About My Blog

Ave Omnissiah!

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My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Ryusei, their Household Militia, the Draconian Defenders, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood, Cybernetica cohorts and Skitarii legions, and the Titan Legion, Legio Draconis, known as the Dark Dragons.

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Retrospective: Imperial Knights

Today, we're going to a Retrospective on...Imperial Knights! I mean, this is primarily an Imperial Knight blog, so obviously if I'm ...

Saturday, June 27, 2020

Faction Focus: Imperial Knights



Hello, fellow Nobles! Warhammer Community has written an article on Imperial Knights today! Woohoo!



...I love Knights. 'nuff said.



I actually have this illustration because I own the Imperial Knights: Collector's Edition. I wish they would one day incorporate the Forge World Imperial Knights army list into the actual codex, but that might be a bit too much to ask for. Knights, along with the Imperial Guard (cough, Astra Militarum, cough), have one of the most selections of Forge World units. I have 3 Cerastus Knights, 1 Acastus Knight and 2 Armiger Knights Moirax.

Anyway, we will be using the Super-heavy Detachment a lot if you're like me and Knights are your core army. Damn, that's gonna cost us 6 Command Points, though! What a massive chunk of points! There's one thing weird about it, though.



Aren't all Lords of War Titanic? Weird. Well, I think the Armiger class Knights are not Titanic, so you can bring like 3 Armigers in a Super-heavy Detachment (so that they will gain a Household Trait) for 3 Command Points. Otherwise, if you're like me and have a bunch of Questoris Knights, you can just bring the usual Super-heavy Detachment.



Or you can just bring a single Super-heavy Auxiliary Detachment for an allied Knight. I guess this is to ensure that people who bring three Baneblades pay for the cost, but most people are just going to bring one super-heavy tank anyway. They had better rewrite the rules for Regimental Doctrines - what's the point of paying 3 Command Points for a single Baneblade or Shadowsword that doesn't have any Regimental Doctrine unless you give it the Tank Ace thing? Ugh...

Speaking of which, though the cost of a Super-heavy Detachment might be hefty, it is possible for you to get those 6 points refunded if your Warlord is one of your Knights. It will probably be a codex-specific ability or something like that. Cool.

Anyway, Knights will benefit from the new blast rules! Do you still remember these weapons?





I certainly do! When firing at horde armies that field units that number more than 10, you get 12 shots from the rapid-fire battle cannon, and 6 shots from the thermal cannnon (well, it's not as useful, but you get at least 3 shots against units with 6 or more). Isn't that awesome?

I don't know how flamer weapons work, though. Do flamer weapons work the same as blast weapons, or do they still have a chance of scoring only one automatic hit on a horde of 11 or more? Even though they mentioned the conflagration cannon, they have not said anything else. Oh, well...I guess we'll find out eventually.

1 comment:

  1. Probably they have come up with something like: if your warlord has the keyword TITANIC the cost in cp of the super-heavy detachment becomes 0 ... however tomorrow we will know more with the presentation of the Chaos Knights.
    Lord Adiatun Varunn

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