About My Blog

Ave Omnissiah!

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My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Ryusei, their Household Militia, the Draconian Defenders, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood, Cybernetica cohorts and Skitarii legions, and the Titan Legion, Legio Draconis, known as the Dark Dragons.

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Retrospective: Imperial Knights

Today, we're going to a Retrospective on...Imperial Knights! I mean, this is primarily an Imperial Knight blog, so obviously if I'm ...

Thursday, February 29, 2024

House Vyronii and the Battle for Felweather Keep

Today, I thought I should do an article on House Vyronii, particularly because they are the poster boys for Imperial Knights in the Horus Heresy. Sort of like House Terryn for the modern 41st millennium. Interestingly enough, they first appeared in Horus Heresy book 4: Conquest - one of the old black books - and they are one of the first Loyalist Knight Houses to be fleshed out during the Horus Heresy, which is why they remain the poster boys, especially when you look at the box art for official Cerastus Knight kits (both 28mm and Adeptus Titanicus/Legions Imperialis scale). They are also the stars in one of Warhammer Community's Exemplary Battles of the Horus Heresy series, which is really cool - and I'm pleased that Games Workshop recognizes the importance of Knight Households in the lore. Though that was more for Corrupted Knights (Knights that haven't fully given over to Chaos, but are well on their way), but House Vyronii scored a major victory when their homeworld was invaded by the Dark Mechanicum and their subordinate Knight Houses, standing in defense of Felweather Keep. But who are the scions of House Vyronii, and why are they so prominent during the Heresy?


House Vyronii is from the Knight World of Damaetus III/II, and is one of the most ancient Knight Houses in the Segmentum Obscurus. Unfortunately, during the Age of Strife, they ended up losing so many of their scions that their numbers and resources were perilously depleted by the closing of the Great Crusade and the outbreak of the Horus Heresy.

I'm not going to read out the whole segment from Horus Heresy book 4: Conquest - you can go to Grimdark Narrator's video on House Vyronii for that - so I'll just sum up the important bits (which will still be pretty long, unfortunately).

First, Damaetus III/II - a Knight World, yes, but it actually isn't a planet but a moon floating around a green gas giant. It's a heavily forested world full of swamps and has emerald skies because of the gas giant. This emerald color will be reflected in the paint scheme of their Knight armors later. Fortunately for the scions of House Vyronii, their Knight World of Damaetus III/II is found in a star system at the junction of several minor but stable warp routes. The first colonists made it there during the Long March, and I think their colony ark was transformed into a vast fortress that serves as House Vyronii's home base, which is named Felweather Keep. Like all Knight Houses, the colonists manufactured Knight exo-suits using the Standard Template Constructs at the heart of Felweather Keep to combat the monstrosities dwelling in the forests of the gas giant's moon they landed on. Largely populated by celphalopod-mammal hybrid forms (which basically mean mammals with...tentacles?) of massive sizes that lurked in the swams or nested in colossal trees. So the first Knights of House Vyronii did battle with these chthonic creatures to defend the colonists.


Then the Old Night happened, but fortunately, the Knights of House Vyronii endured, fighting against xenos invaders such as the Orks and Eldar (Dark Eldar, in particular). The most formidable xenos enemy, however, was the Mitu Conglomerate, which had conquered vast swathes of the Coronid Deeps. Probably something I'll visit in the future. Anyway, House Vyronii fended off repeated attacks from the Mitu Conglomerate, with their many keeps built across the surface of Damaetus III/II destroyed and even the mighty Felweather Keep damaged, until they were finally reduced to barely two hundred functional armors. Damn, they used to have six hundred Knight armors, which would put them nearly on par with House Taranis. A thousand curses on the hateful Mitu Conglomerate. Basically, things looked very bleak for our emerald brother scions.

Anyway, one day, instead of the Mitu Conglomerate, the Dark Angels of the Ist Legion showed up. Apparently, while House Vyronii was prepared to die and sell their lives dearly fighting to the end against the Mitu Conglomerate, the Great Crusade had been launched and the Mitu Conglomerate was annihilated by an Expeditionary fleet that included the Dark Angels. Cool. Grateful to the Imperium for wiping out the hateful xenos that had threatened to drive the poor Knights of House Vyronii (and their Knight World of Damaetus III/II) to extinction, the scions pledged allegiance to the Imperium in order to repay this debt of liberation.


House Vyronii joined the Great Crusade and served alongside many different Imperial forces, such as the Dark Angels who found them, the Word Bearers, Imperial Fists and a dozen Excertus Imperialis commands. They also had their Sacristans paint their Knight armors emerald green similar to the light of the gas giant their homeworld moon orbited, and they maintained a respectful distance from the other forces of the Imperium, having been isolated for so long.

The rate of attrition meant that House Vyronii had to ally itself to a Forge World to help them rebuild and restock their Knight armors and resources. Delegations from different Forge Worlds, including Mezoa and the recently founded Cyclothrathine Holdfast, and even the more distant and illustrious Lucius. Unfortunately, the priesthood of the Mechanicum being who they are, they all wanted House Vyronii to swear themselves as feudal subjects, in return for replacing the ancient and often repaired Knight armors with new war machines of more advanced and potent classes.


Worse, they all coveted the ancient crystal datastacks buried within Felweather Keep. Fortunately, Grand Master Jahk of House Vyronii was shrewd enough to recognize their greed and sent them away while pretending to consider their offers. Unfortunately, as I mentioned earlier, the rate of attrition forced his hand, with House Vyronii now reduced to barely a hundred Knight armors by now, most ancient and in dire need of retrofitting. Thus, Grand Master Jahk decided to accept the offer from Cyclothrathe, whose proposal of material aid was the most generous.

...sadly, this turned out to be a terrible idea.

