had an all Acastus Knight Lance of 5 Acastus Knights Porphyrion (2 in one banner, 2 in another, and 1 in the last one) and a close quarters Knight Lance of 4 Cerastus Knight Lancers in a banner, leading 2 banners of 3 Knight Wardens and 3 Knights Errant. They were reinforced by a single Warlord Titan with Sunfury plasma annihilator, macro gatling cannon and carapace turbo laser destructors.

First game went pretty badly for me. Not only did I fail all my command checks, I lost like 3-4 Acastus Knights from a First Fire from a Belicosa volcano cannon. Eventually, by turn 2 or 3, all my Knights were dead, my Reaver Titan had its void shields down, and I did no damage whatsoever to any of my opponent's Titans. Maybe I plinked off a void shield or 2, or did some damage to the legs, or whatever, but it was pretty one-sided. One of the mistakes I made was clustering all my Lance together because I was worried about Lance coherency. That made them a big, juicy target for the large blast weapons and pie templates...leading me to losing entire lances in a single turn or two. With 2 Titans against 6, mostly undamaged ones, there was no coming back into the game. Especially given that my mission was Engage and Destroy...yup, not happening. Not happening at all.

The second game was a lot closer. I got Hold the Line this time, and this time my Acastus Knights survived longer. My close combat Knights got wrecked again, as usual, and I lost my Reaver Titan. I think in turn 2 or 3...he just blew up because I failed a bunch of void shield saves and the Warhound Titan finished him off with turbo-laser destructors. As for my Knights, I lost 3 Cerastus Knights in the first turn alone, and then my opponent charged his Warhound Titan in. My Questoris Knights destroyed him, but he had a magazine detonation and destroyed my last Cerastus Knight, and a couple of my Questoris Knights. They were then easy targets for the Warlord Titan and Warhound Titan. Fortunately, my Acastus Knights fared a lot better this game, especially since I spread them out this time, to avoid clumping them under a single pie template. I have to thank my friend for his advice and suggestions - a loss is always good, especially since you learn from your mistakes! Despite my best efforts, for the first two turns I only destroyed weapons, which he went and promptly repaired with Emergency repairs, but I took out all the shields thanks to the Acastus Knights' missile pods. I did finally managed to destroy a single Warhound Titan and a Warlord Titan in turn 3, but he had another Warhound Titan bearing down on my poor Acastus Knights. My opponent rolled poorly and he didn't managed to destroy any banners, just individual Acastus Knights - so I was left with 3 banners of 1 each. Fortunately, I destroyed 2 Warhound Titans in the last turn to hold the line and win the game, but over half my army was dead. He might have gotten a few more points if he rolled lucky with the Belicosa volcano cannon shots and stuff, and destroyed just another Acastus Knight or two, but fortunately they withstood whatever the Warlord Titan and Warbringer Titan threw at them. I couldn't touch or hurt those two, unfortunately, but since I only needed to hold the line, that's what I did to win the game. Like I said, it was a lot closer.

Man, Adeptus Titanicus is really fun! Sometimes I just think I should sell all my 40K stuff and go full-blown Titanicus, but I really like my Skitarii stuff and Knights, so I won't. I hope for more games soon!

Sunday, February 16, 2020

Journey to Valhalla!

I'm tempted, but most likely I will not be getting this (since I'm running an armored company and Kasrkins/Kamikaze Stormtroopers), but this is good news for many Imperial Guard players. The Valhallan Ice Warriors have returned! According to Warhammer Community, they'll be available for Made to Order for a week, beginning from February 22nd.

They look really cool!

So what's up for Made to Order? The Valhallan Ice Warriors have a normal infantry squad available.

3 special weapons, which are a meltagun, grenade launcher and flamer. No plasma guns, unfortunately.

Cool, huh? And then you have four choices of heavy weapon teams, which includes an autocannon, a missile launcher, a heavy bolter and a mortar. No lascannon, though.

