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Retrospective: Imperial Knights
Today, we're going to a Retrospective on...Imperial Knights! I mean, this is primarily an Imperial Knight blog, so obviously if I'm ...
Saturday, May 16, 2026
Solar Auxilia Rapiers
Sunday, May 10, 2026
The Return of Yarrick Lore
As usual, I'll write a short summary of the lore in The Return of Yarrick. I'm exhausted, so I won't write much, and I won't write in detail. Maybe I'll just do a bullet point list. I've been regularly working until 9pm everyday and reaching home past 10pm for the last few weeks. I even had to forfeit a planned paid leave because I had to work. Oh, well. It is what it is. Honor and duty, just like the Imperial Knight scion I am. Speaking of which, we have Knights in this book! Not a lot of Space Marines - only a few Space Wolves who show up at the beginning, and are barely metioned again (Yarrick musing to himself how they must have succeeded in protecting Armageddon's water supply), but this book is entirely dedicated to the Imperial Guard...plus their Knight allies. Just the way I like it! The Adeptus Astartes will get their chance to shine in 11th edition anyway, so let the Astra Militarum hog the spotlight for once.
- Yarrick chases Ghazghkull to Icaria, where the latter got Orkimedes and Nazdreg to build a mass tellyporta that went out of control and broke the planet apart.
- Yarrick gets his skull caved in and bones broken after poking Ghazghkull with his power claw.
- The survivors flee Icaria, and thinking Yarrick is dead, spread the news.
- But the Space Wolves save Yarrick, bring him back to life, and tell him he is important to the fate of Armageddon.
- They return on a frigate, Ice Troll, and Yarrick prepares to descend on a Thunderhawk along with a handful of Space Wolves.
- After the season of Blood, which was the whole Angron invasion of Armageddon in the last Crusade supplement, Armageddon receives reinforcements during the long months of Season of Fire, including several Order of Our Martyred Lady preceptories, led by Canoness Preceptor Mercia and Intranzia Fraye (who now has a model). Oh, and Inquisitor Ynigoh Kroyle of the Ordo Xenos too, who also has a model.
- The planetary governor, Agmund von Ruger, calls for an offensive to wipe out the Orks, but General Tybault Locke of the Armageddon Steel Legion wisely thinks it's a bad idea. Reckless and impractical.
- Unfortunately, Commissar Graves - and I think someone in the writing team named her Graves on purpose - steps in and practically threatens everyone at gunpoint to go along with von Ruger's crazy plan.
- Left with no choice, Locke forms army-sized Purgation Corps to burn down the forest, but while they're spread thin (and having success in incinerating lots of Orks), Waaagh! Ghazghkull teleports straight into the Armageddon system, smashes apart Battle Fleet Armageddon and drops billions of Orks onto Armageddon.
- With that mass tellyporta thing causing disruptions in the warp, Armageddon can't send out an astropathic message for help...but fortunately, Yarrick has a MacGuffin that could boost the Astropaths' powers. Why he just didn't use the Astropaths on the Space Wolves strike cruiser (wait, what? They called it a frigate a few pages ago), Ice Troll, I have no clue. Maybe the astropaths in the Hive Cities are more powerful?
- Wazdakka and his speedwaaagh! are at the vanguard.
- They sweep past the Meridium, Orientum and Liberation Lines. The poor Krieg 547th Line Korps...anyway, they reach the Mannheim Gap, where Locke's reinforcements just happen to emerge from.
- The Astra Militarum forces, caught in the open, make their last stand. But Yarrick shows up to save them, and they rout the Orks before withdrawing. Oh, three Space Wolves join Yarrick, but then they return to their gunship to fly to the Deadlands, to secure crucial supplies of water and promethium, so they aren't with the Imperial Guard for long. So it's mostly Militarum Tempestus Scions from Valkyries who accompany Yarrick from this point on (where on Holy Terra did Yarrick requisition those Storm Troopers from?).
- Yarrick and most of the forces retreat to Hive Volcanus, but they lose Colonel Kurzen and his 36th Krieg Infantry Regiment, and Canoness Mercia, who is dragged around by Wazdakka before she finally dies.