Cyclothrathe had sided with the Warmaster, the Horus Heresy had happened, and the Magi of the Dark Mechanicum set their sights on Damaetus III/II as a target of conquest instead of allies. While they superficially agreed to sign the treaty on Damaestus III/II, the High Magos of Cyclothrathe and his honor guard of House Aerthegn Knights and Traitor Taghmata forces were planning a vile act of treachery. Fortunately, House Vyronii had recalled many of its scions assigned to the Great Crusade and mustered them in the landing zone where the Ist Legion had shown up before.

An hour before the appointed time, however, a heavily damaged Vyronii lander plummeted through the skies and the pilot/passenger stumbled out. He was Gios, the eldest son of Grand Master Jahk, and he had somehow learned of Cyclothrathe's treachery and escaped their wrath to warn his House of their betrayal. The delegation was not an emissary bearing gifts but an invasion force. Thanks to Gios's warning, House Vyronii readied for war, the wall guns of Felweather Keep destroying dozens of Cyclothrathine dropships, but enough landed to muster an invasion force, who massed and marched toward Felweather Keep.


The Knights of House Vyronii marched out to meet them in open battle, led by their Grand Master. They clashed in a dense forested canyon. The Cyclothrathine forces consisted primarily of armor, such as Krios and Karacnos tanks, Taghmata infantry and automata, and the Knights of House Atrax, in thrall to Archmagos Draykavac, the chief military emissary of the Forge World of Cyclothrathe and foremost field commander. He was also the sovereign-prelate of the Knight House of Atrax, who served as his puppet or thrall Knights. Ouch. Oh, and also Corrupted Knights, which is why the whole Exemplary Battles PDF was created in the first place. Basically Knight armors that were experimented upon by the Dark Mechanicum and given Dark Blessings.

The Questoris Knights of House Vyronii marched together in a formation where their overlapping ion shields could form an impenetrable barrier, allowing them to weather the enemy's fire when they charge forward. The Traitor Knights charged to meet them, and even as the titanic exo-suits clashed, Taghmata infantry fell all around them while Cyclothrathine armor were wrecked and melted.
Unfortunately, the Dark Blessings of the Corrupted Knights gave the Traitors a small advantage, but the skill and experience allowed the veteran scions of House Vyronii to match their foes, even as they fragmented, with several of them mired deep within the Taghmata lines while others were locked in deadly combat with Cyclothrathine Knights. Unfortunately, the numbers of the Traitors began to tell, and isolated Loyalist Knights were picked off by swarms of Vorax and Domitar automata, and House Vyronii were pushed back gradually.

Fortunately, House Vyronii's reserves of Cerastus Knights charged from the forest, making use of hidden paths through the forests to strike at the enemy's flank. They smashed aside the Armigers guarding the perimeter and hit the exposed flanks of the Cyclothrathe forces, with Rex-Orfeo, the personal Cerastus Knight Lancer of Grand Master Jahk, leading them. They managed to rout the Taghmata forces, incinerating the infantry and crushing the automata, causing them to flee. The Traitor Knights had more success in wreaking a bloody toll on the defenders, though, despite succumbing to the trap.


Realizing that they had lost, because the Taghmata allies had been routed and the casualties they had suffered were far too great, the Traitor Knights were resigned to fight to the last. Among them was an Aucteller pair of storm-gray Knights, one Questoris and one Cerastus Knight Atrapos, and they aimed for Rex-Orfeo instead. Apparently, the Questoris has a barbed tri-tailed whip instead of a reaper chainsword, by the way, and it helped to distract Grand Master Jahk so that the Atrapos can cut Rex-Orfeo down with his lascutter and slay both the Knight Lancer and the pilot within.

House Vyronii took revenge, destroying both Traitor Knights, but it was far too late, for their beloved Grand Master was already dead. The vengeful scions of House Vyronii hounded the retreating Cyclothrathe Knights and Taghmata back to their dropships, the invaders having failed and being forced to flee Damaetus III/II. Despite their victory, House Vyronii had lost their leader who had guided them into a new age under the Imperium, and they had also lost nearly a quarter of their own forces.


The wounded Gios would take the place of his late father as the new Grand Master of House Vyronii. Unfortunately, despite their outrage, the Imperium stalled any aid, with only the Forge World of Mezoa on their side. Despite their immense need for repairs and new Knight armors, House Vyronii refused to surrender their independence, signing a similar pact with Mezoa for limited re-armament. House Vyronii would remain steadfast Loyalists, fighting against Cyclothrathe and the Warmaster they declared for.

Grand Master Gios himself was gifted a precious Questoris Knight Magaera, Dei-Phagia, an armor whose artificer-wrought systems saved his life - he was mortally wounded, if you recall - but pretty much made him an Imperial Knight version of a Dreadnought.



Though the bulk of House Vyronii Knights were concentrated on Damaetus III/II during the betrayal by Cyclothrathe, there were a few Lances spread throughout the Expeditionary fleets, such as those fighting alongside the Blood Angels on Feron III during the Siege of Sebundapor, or the ones serving with the Death Eagles Millennial of the Emperor's Children Legion, who despite thought lost during the Isstvan III Atrocity, managed to reestablish contact with House Vyronii many years later.

House Vyronii would dispatch their Knights across the galaxy, reinforcing Imperial force concentrations at Lascal, Manachea and Port Maw in the Coronid Deeps, as well as at least a Lance stationed in Mezoa when the Death Guard attacked. About 50 or so scions of Vyronii remained behind to defend Damaetus III/II.

Wednesday, February 28, 2024

Leman Russ tanks for Legions Imperialis

I assembled a squadron of 4 Leman Russ tanks for Legions Imperialis! I chose the Vanquisher option because I don't have that many armorbane stuff in my list, so that will help shore up that deficiency. Also, I suspect I will be dueling Titans from a distance, so that's where they will come in handy. I hope.


