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Ave Omnissiah!

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My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Ryusei, their Household Militia, the Draconian Defenders, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood, Cybernetica cohorts and Skitarii legions, and the Titan Legion, Legio Draconis, known as the Dark Dragons.

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Retrospective: Imperial Knights

Today, we're going to a Retrospective on...Imperial Knights! I mean, this is primarily an Imperial Knight blog, so obviously if I'm ...

Monday, July 13, 2020

New FAQs are out!

Well, they updated the FAQs for the new edition. Most of it is just to change the vehicle weapons to blast or the 1" thing to "engagement range" or vehicles can now fire without penalties when moving (removal of Machine Spirit rules or Crawler).

However, here are a few changes that stood out for me.

Baneblades and super-heavy tanks can now fire as if no enemy unit is within engagement range even though they are tied down in combat. And they can fall back and charge.

Imperial Knights can no longer shoot if they fall back (rule as written), but they can still walk over all units except vehicles and monsters, and charge again if they fell back. Probably because they can now shoot in engagement range (unless you have blast weapons).

Tallarn tanks and vehicles now change their heavy weapons to assault if they advanced, so your Hellhounds will still be auto-hitting if they advanced. Heh.

Thousand Sons can now take the Sorcerous Arcana (the Cult Relics in Ritual of the Damned) if they have Magnus as their Warlord or the relevant <Cult> Warlord. Remember when lots of people were whining about how if they take Magnus (who is mandatory as your Warlord), they can no longer take Cult Relics? Well, this is why I told them to stop whining. I told them that there was no way Games Workshop wouldn't update this through a FAQ. Honestly, dudes. Raising the issue is fine, but whining like spoilt brats just comes across as...sound super self-entitled.

Nothing else to say, other than Chaos Spawn are now 23 points per model. Interesting. So they didn't rise that much in points, huh? Okay...

2 comments:

  1. I was hoping that the faqs would slightly "adjust" some of the legion traits ... perhaps explaining how they interact with the rules of the new one (Red Corsairs continue to give CP? Do the Night Lords Leaderschip malus accumulate as before?)
    Lord Adiatun Varunn

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    1. I'm pretty sure the Night Lords Leadership debuffs accumulate as before. Someone said they would be more relevant in the new edition (the Leadership modifiers), so I assume they will be. In any event, since morale has changed and we roll for attrition now instead of wiping whole squads out, I think it's safe to say they stack!

      As for Red Corsairs, I assume they still give Command Points! So you essentially get a free Battalion of Corsairs if you ever ally them in!

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