They look really dated, to be honest. I prefer my Kasrkins. A lot. But they still look cool, I guess? Their mouths and expressions look weird, but I can't complain. After all, they are Valhallan Ice Warriors, and given how my first ever Warhammer 40,000 novel was Ciaphas Cain's Hero of the Imperium omnibus, I always have a soft spot for Valhallan Ice Wariors. They just give me a tinge of nostalgia, and I like them a lot.

Speaking of which, to round off your Valhallan Ice Warriors, you have a choice of a Valhallan Commander, or Kubrik Chenkov, who I hate with a burning passion. Obviously you can just run him as a normal Valhallan Commander without worrying that they are look like clones.

There's also the platon set - a callback to 6th or 7th edition (remember the old Force Organization Chart rules, and how our Troops choice was an entire infantry platoon?), where you have Commander Chenkov leading 2 infantry squads and a single heavy weapons squad - all three bearing autocannons - I believe you also have 3 extra infantry in there somehow (I counted 23 Valhallan Ice Warriors, excluding Chenkov).

In addition to the Valhallan Ice Warriors, you also have Commissar Sebastian Yarrick making his triumphant return! With the Saga of the Beast and Thrakka Ghazghull at hand, we're going to need Yarrick and his Armageddon Steel Legion to defeat the Orks' greatest Waaagh! yet.

Somehow I think Armageddon Steel Legion would be a better idea, but what do I know? Anyway, these guys look awesome, if very dated (man, Yarrick looks so cheesy, ugh), and they'll only be available for a week, so grab them as soon as possible!

Saturday, February 15, 2020

Thousand Sons

So I managed to get my hands on a copy of Shadow and Iron today, and I must say the story written in Shadow and Iron is a lot better than the stuff written in the Psychic Awakening supplements so far. Honestly, I find myself increasingly drawn to Adeptus Titanicus, where I like the models more, than regular 8th Edition. Long story short, the battles fought in the Ultramar Realm were conclusive and decisive, rather than the ambiguous "going nowhere" battles in Psychic Awakening where neither party had won or lost, and the skirmishes continue until today. I know it's unfair to compare the two, especially since Adeptus Titanicus takes place during the Horus Heresy where we already know the outcome and everything has already been written out and predetermined, but I honestly find the lore for Adeptus Titanicus much better written than in Psychic Awakening. There are stakes in both, yes, but at least you get to see what happens when one side loses or wins in Adeptus Titanicus, whereas in Psychic Awakening it's just a "oh, no one has won...yet. They are still fighting." Cool and all, but doesn't make for a good story, unfortunately.

Ahem...okay, I digress, but because I only bought Shadow and Iron, I don't have any Adeptus Titanicus models to show. The Ordo Sinister Psi-Titan is still out of stock (I honestly don't know when they'll restock him), and I probably will not get the Nemesis Warbringer Titan, so...yeah. We'll see. There is still no official clarification on whether you can field reinforcement Titans alongside Knight Household Forces in Matched Play, but they clearly state that you can do that in a narrative campaign, so I'm going to assume that you can do so in Matched Play as well. I'm also toying with the idea of fielding my Knights alongside a single Ordo Sinister Psi Titan because that seems fun. If I go with my usual build, my Ordo Sinister Psi Titan will cost 765 points with the carapace turbo-laser destructors and Sunfury plasma annihilator. But again, he's listed as out of stock on Forge World, so I can't do anything about that.

So instead of Adeptus Titanicus, I focused on building my Thousand Sons. I had procured a box of Rubric Marines, and with a bit of kit-bashing from bought parts, I managed to build 2 squads. Now I just need my Cultists to arrive and I'll have a Battalion of Thousand Sons, who belong to the Cult of Magic just because. I also got myself a Sorcerer - the new one that was released alongside the Psychic Awakening: Faith and Fury - because of cool the model looks.

As you can see, I have two distinct squads. One is armed with inferno boltguns (the Aspiring Sorcerer has an inferno bolt pistol), and the second squad is equipped with warpflamers (the Aspiring Sorcerer has a warpflame pistol). I know people make fun of warpflamers and condemn them as bad, but I just like warpflamers. Sorry, but I honestly couldn't care less about "competitive" and whatnot. If I want warpflamers, I will have a squad equipped with warpflamers.