Sadly, one of them is damaged - I bought them off eBay - so I had to kitbash a little thing to replace the broken and missing part. Oh, well. No big deal. Anyway, can't wait to field them for Legions Imperialis! Yay!

Tuesday, February 27, 2024

More Solar Auxilia infantry and PNGtuber

I managed to acquire and assemble a box of Solar Auxilia infantry! Yay! I'm slowly building up a small force for Legions Imperialis!


Adding them to my current collection, I should be able to deploy a sub cohort or something. I just need a couple of tank squadrons and I can finally play this week! I hope. We will see!


One more thing. I'm now a PNGtuber! I don't have the resources or skills to be a vtuber or whatever, but there's a cheaper alternative - a PNGtuber, and it works for me. I think. So I transformed my Youtube channel into a PNGtuber channel or something, and I'll try posting videos of my articles. Apparently, because the media landscape is shifting, and nobody reads blogs anymore.


This doesn't mean I'll stop blogging. On the contrary, I'll continue to write articles for my blog, because that's what my videos are about. Rather, I think of the PNGtuber videos as secondary, a support thing for my blog, to...uh, I dunno. I don't think it'll gain any traction or views or whatever, but I thought it'll be fun to try it out. After all, almost all the other Warhammer 40,000 content creators are doing videos now, and hardly anyone does blogs except maybe Goonhammer, Warpflux and a few others. Even Natfka of Faeit 212 has gone missing in action. I hope nothing bad happened to him, and it's just real life (hopefully nothing bad or tragic, and he's just busy or moved on). I'll continue clinging onto my blog - I've been writing for almost 9 years now, and I doubt I'll stop. Hopefully, I can keep the blog going for another 10 years. Now that I think about it, the majority of the time I've spent doing this blog has been done in the US instead of Singapore (the last 7 and a half out of 9 years), but that may change after (and if) I graduate this year. We'll see.

Anyway, if you do want to check out my Youtube channel, you are more than welcome to. It's exactly the same as my written articles, and my voice is horrible, so don't feel obligated to. If you would prefer reading the written articles instead of listening to my awful voice droning on in the dullest tone ever, then yeah, please do. Right now, it only has one video up so far, and obviously it's about...Imperial Knights. Heh.

Sunday, February 25, 2024

Retrospective: Titan Legions

Well, got to do the giant robots someday, so...why not today? Anyway, we'll be looking into the history of the Titan Legions, known collectively as the Collegia Titanica. Known as one of the great trinity of the Mechanicum, the "Triad-Magna", the Collegia Titanica as an organization operated separate military traditions from either the Skitarii Legions and the Taghmata Omnissiah. But before we go into detail about the modern version of the Collegia Titanica, which has been fleshed out over the three and a half decades since its first inception, let's take a trip down memory lane to see the earliest incarnation of the Titan Legions.


The Titan Legions first appeared in the 1988 game, Adeptus Titanicus, and I'm sure you all know by now the old story. How, you know, to justify two identical armies fighting against each other, Games Workshop had to come up with an in-universe reason. Thus the Horus Heresy was born, a civil war that tore the Imperium into two, and explained why you basically had two identical forces fighting against each other. It helped to keep costs down so that you could just sell the same sprue twice or something. As you will see below, the sprues were divided into red and blue, so that two players can use them.

Each box had 12 Warlord Titans and 8 styrofoam (?) buildings and a bunch of cards that served as datasheets or something. I don't have one, so...sorry, I'm not very familiar with its contents. I know some of you will ask why the hell am I writing a post on this instead of just directing others to the many already existing Warhammer lore or history videos, but...well, I'm a literature and history graduate student. It's my hobby, and it...fulfills my intellectual interests, and I'm hoping to compile whatever history and lore I can so that it's easier for new fans (or even old fans) to read and catch up.

The lore was pretty barebones during this period (I think, I was born months before the game was released in December 1988, which suggests to you how old I am), and while there were a few passages here and there, there weren't many concrete details and characters. Instead of Space Marine Legions, you still had Chapters, and the Eldar were actually fighting alongside the Loyalists against Chaos during the Horus Heresy. Wild times.


The only Titans that existed in the first edition were Warlord Titans, and they were, as you can see above, the most common class of Titan. And I love the fluff. The Chaplain going, "Look, my brothers! Heresy!" And getting his chaps to shoot at the Titan with bolters. Good luck with that. The bolt rounds obviously did nothing against the void shields, and I doubt they would have left a mark on the 2+ armor even if the void shields were down. The Warlord Titan then casually "melted" the poor Marines with a couple of salvos from his...uh, las-cannon. Got to love the old fluff, it was cheesy yet so fun.

Already, you see the mention of the Fire Wasps, who would become a mainstay in the Titan lore, and they would become one of the Triad Ferrum Morgulus, and receive an "official" name, Legio Ignatum. But let's not get too ahead of ourselves here. Before I get into the updated lore about Legio Ignatum and the Triad Ferrum Morgulus, I would like to direct your attention into the "Warlord Variants" - many of which would be referred to in future Black Library novels.

There are four variants of the Warlord class Battle Titan:
The melee orientated Night Gaunts, who are supposedly the fastest and most maneuverable. They usually sport two melee weapons, or at least one paired with short-ranged weaponry.
The Nemesis, which is the ranged variant that fulfills an artillery role, less maneuverable but protected by void shields and bristling with many weapons mounted on numerous hardpoints. They are normally equipped with quake cannons, volcano cannons, Apocalypse missile launchers, plasma destructors, and inferno guns (huh?).
The Eclipse, which is somewhere between, possessing heavy firepower but is light enough to make swift maneuvers. Just above the Reaver Titan, apparently, and more resilient. Usually equipped with volcano cannons, macro gatling blasters and Apocalypse missile launchers.
The Death Bringers, which is also somewhere in between, and the most common configuration. Basically the majority of what you see in modern Adeptus Titanicus are the Death Bringers, and you can equip them with whatever you like, whether it's plasma destructors or volcano cannons or turbo laser destructors.