- Graves, despite being the idiot who ordered the reckless sortie of the Purgation Corps and was the whole reason Armageddon was caught with its pants down and the defenders stretched thin when Ghazghkull and his Waaagh! showed up, unsurprisingly blames the pragmatic and sensible Locke and executes him for the crime of possessing common sense. She then delegates command to Marshal Gorman of the Death Korps of Krieg...wait, he's not related to Lieutenant Gorman from Aliens, is he? The United States Colonial Marines.
- Yarrick heads to the astropathic sanctum, only to find the astropathic choir all murdered by Ork commandoes, who left a taunting message. NO ESCAPE. Oh, well...
- The forces of Hive Volcanus split into two - Yarrick leads an armored brigade toward Hive Death Mire to use the astropathic relay station. Graves, Marshal Gorman, his Death Korps of Krieg, Leman Russ battle tanks crewed by grizzled veterans, two lances of Knights from House Terryn, armored transports, Hive Militia, Cadians, Kriegsmen, Semtexians and Mordians launch a diversionary attack to distract the Orks.
- Graves and Gorman succeed in distracting Wazdakka, but they lose 7/8 of their forces. Ouch.
- Yarrick leaves via the Sainted Gate. His entourage is comprised of Hippogriff AFVs, Centaur RSVs packed with Cadian Shock Troops, Hellhounds, Banewolves, squadrons of Leman Russ tanks, mechanized infantry aboard Chimeras and Tauroxes, Rogal Dorns, Wyverns, and Adeptus Mechanicus fuel and ammunition carriers. And Knights of Houses Terryn and Hawkshroud. Plus Valkyries and Vultures, Yarrick's signature black Baneblade, Fortress of Arrogance, and two Warhound Titans of Legio Metalica - Lupex Destructor and Hound of Hades.
- They annihilate the Deathskull Speedboss Grizsnag and his Boyz as they leave. Epic.
- They are attacked along the way, are threatened by a toxic ash storm, and come across a sizeable Ork warband in a fortress with three Stompas and lots of tanks, walkers and vehicles. Yarrick and friends decide to smash through the fortress, losing Lupex Destructor and a trio of Knights but taking down two Stompas in return. Why the f the Knights of House Terryn happen to be standing so damned near the Stompas when they are being bombarded by the Warhound Titans, Benablade, Leman Russ tanks and Rogal Dorn tanks, I have no idea.
- As the ash storm sweeps over them, they smash through the fortress and continue along the highway, ignoring the third Stompa.
- Unfortunately, Wazdakka has raced ahead and is waiting for them with an ambush. He takes down the remaining Warhound, Hound of Hades, but stupidly lets Yarrick and the Fortress of Arrogance get away. The rest of the Imperial Guard tanks manage to get into a tunnel, far from Wazdakka.
- Ghazghkull, however, has other plans. The moment the Fortress of Arrogance emerges from the tunnel, he destroys it from orbit with a kustom soopablasta strike from Kill Wrecka. Kroyle - who is waiting at Hive Death Mire with a few of the surviving Purgation Corps - panics, thinking Yarrick is dead, but surprise, surprise! The Lord Commissar alights from a Chimera that manages to reach Hive Death Mire. The Old Man, the legend, is smart enough to use his precious Baneblade as a decoy.
- Yarrick and his honor guard fight their way up the Ork-infested Hive Death Mire, reaches the command spire, and he uses the Macguffin...I mean Pharus Horrifica, or rather the astrophatic choir use it, and their noble sacrifice sends a signal to the void.
- Yarrick then takes command of the beleaguered Armageddon defenses, but is unable to prevent the planet from falling.
- Hive Infernus is besieged. Hive Hades and Hive Thoraddis are destroyed. Hive Tempestora is in Ork hands. Hive Death Mire, Hive Acheron and Hive Volcanus hold firm, but Acheron falls soon, with Ghazghkull personally showing up in an asteroid, no less.
- Then the hololith lights up with the contrails of orbital landers and traces of descending drop pods.
- "Imperator," an Astartes (presumably Blood Angels) says over the vox, signalling the start of 11th edition.