The Sorcerer is a little unusual in that he's technically not part of my Thousand Sons forces. He's actually a former Librarian (think Astraeos from the Ahriman Omnibus). His poor Chapter got targeted by the Grey Knights for destruction because they got too deep into researching Chaos rituals and artifacts such as grimoires and tomes, and the Prognosticar of the Grey Knights Chapter foresaw their fall and ensuing damnaation, and dispatched a full Brotherhood to eradicate them before they could become a threat. Ironically, it was this very ruthless, heavy-handed measure that drove the formerly loyal Space Marine Chapter to treachery. Furthermore, this was all part of Tzeentch's schemes, and as foreseen by a certain Thousand Sons Sorcerer, they decided to step in and help the remnants of the beleaguered Chapter escape the wrath of the Grey Knights and the Holy Inquisition. The survivors banded together and pledged themselves to the Thousand Sons Warband, which was led by none other than Ignatius (you remember who he is, right?), of the Order of Ruin and Cult of Magic.

The poor Renegade Chapter renamed themselves the Blue Corsairs (not very original, I know), discarded their former name to renounce their links to the Imperium who turned its back on them, and now serve alongside the Thousand Sons. They are a fleet-based Chapter, and their Librarians delve deeper into esoteric lore and forbidden knowledge, becoming the very Sorcerers and warlocks that they vowed to hunt down back during their days of loyalty. Yeah, I named them Blue Corsairs because I plan to paint them Thousand Sons blue, and use the rules of the Red Corsairs for them. It's going to be hilarious.

Furthermore, the Renegade Blue Corsairs and their Thousand Sons masters have allied themselves with a Renegade Knight. Once a noble from a House loyal to the Emperor, because of the Psychic Awakening, the pilot was among those millions who find themselves opening up to the warp and gaining psychic powers. Of course this has...some repercussions, which leads to the poor Knight noble being hunt down as an unsanctioned psyker by the Black Ships and Inquisition. As fate would have it, the poor Knight is forced to flee with several other psychic pilots (piloting Armiger-class Knights) and straight into the clutches of the Thousand Sons. Pivotal to this was him hearing from Cults worshipping the Crimson King about a haven for psykers, a place where they could live without fear of being persecuted, condemned or executed for something that was beyond his control, and he and his small band of Knights made haste for the Prospero system. En route to Prospero, they encounter Ignatius and his warband of Thousand Sons (plus Blue Corsairs), and now the unlikely allies travel together to implement the various Tzeentchian schemes of Magnus and friends. The god of change is probably pleased with the outcome.

That's probably the lore I have for my Thousand Sons. I look forward to seeing what more I can develop for them. As for my Adeptus Mechanicus and Knights (as well as Inqusition), I'm waiting on Engine War before I develop their story further. I want to write about their attempted conquest of a Daemon forge world, but I would like to see what new units, Stratagems and fluff I can incorporate into their story (such as the Skitarii Rough Riders) before I begin writing concrete details of their conquest.

Until then!

Saturday, February 8, 2020

Titans and the Greater Good!

Pre-release is up! According to Warhammer Community, anyway.

I'm not going to bore you by repeating what is in the article, so I'll just post pictures.

You can pre-order this at the Games Workshop online store, and it costs US$150. Sorry, I use USD because I currently live in the United States, so...

Obviously the Warbringer Nemesis Titan is also available for pre-order, and he costs US$90.

And of course we can't forget about our Ordo Sinister Psi-Titan...which is temporarily out of stock for now but is up for pre-order on Forge World. He costs US$132. Not as bad as I thought!

Shadow and Iron is available for US$35 as well. Awesome! It's cheaper than the Psychic Awakening supplements! I'm starting to think I should stick to Adeptus Titanicus over normal 8th edition, but I still love my Knights and will definitely get more stuff for my Adeptus Mechanicus army and Knights in Engine War, so...

Manufactorum Imperialis costs US$50.