They have lascannons and plasma cannons, for some reason. Anyway, you'll see these variants occasionally mentioned in Black Library novels, such as the Night Gaunts and the Nemesis, but they appear to be more defined by the type of weaponry they carry, more than any different class. The thing is that the Warlord Titan had four modular hard points, so you can add four different weapons and mix and match however you like (as long as you had up to four).

The Warhound and Reaver Titans were added later the following month (January 1989), in White Dwarf #109. Apparently, back then, you got models by buying White Dwarf magazines, and they came like...you know, in today's Imperium magazines. Remember when I said the Warlord Titan had four modular hard points? Well, the Reaver has three!


The Reaver class Battle Titan is slightly smaller than the Warlord Titan, and has weapons on its arms and a single carapace mount. In contrast, the Warhound Scout Titan only has two weapon hard points and no carapace-mounted weapons, but is a lot faster than the other variants.

As Scout Titans, Warhounds are mainly used for reconnaissance missions, as well as lightning raids behind enemy lines. They are apparently the most common Scout Titans used by Imperial forces, but given that we don't have any other Scout Titan classes...yeah, well...until the arrival of the Dire Wolf heavy Scout Titan. Apparently, we also have Rapiers, but other than brief mentions in the lore and Black Library novels, I haven't actually seen any concrete models for them.


Got to love these little guys. Oh yeah, and in that same issue, they decided to add Land Raiders into Adeptus Titanicus. Like I said, wild, wild times. Also, you'll notice Paramar V is name dropped in the illustration below...and the world, as well as the Paramar system, would be expanded upon in Horus Heresy Book 3: Extermination, released in May 2014 - about 25 years after this photograph was done in the January 1998 White Dwarf 109.


Also, back then you already have the very famous Titan Legions showing up. Adding to the Fire Wasps, the Imperial Hunters (Legio Solaria), the Warp Runners (Legio Astorum), and the Tiger Eyes (Legio Fureans) are on display here.


By the way, this is also the same issue that added Imperial Guard as an army for the larger 28mm scale game. But that's not very relevant here, so I will talk about Imperial Guard in another article.

The next class of Titan would be added in a new edition of the game, a standalone or addition to the Space Marine game that had taken the place of Adeptus Titanicus. Basically, Epic.


This would see the addition of the biggest ever Titan class, the Imperator Titan. He was pitted against 2 Mega-Gargants, but fortunately, we also have our 10 Imperial Knights (mostly Paladin class), duelling against 12 Ork Bonebreaka tanks. Unfortunately, both the Imperator Titan and Mega-Gargants were phased out of the game. Sad.

If you remember my retrospective on Imperial Knights, you'll recall that Knights have always been part of the lore of Forge Worlds and Titan Legions, assigned to serve Titans. So the Knight banners in the 2018 Adeptus Titanicus game are not a new thing. If anything, it's a return to form, and it's pretty much a replication of Epic: Titan Legions. Just replace the Imperator Titans and Mega-Gargants with Warlord Titans! Yeah, it might suck that we only get 6 Questoris Knights instead of 10 (plus 12 Bonebreaka tanks), but plastic has gone a long way, I suppose. That, and inflation. Anyway, despite what purists argue ("Titanicus should only be a game for Titans, and leave the Knights out of it!"), aside from the very first edition, the moment Knights were added to the game in 1990, there's no going back. They are here to stay!


There's also a bunch of other cool artwork that includes a battle between the Ultramarines and Thousand Sons fighting at the feet of Titans. Cool.


And then you even have a cool concept art of a "Warlord" Titan that ends up being the inspiration for the modern Warmaster Titan. Yeah, I'm pretty sure you can see the inspiration and similarities.


Jes Goodwin also drew sketches of Reaver Titans, one for Loyalists and the other for Chaos.


I believe, around this time, when the Codex Titanicus arrived as a supplement for Adeptus Titanicus in 1989, providing more background, this was when the War Griffons (Legio Gryphonicus) became the poster boys for Adeptus Titanicus. This is why you see them in the cover of the 2018 Adeptus Titanicus game, alongside the evil Legio Mortis. Why Legio Gryphonicus and not Legio Ignatum, I've no idea, but it could stem from them being the "main" Titan Legion in Codex Titanicus.


Interestingly enough, instead of "Titan Legion" here, they are called Order of Titans, and referred to as Orders instead of Legio or Legions. Apparently, they are nominally under the Divisio Militaris back then, but obviously now they're directly under the Adeptus Mechanicus (or Mechanicum during the Horus Heresy), and separate from the Divisio Militaris or Excertus Imperialis (or Adeptus Terra). It's a term that is sometimes still being used (you'll see later).


Oh, and we have references to what is now known as the Secutarii today. I'll expand on the Secutarii later, but back in 1989, they were referred to as "Scutarii" instead, levied from the Order's Forge World and follow the normal Imperial Guard structures. They also have access to Rhinos and Land Raiders, because the Imperial Guard of 1989 used Space Marine vehicles at that time, and didn't have Chimeras yet. That would all come later, but suffice to say, Imperial Guard (and Scutarii) used Rhinos and Land Raiders. This would make a return in the modern Horus Heresy game (both 1.0 and 2.0) when Imperial Militia had a provenance that allowed you to take Rhinos and Land Raiders as Dedicated Transports for Grenadier Troops (Survivors of the Dark Age).

