Astra Militarum/Imperial Guard "Wiki"

Ave Omnissiah!

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My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Draconis III, the Imperial Guard...I mean, Astra Militarum regiment trained there, the Draconian Armored Force, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood, Cybernetica cohorts and Skitarii legions, and perhaps the Titan Legion, Legio Gojira.

Oh, and I'll throw in the Thousand Sons from time to time because they're my favorite Space Marine Legion. I refuse to believe that they are Traitors! They're just...ahem...secretly loyal to the Imperium!

Featured Post

Beginner's Guide to playing Thousand Sons

All right, so you've read all the awesome lore on the Thousand Sons, beginning with A Thousand Sons  by Graham McNeill  and culminatin...

Wednesday, July 5, 2017


Big news! Warhammer Community released a post on codex today! Well, the first four codexes will be Space Marines, Chaos Space Marines, Grey Knights and Death Guard.

For the rest of us, Adeptus Mechanicus, Imperial Guard and Imperial Knights players, we will have to wait. Games Workshop is aiming to release 10 codexes before Christmas this year, and the Space Marines codex will drop in July.

The Index will remain viable, so don't throw them away yet. It's not like you'll get all the codexes for all the armies in the indexes right away, so hang on to the indexes for now.

But what can you expect from the codexes? You will get army specific Stratagems, Relics, Warlord Traits, Tactical Objectives and psychic powers. You can pick your own Warlord Traits and psychic powers, which allows you to customize and tailor your characters and armies to your own playstyle.

Apparently we also get Sub-Faction rules, which means we get bonus rules for playing a specific Forge World, Knight House or Imperial Guard regiment. Sounds awesome! I can't wait!

For more details, visit the Questions page that Warhammer Community wrote for the codexes.

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