The Greater Good is also available. Only reason why I'm keeping my eye on this is because of the new rules for Astra Militarum and Ordo Tempestus, and you know I have an Astra Militarum tank company and a bunch of Kamikaze Stormtroopers, so yeah. I might wait and see...I got burned by Ritual of the Damned, and if it's another stupid, badly written story, I might just give it a pass, rules for my Imperial Guard be damned.

Anyway, I'm looking forward to Adeptus Titanicus more than The Greater Good!

Friday, February 7, 2020

Militarum Tempestus Faction Focus

Warhammer Community has their article up on Militarum Tempestus in the Greater Good!

I already posted an article with all 6 Militarum Tempestus regimental doctrines yesterday, so I won't go into too much detail, but as you can see from the article, there are storied regiments with their own doctrines. I do hope we are not forced to play those specific regiments and are allowed to pick the doctrines we think is closest to the way our regiment operates.

I use Vendetta gunships, not Valkyrie assault carriers, so yay.

Yes, we saw this yesterday.

We also saw this yesterday.

Oh, but we are getting new Heirlooms! Yay...I think?

Cool, I guess. Not exactly very...exciting, but 2 mortal wounds is no laughing matter. Plus you get up to 4 if you roll 2 sixes while shooting at a unit 6" away. Obviously that's not very likely...

We also have new Warlord Traits, and as with the named regiments, I hope we can just choose one without being forced to pick a specific regiment and paint it in those colors - for example my Draconian Kamikaze Troopers should be able to make use of the Mobilized Infantry regimental doctrine without being painted in blue Kappic Eagle colors. Speaking of Kappic Eagles...

Now that's awesome.

We are also getting a bunch of new Stratagems as well.

Yeah, I don't use Valkyrie Assault Carriers. I use Vendetta gunships. Fortunately, the new Stratagem Precision Drop doesn't specify Valkyries - thank you, Games Workshop! So I can still use it in conjunction with my Vendetta gunships to drop my Kamikaze Troopers 5" away!

Heh, and I can have an additional Warlord.

This is gonna be good! Not for the Greater Good, but good for the Imperium!

Engine Kill!

Warhammer Community released a new article on Adeptus Titanicus today, featuring a preview for the new plastic Nemesis Warbringer Titan!

Looks awesome, eh? Also, it seems that Engine Kill will be a monthly series of Adeptus Titanicus articles, so if you're a Titanicus player like me, keep an eye out for it! This means we might be getting monthly updates for Adeptus Titanicus!

...looks like I might just sell off my Thousand Sons to fund my Adeptus Titanicus hobby.

Just to confirm, the plastic kit of the Nemesis Warbringer Titan will come with a volcano cannon and laser blaster. But you will be able to interchangeably swap the arm weapons with those of the Reaver Titan (I have 2 melta cannons and 2 volcano cannons, so yay).

We also have the massive quake cannon on its back! If you've been equipping your Warlord Titan with this, then you ought to know what this is about.

The Nemesis Warbringer Titan will be up for pre-order tomorrow, along with the new Adeptus Titanicus starter box set, and the book Shadow and Iron. I'll definitely be getting the book, that's for sure, but we'll see about the Titans. I do know I want an Ordo Sinister Psi-Titan as well. Warlord Sinister, right? Yeah. I'll update you guys when it's up for pre-orders on Forge World.

Thursday, February 6, 2020

Militarum Tempestus Regimental Doctrines!

The Warhammer 40,000 Facebook page has just released these Regimental Doctrines for Militarum Tempestus! WOOHOO! Feast your eyes on them, fellow Kasrkins and Stormtroopers! I don't care that Ordo Tempestus is supposed to be a separate thing, I still treat stormtroopers (or my Kamikaze Troopers) as part of my Draconian tank regiments! Just take them in separate Detachments, that's all.

Anyway, what do we have? At least six different regimental doctrines available, so pick and choose, my fellow Stormtrooper Colonels!

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Frak, yeah! Deep striking Stormtroopers are a thing again! You can now fire your hot-shot lasguns twice (or 4 times) after deep striking 9" away!

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Cool, I guess? Only for infantry, though.