This all changed when Alan Bligh and the Forge World team took over and solidified the details for the Horus Heresy game after 2012. In May 2015, Horus Heresy book 5: Conquest was released. Though Titans had always been part of the game, with Legio Atarus, the Firebrands, given an entire section in Horus Heresy book 2: Massacre, and Legio Mortis in Horus Heresy 1: Betrayal, as well as numerous mentions throughout the Black Library novels both in the 31st millennium and the 41st, Conquest was the one where we really fleshed out the Titan Legions in a broader perspective. At the same time, resin models for Titans were released for the Horus Heresy game. Well, we had older patterns that were much larger versions of the Epic scale ones, I believe. I think they were made by Armorcast, which was a separate company that used to make models (such as the Titans and superheavy tanks) for Warhammer 40,000, but they were discontinued when Games Workshop and Forge World took over.

The lore for the Collegia Titanica in the Adeptus Titanicus game, the current edition first released and published in 2018 (oh, how I miss the Grand Master boxset), was largely taken from these Horus Heresy black books back in 2012-2015, with new additions over the years - mostly of new Titan classes. They also released campaign books that were largely based on already existing events mentioned in the lore, such as the Betrayal at Calth (covered in the Black Books, I think White Dwarf and even Know No Fear by Dan Abnett, a Horus Heresy novel, and Betrayer by Aaron Dembski-Bowden about the Shadow Crusade) and the Doom of Molech (remember the Gav Thorpe White Dwarf article in my Daemon Knight article?).


However, they also had new additions that sometimes rectonned but mostly build upon existing lore to justify stuff, such as Titandeath at Beta-Garmon to explain why the hell there aren't as many Titans in the 41st millennium as in the 31st. You can read the details in the Adeptus Titanicus supplement (January 2019) or Guy Haley's Horus Heresy novel, which was published in December 2018. Or the defense of Ryza. Maybe to explain what a prominent Forge World like Ryza was doing during the Horus Heresy and expand on its lore. And I think the Crucible of Retribution, exploring the conflict in the Belt of Iron, which included Dan Abnett's Urdesh, a Forge World that he created for his Sabbats World/Gaunt's Ghosts series (the first mention being in Guns of Tanith in 2002 before it was referenced in the Imperial Armor volume 1 published in 2003).


The Collegia Titanica is one of the most ancient pillars of the Mechanicum, their god-engines having served humanity since before the Age of Strife, presumably created during the Dark Age of Technology. The Legios were established first on Mars during the anarchy of Old Night, as the fabled Triad Ferrum Morgulus. Consisting of the Legio Tempestus, Legio Mortis and Legio Ignatum, they were rivals who protected Mars from the horrors of Old Night, ranging from ravening xenos to sentient AI. Titans first appeared during a great and terrible war waged between the nascent Mechanicum's forges and a debased caste of cabalistic heretics known as the Cy-Carnivora. Grouped into three entire Orders who would be known as the Triad Ferrum Morgulus, they defeated the Cy-Carnivora Mekwrights and their monstrous hunger-engines. Apparently, they also refer to this time as the Era of Pathogenesis.

After the Emperor united Terra and signed a treaty on Olympus Mons, with the Mechanicum retaining much of their independence and autonomy, the Titan Legions were dispatched alongside the Legiones Astartes, Solar Auxilia and Excertus Imperialis in the Great Crusade. The Titan Orders (they still used Orders here) encountered Forge Worlds and similar techno-theocracies, bringing them back to the fold of the Imperium (and the Mechanicum). Many of the newly discovered Forge Worlds host their own Titan Legions, each developing their own unique cultures or organizing similarly to the Triad Ferrum Morgulus. Lesser Forge Worlds who didn't have their Titan Orders were given the necessary templates, resources or expertise to construct and operate their own, with Mars obviously prioritizing those who swore fealty.


Several decades after the Great Crusade, when the Mechanicum had discovered or founded a lot of new Titan Orders - by this point, there were dozens of Titan Orders marching to war for the Great Crusade - they codified and standardized them, though obviously there was a degree of individuality and autonomy allowed. The Fabricator-General declared that the many Titan Orders should be recognized as a distinct organization within the greater body of the Mechanicum, and thus were known from henceforth as the Collegia Titanica. Though subservient to their individual Forge Lords, and ultimately Mars, they became a politically influential entity within the Imperium in their own right.

The Collegia Titanica ranks each Titan Legion a Militaris grade ranging from Primaris to Denarii, with the largest and most powerful possessing 200-300 god-engines and the smallest barely able to muster a dozen. The mixture of Titan classes was another factor of rank, with few able to field the colossal Imperator class. Most had significant numbers of Warhound Scout Titans, and the ubiquitous Warlord Battle Titan was the standard and most common class that made up the bulk of most Legios' main strength. Other classes included the Reaver, and the Warlord variants such as Nemesis and Nightgaunt are name dropped once again, which brings us full circle back to the December 1988 box game. Cool. They did add a few more, such as the Apocalypse, Carnivore and Komodo. No Dire Wolf, Warbringer Nemesis or Warmaster Titan...yet.


Though Titans could operate individually, often in support of conventional ground units, they were more frequently deployed in formations of anything between 2-10, broken down into formal units known as maniples that comprised between 3 to 5 god-engines. The most senior Titan commander is known as the Princeps Senioris and is appointed leader of the maniple. And I believe that the Princeps Maximus is the overall commander of an entire Titan Legion.

The Princeps controls the Titan via a mind impulse unit that merges his mind with the Titan's machine spirit. Assisting the Princeps is a specialist crew, particularly the moderati, whose responsibilities cover sensors, helm and weapons. In addition, one or more Tech-priests supervise the god-engine's plasma reactor, along with their servitor cadres.


Titan Legions aren't just Titans and their crews, but also include massive cohorts of Skitarii, Scutarii (a throwback to the old Codex Titanicus in 1989) and secularis, who perform infantry work that the god-engines can't. Knight houses also march alongside the Titan Legions, bridging the gap between infantry and Titan, engaging enemy vehicles and armor so that the Titans can focus on the heaviest enemy war machines. Particularly enemy Titans.

