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Ave Omnissiah!

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My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Ryusei, their Household Militia, the Draconian Defenders, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood, Cybernetica cohorts and Skitarii legions, and the Titan Legion, Legio Draconis, known as the Dark Dragons.

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Retrospective: Imperial Knights

Today, we're going to a Retrospective on...Imperial Knights! I mean, this is primarily an Imperial Knight blog, so obviously if I'm ...

Monday, April 8, 2019

GW Community Survey wants

A week from now, Games Workshop will open their community survey for everyone! I remember asking for plastic Sisters of Battle during the previous community survey, and they really delivered! So let's hope we can get more stuff as well!

Now, here I'm trying to gather a bunch of feedback and see what everyone wants. I don't know what everyone wants, but I'll see if I can compile a bunch of stuff so that we can all deliver a consistent feedback. If enough people ask for the same thing, like plastic Sisters of Battle, I'm sure Games Workshop will respond like they did!

First things first. What would you like for Imperial Guard? I don't know. Seems like Imperial Guard is in a good place right now. All I would probably ask is for points reduction regarding the Superheavy tanks like Baneblades, Shadowswords, etc. Right now Knights just outperform our superheavy tanks and there's no reason to take a superheavy tank like a Baneblade or a Shadowsword over a Knight, which makes me kind of sad. I'll also be asking for better Cadian stuff, like not having to stay stationary to re-roll ones, like Orks. It's a bit boring to play static gunline with Cadians, and I hope we can improve them somewhat so that people will consider them over Catachans.

As for Imperial Knights, probably consider the Heirlooms of the Household and Exalted Court to be open to not just Dominus and Questoris Class Knights but all Knight classes including Cerastus and Acastus. Please.

Adeptus Mechanicus? I think we'll need to work this from the ground up, because they lost so much fo what made them awesome in 7th edition. But I don't know exactly what they need, so I can't say much for them.

Thousand Sons - this will really be a huge portion because there's a lot of things wrong with Thousand Sons that I'm sure everyone will agree. Just like how Cadians are often overlooked for Catachans, Thousand Sons are relegated to Ahriman and Daemon Princes, and that kind of sucks. We want a proper Thousand Sons list, not based on Tzaangors. So let's make a list for what we want for Thousand Sons.

1. A new Sorcerer Dreadnought like the Librarian Dreadnought for Blood Angels (I'm sure Forge World will give us rules for the Osiron Dreadnought, or that Forge World is a separate team from the main Citadel line, so they can't just give us rules for that - and it'll be cooler if they give us a new Sorcerer Dreadnought like what Blood Angels have).

2. Castellax-Achea battle-automata also falls into here, but I'm hoping for actual Daemon Engines Battle-automata for Thousand Sons. Warp-mutated Castellax or something, with siege drills and all that, like the ones the Thousand Sons used in their invasion of Fenris during The War of the Fang. Back then, we did not just have Thousand Sons and Rubric Marines, but we also had Battle-automata, robots and an entire army of Spireguard supporting the Thousand Sons Sorcerers in invading the Space Wolves' homeworld. Hopefully we can use these guys in place of Rubric Havocs. I don't like the idea of Rubric Havocs, it just feels somewhat lazy and tacked on. Like "hey, let's take the Havocs from the vanilla codex and rubric-fy them." I want something more unique for Thousand Sons, something that distinguishes us from the vanilla codex. A whole new line of battle-automata will go a long way in helping us with that, supplying the much-needed heavy weapons and striking a nice balance between Rubric Marines and tanks.

3. Ability to take Soupreaper cannons in 5-man squads of Rubric Marines. Some people even suggest upping the shots to 8 like the reaper chaincannons, but if they do that, they'll have to increase the points from 10 to 15. Ugh. Oh, well. Might be worth it. Maybe.

4. Better Scarab Occult Terminators. Right now they overlap too much with Rubric Marines, so we want something better for them, like better close combat rules, or bodyguard rules.

5. Change All is Dust. Right now, All is Dust is pretty useless against 2-damage weapons like autocannons and overcharged plasma, which is what people will be shooting at our Terminators anyway, so it's pretty pointless. I would rather a flat +1 to invulnerable and armor save. I miss the old 4++ invulnerable saves for Thousand Sons. Besides, it makes no sense that Loyalists have the 4++ invulnerable saves for CataphractiiTerminators and Death Guard also have it, but we don't even though our Scarab Occult Terminators move 4". Like...what the hell, man? Or make All is Dust a Feel No Pain, though that would just make us Death Guard with Disgustingly Resilient, which is...no thanks. I prefer having a superior invulnerable save to them. Might as well make our Scarab Occult Terminators have a native 4++ invulnerable save with All is Dust turning it into 3++, so they can compare well against Death Guard Blightlord Terminators or Death Shrouds who not only have 4++ invulnerable saves but also Disgustingly Resilient.

6. Full smite for both Rubric Marines Aspiring Sorcerers and Scarab Occult Terminator Sorcerers.

7. Allow us to revive fallen Rubric Marines or Scarab Occult Terminators (since they're dust). Like an Apocethary or something, but in the form of a psychic spell. Or a Stratagem.

8. Inferno Bolts Stratagem to affect all weapons on a vehicle, or make it a wargear option for vehicles in the form of points.

9. Access to a new summoning Character like Master of Possessions, but instead of that guy, we get a Tzeentch version of the Malefic Discipline. Since we don't have Possessed or Greater Possessed or Obliterators, we don't need some of the psychic spells, but we should have a similar branch that focuses on summoning since that's in the fluff.

10. Order of Ruin Characters or models - a Sorcerer Warpsmith basically, who leads the battle-automata or warp-mutated robots I mentioned earlier.

11. Give us bonus to psychic casting, or lower the warp charges in the Discipline of Change. 9 is way too much for Doombolt, and other disciplines and psychic powers are cheaper in warp charges than our Discipline of Change equivalents (like Temporal Manipulation or Glamor of Tzeentch).

Oh, just wanted to add something here. I'm also hoping for a reaper chaincannon upgrade sprue so that we can build Havoc squads according to heavy weapons without needing to buy 4 of the same boxes.

Lastly, please release models and a codex for Traitor Guard/Hereticus Militarum and Dark Mechanicum! Please! Or at least allow Chaos Space Marine Legions to take an Astra Militarum Detachment in much the same way that Genestealer Cultists can, but change their Regiment to Renegades or something.

Let me know if you have requests and I'll compile them in preparation for the big Games Workshop Community survey!

2 comments:

  1. Lord Adiatun VarunnApril 9, 2019 at 2:18 AM

    It would be great if the Astra Traitoris and the Dark Mechanicus received a codex (or even an index in the Renegade Knights) and were playable not only as "allies" ... but some armies would need something to balance each other but, I believe, it will be very difficult. I wouldn't mind even if more capitular / legionary / regimental traits etc etc were born to widen the possibilities of play, a bit like the introduction of the Renegade Chapters in Vigilus Ablaze.In theme 40k chaos I think many players would like the World Eaters and the Emperor's Children with his own Codex that differentiates them from the other Excomunicate Traitoris...

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    1. I'm pretty sure World Eaters and Emperor's Children will be getting their own codex really soon.

      But yeah, it would be awesome if regiments such as the Tanith First and Only get their own Regimental Doctrine, or Death Korps of Krieg and Elysian Drop Troops get a revamp and their own regimental doctrine through the index!

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