Saturday, May 9, 2026
Yarrick Returns
Friday, May 1, 2026
Krieg heavy weapons squad
Tuesday, April 21, 2026
Drop the Steel Hammer!
We have the Armored Infantry detachment, which is a callback to Armageddon Steel Legion, though I'm pretty sure they've already been represented by the Mechanized Assault detachment. Oh, well. Anyway, Squadron Command allows your infantry command squads and infantry officers (e.g. Cadian Castellan or Commissar) to issue orders to squadron units. I.e. your tanks. Not only that, you have a new, additional order, On My Signal, for non-artillery vehicles and vehicles smaller than a Leman Russ tank, which allows them to run away whenever an enemy unit moves within 9" of them. Cool?
I don't know how competitive it is, but it allows your tanks to shoot in close combat without suffering the -1 penalty, and you can shoot blast weapons at pointblank range. Including my plasma executioner cannon and Stormblade plasma cannon. Woohoo!
Also, you can select a Baneblade or super-heavy tank variant to be a Character, meaning they get enhancements and can be your Warlord! I doubt they get the Officer keyword and can give orders, though, unless there's an enhancement for that. But I would love to pop Engine of Wrath and crush my enemies under my Stormblade's titanic treads.
I still remember that game in Minneapolis, years ago, when my Shadowsword charged an enemy unit and crushed them. Fun times. Now I can do it again! If I ever find an opponent...
Monday, April 20, 2026
Establishing a Knight Household
Given the history where House Yato emerged supreme over rival Houses such as House Takeda, House Uesugi and House Kiyomori, subsuming them to become the preeminent Great House in Ryuusei, the Bushi of House Yato are pragmatic and strategic. House Yato was known for striking in the dead of night, the black of their Knight suits allowing them to blend into the darkness almost unseen. This is what leads to them being known as the Night Blades. They have used that cunning to their advantage, attaining many victories through camouflage and attacking at the most unexpected timing.
A lance primarily consists of Questoris Knights Errant, whose close-ranged thermal cannons complement their brutal melee weapons, and their vassal Armigers Warglaive and Armigers Moirax equipped with exotic armaments, along with rapid-moving Bellatus Knights Destrier, supported by the ranged firepower of domineering Dominus Knights Castellan and Questoris Knights Defender. Due to their preference for close combat, House Yato prizes Cerastus chassis and is among the few Knight Houses to consistently field Cerastus Knights Lancer and Cerastus Knights Castigator. As mentioned above, the Knights Errant and Armigers Warglaive would normally be equipped with meltaguns rather than heavy stubbers, as these derive power from the suits' plasma reactor rather than requiring solid ammunition. That is also why they favor Armigers Moirax over Armigers Helverin, for lightning locks and volkite veuglaires draw power from plasma reactors instead of requiring solid shot ammunition. However, in cases such as the Knight Castigator or the Questoris Knights Crusader being fielded, they will not hesitate to use the advantage derived from possessing many manufactorums throughout Ryuusei to resupply.
The Knights of House Yato rarely fight alone, usually supported by armored cohorts of their Household Militia, known as the Ryuusei Katanas. So effective are the Ryuusei Katanas that they often go on to serve as Astra Militarum regiments in their own right, foraying into the stars to defend embattled worlds of the Imperium, or participating in crusades such as the Indomitus Crusade. Though technically not obligated to offer a Tithe, the Ryuusei Katanas are authorized by the Shogun or - if he is absent due to long distance and beyond astropathic range - the highest-ranked Daimyo present to deploy to new warzones or answer the call for reinforcements. An example is when several Ryuusei Katana regiments decide to answer House Hawkshroud's call for assistance against an Ork Waaagh!, and due to Imperium Nihilus being cut off from Segmentum Solar (and Imperium Sanctus as a whole), the Daimyo - Lord Uesugi - permits them to head to Krastellan while his lance continues to hunt Tyranid Bio-Titans across the Red Scar. Another is when a dozen Ryuusei Katana regiments divert toward Armageddon to answer the legendary Commissar Yarrick's call to head off Wazdakka Gutsmek's incoming SpeedWaaagh! while their Knightly masters remain embroiled in the Pariah Nexus.