The Warbringer Nemesis Titan was then announced and released in 2020, along the Shadow and Iron Adeptus Titanicus Campaign book. Sitting between the Reaver and Warlord classes, he is a dedicated fire support platform who destroys enemy targets from range. Apparently, he has thick frontal armor and defense batteries to protect him from aerial attacks, but his relatively light rear armor makes him vulnerable to flanking assaults from ground armor and Knights.


In the following year, 2021, the Warmaster Heavy Battle Titan was announced and released, along with his Iconoclast counterpart mere months later. Looks familiar? Yes? Jes Goodwin's design of an early Warlord Titan makes a return.


Anyway, the Warmaster Heavy Battle Titan was supposedly kept a secret by the Mechanicum until the latter days of the Horus Heresy. The first rumors of his emergence dated from the Death of Innocence upon Mars. Legio Mortis unleashed their hidden stock of Warmaster Titans upon Loyalist forces during the Schism of Mars, annihilating them. Heavily armored, allowing him to withstand barrages of artillery and Titan-grade weaponry, he is equipped with Suzerain plasma destructors capable of slaying super-heavy tanks and Titans alike, as well as shoulder weapons that would normally be mounted upon a Warhound Scout Titan.


The Iconoclast version swaps the plasma destructors for a Desolator chainsword and either a Krius siege drill or Krius graviton imploder. Developed by more aggressive Titan Legions, he serves as the vanguard and is specifically equipped to demolish fortresses prepared for siege warfare. Unlike the ranged original, the Iconoclast variant excels in close quarters combat. His reactor is modified with dedicated void shunts designed to weather firepower and kinetic transducers that utilize his movement to power his weapons, allowing him to engage the foe up close.


Each Warmaster variant respectively graced the cover for the Loyalist Legios and Traitor Legios Adeptus Titanicus supplements that year. And now they are making a comeback in Legions Imperialis in 2023, which makes sense, given that Legions Imperialis takes place at the same scale as Adeptus Titanicus and largely uses the same model. They retconned the Warmaster into having appeared in Titandeath as well, so...yeah. I can't say there's much lore, though apparently 10 Warmaster Titans showed up in the Siege of Terra, belonging to Legio Mortis and bringing down the wall in the Mercury-Exultant Killzone in John French's Mortis. Well, the novel was released in April 2021, a couple of months after the Warmaster Titan was officially unveiled on Warhammer Community in the Warhammer Preview, so gotta squeeze a cameo for them into the lore somehow, eh?

One last thing before we end the history of Titan Legions. The Secutarii. Earlier, I mentioned the Scutarii as the Imperial Guard-like regiments who served the Titan Legions and rode on Rhinos and Land Raiders? Again, they were referenced in the Black Books, but then they were expanded with the Secutarii Titan Guard in Horus Heresy 7: Inferno. Prior to that, it was usually the Skitarii who escorted the Titan Legions. In Dan Abnett's Titanicus (published in October 2008), which was part of the Sabbat Worlds Crusade series, Legio Invicta and Legio Tempestus had their own Skitarii regiments that serve as the infantry for their respective Titan Legions. I think the lore kind of developed from there - not just because of their relation to Forge Worlds and the Adeptus Mechanicus (or Mechanicum), but it became natural that the Skitarii are the infantry for the Mechanicum-aligned Collegia Titanica. When the Scutarii was first conceived in 1989, the Skitarii were basically Tech Guard, or Imperial Guard with cybernetics stationed to protect Forge Worlds. They were wielding hellguns (hot-shot lasguns) back then, and the whole radium carbines and galvanic rifles were a more relatively recent development that came out with the release of the first Skitarii codex in 2015. The Secutarii are also mentioned in The Horusian Wars novel by John French, Resurrection, which was published in June 2017, three months after Inferno.


Anyway, the Secutarii Titan Guard is a military formation developed in parallel with the Skitarii Legions of Mars, created as the honor guard and protectors of the Titan Legions. The Secutarii cover any vulnerabilities the Titans may have, such as close protection and defense from covert assault, infiltration and ambuscade, or swarms of well-armed infantry at close range. They also sweep and clear the battlefield after a Titan's tracks, pursuing and eradicating survivors of a Titan onslaught.


The Secutarii also serve as part of a more general auxiliary force that includes the Titan Autokratoris Magos of the Cult Mechanicus and Scutarii machine-labor corps. So yeah, the Scutarii are now machine-labor corps, and the fighting cyborg men are the Secutarii. Anyway, the Autokratoris Magos and Scutarii machine-labor corps attend to the maintenance, repair, re-arming and refuelling of the Legio's Titans in the field. The Secutarii defend the Titan force's landing fields and supply lines from assault, as well as defend damaged or disabled Titans from plunder and sabotage, and if necessary, retrieve or rescue any Titan crew who have to evacuate their god-engines or are trapped in wreckage.

Apparently, the Secutarii were first developed and deployed during the Age of Strife, but they were at their zenith during the Great Crusade. Each Titan Legion possessed its own attendant Secutarii regiments.


Like the Skitarii, the Secutarii undergo extensive cybernetic rebuilding, the majority of their tissues and organs significantly augmented or replaced with circuit, bioplastic and metal. Known as the Corpus Secutarii, they sport the Kyopatris field generator, which is installed in a backpack and fully integrated into a Secutarii's ribcage and chest cavity. They are harmonic field generators that create atmospheric impedance barriers capable of deflecting projectiles, blast fragmentation and similar debris. Greater field densities, the barriers amplified by merging an entire squad's Kyopatris field generator emanations, can even protect them from heavy weapons fire and powerful kinetic waves.