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My definite go-to. I'm definitely using this one, mostly because my Kamikaze Troopers are airborne infantry and they ride on Vendetta gunships, which ferry them from place to place. I'll be disembarking my Kamikaze Troopers from Vendetta gunships, and then have them fire their plasma guns and hellguns on 2+ to hit! WOOHOO! And safe plasma even when supercharging! Ha ha ha ha ha ha ha ha ha ha ha ha!

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Not bad. AP -3 pseudo plasma hellguns and volley guns are now a thing, and we now have the Hellblasters' plasma weapons plus the ability to Deep Strike (which they don't, unless they are Raven Guard). This is gonna be good. Also AP -1 flamers. Oh, and before you forget, this also includes close combat weapons, so all of your Stormtroopers will have AP -1 attacks in melee too!

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This will be insane against hordes. Kill 3 Skitarii Rangers, and they'll be failing morale on a 2+. Heh. Space Marines too...add 6 to their morale tests, and see if their And They Shall Know No Fear will save them. They need a roll of 1 or 2 just to not lose a model. Heh! And now think about how this will apply to horde armies like Orks (as long as they are far away from their Warboss) or Daemons (Bloodletter or Horror or Tzaangor bombs, though Tzaangors are not Daemons) or Cultists.

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A straight upgrade from the original, and apparently it applies to our vehicles now (but I use Vendetta gunships, not Taurox Prime APCs, so not going to work for me).

And there you have it! 6 Regimental Doctrines for our Stormtroopers! As I said, my go-to will be the Kappic Eagles' Mobile Infantry...I mean Mobilized Infantry! Though the Iotan Dragons' and Lamdan Lions' appeal to me too. The Psian Jackals will be awesome against infantry and horde-based armies, but yeah, with my current playstyle, I'm a Kappic Eagle guy. Or my Kamikaze Troopers will learn from the Kappic Eagles, especially with our Vendetta gunships. This is gonna be good!

I wonder what else will be previewed tomorrow? Stratagems?

Tank Aces and new Astra Militarum stuff!

Warhammer Community has posted a preview for the Astra Militarum!

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Ahem...I mean, a preview for the Imperial Guard! Wait, why am I doing a preview for the Imperial Guard? Because it's my second army, right after my Knights (did you think my second army was Adeptus Mechanicus? Nah...they are my third).

Anyway, first things up is...the new regimental doctrines! Just like the Space Marines before us, we can customize our own regiments and pick 2 different regimental doctrines. Needless to say, I'll either be sticking with the Cadian regimental doctrine, or picking the ones that benefit tanks. You guys know me by now, I play armored companies. So I will definitely either stick with my re-rolls of ones during the shooting phase (my Leman Russ tanks are all Executioner variants and I focus almost exclusively on plasma), or if they have better tank stuff for my dudes, then I'll go for them.

I don't know what's going to happen for Orders, though. If you choose your own regimental doctrines, will you get customized Orders, or you lose all those regiment-specific Orders for good? I guess we'll find out.

Gunnery Experts look awesome, and I'll take that if I can, but only if they have a re-roll of ones for my dudes. We'll see. Of course they have stuff for infantry, but...I don't really play infantry, so...let's move on to Tank Aces!

Oh, they gave examples of a tank company's regimental doctrines. There are 12, by the way, and they showed us 4 so far.

I know for sure I'll be using Jury-rigged Repairs if they have the re-rolls of ones, otherwise I'm sticking to Cadian.

Now...for my tank aces!

So you can have up to two Tank Aces per army! WOOHOO!

Cool, but...I don't really need this. AP -4 plasma cannons? Really? Nah...I hope they have other stuff.

This...I'm definitely getting once I get my Stormblade. Yeah. WOOHOO!

They have new Stratagems, for the Hellhounds, for example.

Cool! Except that I don't have Hellhounds, so...

The Sentinels Stratagem looks amazing, and I might just throw in a unit of 3 Sentinels, just because.

Anyway, that's all for the previews, and I'll be back to cover the Ordo Tempestus tomorrow, especially since I have a small army of Kasrkin who counts as Militarum Tempestus!