Tactical command of Secutarii forces is usually delegated to a field officer known as an Axiarch. He displays perfect dedication and application of the Secutarii's arts of war, and must have experience in successfully recovering fallen Titans or rescuing Titan crews. He is also more cybernetically augmented than his peers.


The Secutarii Peltast attack from range, hunting ambushers and shadowy raiders. Using powerful and adaptable weapons rarely seen in the Imperium's arsenal elsewhere, they utilize concentrated firepower to saturate target areas and neutralize any threat that may be concealed in cover, and to root out enemies too small or too dispersed for the god-engines of the Titan Legions to pay attention to. They are also employed to reach, encircle and defend their master's fallen Titans and rescue valuable crew. They serve as the hammer.


In contrast, the Secutarii Hoplites phalanx serve as the anvil where the swarms of infantry targeting Titans break upon. They are a defensive force augmented and equipped specifically to resist infantry assault, protected by crackling energy barriers generated by their interlocking Kyropatris field generators that are channeled and further amplified by their mag-inverter shields. This allows them to withstand phenomenal amounts of enemy firepower. Their arc lances bathe the battlefield in murderous torrents of artificial lightning that can short out the circuits of vehicles or blast foes into burning ruin at close quarters, and they escort the god-engines in dispersed skirmishing lines or densely packed ranks.


And that's all I have for the history lesson on Titan Legions. I'm probably missing quite a few details, so let me know and I'll add them. I'm far from an expert, after all. Till next time!

Saturday, February 24, 2024

Painted Legions Imperialis models (1st batch)

I painted my first batch of Legions Imperialis models today! Solar Auxilia, yeah. Black with gold trim and some Castellan green, just like my Draconian Defenders. Wait, they are Draconian Defenders. Never mind. I might need to change their name because I retconned my Imperial Knight lore and changed the name of my Knight world from Draconis III to Ryuusei. I'll ponder on a new name, or see if I should just keep it as it is (I'll most likely change it). Anyway, can't wait to field them next week!


They aren't perfect, but I'm pleased with how they turned out. It's fine, as long as I can play with them, that's all that matters. Hopefully, I will get a few more models over the next week or so, and I can finally play a small Legions Imperialis game next week! I will update you if that happens. Till then!

Legions Imperialis beginnings

I got my hands on a few Legions Imperialis models. This is the small beginnings of a Legions Imperialis army. Obviously, I'm slanted toward Solar Auxilia rather than the Legiones Astartes, heh. Tanks and mortal men!


So 2 Baneblades and 4 Aethon heavy Sentinels, as well as a squad of Veletaris Storm Section. Well, 20 Veletarii, yeah. It's not enough for a proper formation yet, but hopefully, I'll get a few more Tanks and support infantry for a proper Solar Auxilia formation (or a few of them, anyway). I'm looking forward to getting the Stormhammer and Dracosan armored transports! I don't know when either of them will be released, but hopefully soon. Also looking forward to the Malcador Valdor tank destroyer. We'll see.

And the last 30% of my Legions Imperialis army will definitely be reserved for Knights! On one hand, I'm looking forward to playing Titandeath with my Knights and Titan support, but on the other, I would like to try out at least a tiny game of Legions Imperialis. Hence the beginnings of a small Solar Auxilia army. As I get more models, assemble and paint them, I'll post more pictures. Till then!

Thursday, February 22, 2024

Painted Armigers

I finally painted my 2 new Armigers! Yay! I think. They are painted in House Taranis colors, but I thought I would try putting the House Taranis transfers on them even though they are technically House Kanda. Heh. Happy with how they turned out.


Now I have a somewhat full lance of Mechanicus Knights. Not enough for 2,000 points, admittedly, but that's something for the future. Instead, I'm using them as Skitarii Hunter Cohort reinforcements. Also, I can probably field them in a 1,000 point Crusade game. We'll see!


I wonder how they will fare. I guess I will find out this weekend!

Sunday, February 18, 2024

Legio Draconis


LEGIO DRACONIS


Legio Draconis was founded during the heady days of the Great Crusade. When Ryusei was welcomed back to the fold of the Imperium, the shrewd diplomacy of the Shogun, Yato Yoshinobu, negotiated directly with the Mechanicum to colonize a new Forge World within the Draconis system. The once abandoned world of Koya, the battleground of a cataclysmic war between the settlers from the Dark Age of Technology and the Men of Iron who had risen against their creators, was given over to Mechanicum Explorator fleets and survey vessels. The Tech-priests of the Cult Mechanicum exploited the opportunity to salvage and study the broken husks of automata amidst the previously irradiated wasteland of the blasted planet's cratered landscape, while House Yato - the ruling Knight house of Ryusei - saw in this the opportunity to foster close ties with the vast organization that would train their armorers and craftsmen, as well as repair aging Knights suits and manufacturing massive batches of new ones.

The majority of the Tech-priests and adepts who flocked to the newly founded Forge World - christened Draconis IV in a coldly logical and rational manner, for it was the fourth planet from the yellow sun - originated from Ryza. Principally followers of the Omnissiah Igvita, the Mechanicum sects that settled upon Draconis IV focused on fabricating forge-fanes and manufactorums dedicated to the production of plasma, be it reactors, engines or weaponry. Such was their dedication that Draconis IV was known as the second Ryza, second only to that ancient and honored Forge World in producing vast stockpiles of plasma weaponry.

Along with famed Ryzan plasma technology, renegade Magi and reckessly innovative adepts fleeing the persecution of Mars had gathered to the fledging Forge World, either to continue their experiments in secret or to seek refuge from what they perceived as hideously hidebound authority. Nonetheless, no matter the origin or faith, they pledged allegiance to Ryza and its teachings, and the Fabricator-Marshal's firm hand on the world along with strong ties with the Imperial-aligned House Yato meant that the Forge World would remain loyal to the Emperor during the outbreak of the Horus Heresy. Moreover, most did not forget the persecution they had suffered from Martian machinations and the Prefecture Magisterium under the rule of Fabricator-General Kelbor-Hal, and they were only too eager to exploit the opportunity for revenge against perceived wrongs.

Prior to the Warmaster's revelation of treachery, though, the Archmagi and their subordinate Tech-priests worked hard in establishing Draconis IV as an industrial power, benefiting from the wealth of minerals located both within the planet's crust and the immense asteroid belt that drifted along the outer edges of the Draconis system. Though they did not receive any gifts from Legio Crucius or the Titan Legions of other Forge Worlds, the Mechanicum priesthood of the newly colonized planet endeavored to resolve the problem with their ingenuity and labor. Initially unworried, for the formidable might of House Yato and the steely assurances the noble Knight household offered through a near unbreakable alliance contributed a significant portion of their military strength, they could also call upon the ceramite strength and enormous host of Legio Cybernetica cohorts and their Magi Dominus who had not only made the Forge World their base of operations, but also relied on it to construct new armies of automata. Not to mention the armored convoys of Stormblade super-heavies and Leman Russ Executioner tanks that they churned out for the Draconian Defenders Solar Auxilia and Excertus Imperialis regiments. Even so, the adepts of Draconis IV began diverting resources toward the creation of a Titan Legion of their own. Not out of necessity, but as part of their quest for knowledge, for was the next step after fabricating plasma reactors not the construction of the god-engines that fed upon the power they provided? Were the Titans not the logical succession of the Knight armors that they were already producing in mass?

So it was that the first god-engines of Legio Draconis were fashioned within the largest of forge-fanes and Titanic industries. Despite their ingenuity and the resources freely available to them, as well as ties to Ryza and Mars, the construction of god-engines is not a simple task, and the freshly founded Forge World was already spending much of those on Knight suits, battle-automata and super-heavy tanks. Even so, the few god-engines they built were slated to be shipped out almost immediately, with barely-trained and inexperienced Princeps and their Moderatii teams eager to deploy their new machines in combat.

Careful husbanding of the few god-engines available to them allowed them to slowly increase their numbers as the years of the Great Crusade flew by. Though frequently dispatched along Expeditionary fleets, notably those where noble scions of House Yato who had joined the Ordo Questoris were embedded within, they won few honors. Despite their contributions in the Rangdan Xenocides and other theaters of war, their small numbers meant they were never a notable presence, particularly compared to other Titan Legions or even their allied Knight house, who fielded countless lances of night-black Knight armors enough to cover entire continents in darkness. The princeps were often indoctrinated by the Draconian Mechanicum to be cautious and reserved, and despite their enthusiasm, they were obliged to prioritize the survival of their precious god-engines, which further contributed to their less than stellar reputation. The tiny size of Legio Draconis usually meant that a single god-engine or two would march in support of questing Knight lances, especially those belonging to House Yato or House Kanda, instead of mobilizing in maniples.

When the fires of the Horus Heresy broke out, the stalwart god-engines of House Draconis would stand alongside the firmly Loyalist House Yato, marching in support of the smaller Knight armors to throw back ravening hordes of Traitors and decimate whole armor formations of treacherous Legionnaires and Excertus alike. While outmatched and outnumbered by enemy Titan Legions, the Dark Dragons would provide fire support from a distance for their allied Knight houses, who would close in while the foe is distracted and engage the opposing god-engines in close range, felling them with reaper chainswords, shock lances, thermal cannons and exotic weaponry bestowed upon them by the innovative Magi of Draconis IV. They stood alongside Legio Crucius when Ryza called for aid, answering the requests of assistance from their grandparent Forge World and repelling the Traitors with plasma fury.

LEGIO DRACONIS WARLORD BATTLE TITAN
KAGUTSUCHI

MATERIEL STRENGTH

At the onset of the Horus Heresy, Legio Draconis was still pretty much in its infancy, and the century or so of their existence meant that they were never able to amass god-engines in any large number. Furthermore, despite the prodigious skills and incredible resources of Draconis IV, as well as its ties to Ryza, the Draconian Mechanicum had focused on constructing the larger Titan classes and eschewed Scout Titans entirely, reasoning that the huge numbers of Knight armors from both House Yato and House Kanda would function in an identical role. As such, they devoted their labors into fabricating mainly Warlord and Warmaster class Titans, most of whom were equipped with the plasma and volkite weaponry that Draconis IV (and by extension, Ryza, who counted the new Forge World among its empire) was famed for. The sunfury plasma annihilator and plasma destructors are a staple, as are the volkite destructors that burst apart enemy void shields so that the princeps can target the vulnerable god-engine within with the concentrated fury of a star.

LEGIO DRACONIS WARMASTER HEAVY BATTLE TITAN
AMATERASU

As befitting a radical Forge World, several Warlord Titans were also equipped with conversion beam extirpators, which often complemented the longer-ranged Belicosa volcano cannons as opposed to the plasma annihilator or the volkite destructor, for optimal range efficiency.

When Draconis IV declared for the Emperor, along with the fiercely loyal House Yato, Legio Draconis possessed barely thirty god-engines, most of them comprising of the Warlord class, with a handful of Warmaster class Titans. The sole exception was a single Imperator Titan, Izanagi, who is equipped with an immense plasma annihilator and stands proudly as the Forge World's most potent defender during the dark times. Many of these god-engines fell in defense of the Imperium, the attrition whittling away at Legio Draconis's already small numbers until they stood at the brink of extinction. Nonetheless, so long as the Magi of Draconis IV remain, they will ensure the preservation and restoration of the Dark Dragons, so that the valiant Titan Legion can continue to fight throughout the millennia ahead.