Astra Militarum/Imperial Guard "Wiki"

Ave Omnissiah!

Image result for adeptus mechanicus symbol

My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Draconis III, the Imperial Guard...I mean, Astra Militarum regiment trained there, the Draconian Armored Defenders, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood, Cybernetica cohorts and Skitarii legions, and the Titan Legion, Legio Draconis, known as the Dark Dragons.

Oh, and I'll throw in the Thousand Sons from time to time because they're my favorite Space Marine Legion. I refuse to believe that they are Traitors! They're just...ahem...secretly loyal to the Imperium!

Featured Post

Beginner's Guide to playing Thousand Sons

All right, so you've read all the awesome lore on the Thousand Sons, beginning with A Thousand Sons  by Graham McNeill  and culminatin...

Tuesday, April 23, 2019

The moment when Slaanesh has better psykers or psychic batteries than our Tzeetch stuff.

Yeah, just look at their new model.

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And their abilities.

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Seems like the followers of the Dark Prince of Excess is better at casting psychic spells than the disciples of the God of Change and Sorcery now. To be fair, I think the Lord of Change and Kairos Fateweaver have psychic bonuses (which goes down if they are wounded), but none of our other Tzeentch Daemons have such cool stuff. Changeling just confers a 6+++ Feel No Pain (as opposed to a 2+++ Feel No Pain against mortal wounds - that's more Tzeentch than Slaanesh, isn't it?), and Blue Scribes are more fun than useful. Well, I guess you can count them as having a +1 to Deny the Witch, the potential to erase psychic spells, and a guaranteed psychic spell, so that's cool. But I can't help feeling that we should have something similar for Tzeentch. Oh well.

Apparently because I triggered a lot of rage and bashing from the Thousand Sons Facebook page, I guess I need to clarify that I'm exaggerating. Obviously I don't think this is imbalanced and I'm not whining about Slaanesh being overpowered. We'll still dominate the psychic phase (even if they field 3 of these dudes, they can only Deny the Witch 3 times)...mostly. I hope. In any case, I'm happy to play against Slaanesh Daemons. I'm just hoping the followers of the god of magic gets similar casting and deny the witch bonuses, that's all. And can you imagine how awesome it would be if All is Dust allows us to shrug off mortal wounds on a 2+? It would mitigate Perils on our Aspiring Sorcerers and not bomb the entire unit!

In any case, you can check out Warhammer Community for more details. I'm surprised Natfka has not posted on this yet on his Faeit212 blog, but he will. Eventually. For now, you can make do with this link and check out the new Keeper of Secret, Whoever Hellbane and other Slaanesh Daemons stuff. Not my cup of tea since my allegiance is to the Emperor first and Tzeentch second, and Thousand Sons over Emperor's Children. I didn't like Fulgrim, honestly, and was mindblown when I read A Thousand Sons by Graham McNeill - those two stories were like night and day. You can tell I love the Thousand Sons and their lore a lot more.

Oh, and I still can't find any Adeptus Titanicus news, so I guess that's all the information we're getting for Doom of Molech. Makes me a little sad. Apparently we might be getting Acastus Knights down the road, but I haven't heard anything about Dominus Knights, and still no news on the Stormspear rocket pod. On the other hand, the release of the Mori Quake cannon and macro gatling blaster bodes well and we can look forward to the carapace weapons such as Vulcan mega-bolter, warp missile support rack and paired gatling blasters. Well, I'll let you know when I get more news.

Sunday, April 21, 2019

Fully painted Imperial Knights!

I have finally finished painting my Imperial Knights! Both my Cerastus Knight Lancer, Dominus Knight Valiant and even my two Armiger Helverins have all been painted! YAY!

I haven't painted my Skitarii or Secutarii yet, though. My Kastelan Robots are half-painted, but it shouldn't take too much time to paint them up. I'll do my best next week! But it's really fun to see my Secutarii Hoplites running around the feet of my Cerastus Knight Lancer!

Thus House Yato is fully painted and ready to go! I really love my Imperial Knights, as you can tell, and I can't wait to field my fully painted Knights! I'm not sure how they will fare, and I'm currently thinking I should just go with House Griffith's Household Tradition over House Taranis's, because I can never roll those 6s I need, and I kind of like charging my Knights into melee anyway, especially since I have a Knight Gallant and a Knight Lancer. We'll see!

In other news, I'm starting on Adeptus Titanicus. I've decided that the mainstay of my Titan Legion, Legio Draconis or the Dark Dragons, will be Warlord Titans, and so I'll be fielding a Myrmidion Heavy Maniple. I will most likely be fielding a Warlord Titan with paired turbo laser destructors and two Sunfury plasma annihilators, a Warlord Titan with Apocalypse missile launchers and two Belicosa volcano cannons. and a Reaver Titan with warp missile support rack and two volcano cannons, because...well, I guess it's more advantage to take long-range Titans who can serve an artillery role thanks to the Myrmidion' Heavy Maniple's bonus allowing me to to pass the command check for First Fire on a 2+. That means firing one of my Titan's weapons twice (volcano cannons!) at the cost of not being able to move. Hell, yeah. Of course I'm going to make use of that.

And being a Knight guy, I'll be supporting them with a single banner of Cerastus Knight Lancers. In bigger games, I'll probably get a couple of Questoris Knight banners (or have 5 Knights in a single banner), but we'll see. It'll be great if we can get more Knight options, but I won't hold my breath. Having Stormspear rocket pods would be awesome, but even though they gave us that option, Games Workshop for some reason hasn't released any sprue or parts for Stormspear rocket pods. I don't understand why. In any case, I'm thinking of swapping one of the Belicosa volcano cannons for a Mori quake cannon so that I can fit 5 Knights and 2 Stormspear rocket pods into the banner. Or perhaps by then they will release the Acastus and Dominus Knights, and I'll be more than happy to spend the points on one of them.

Speaking of Mori quake cannons, Forge World has released the Mori quake cannon and macro gatling blaster, but it's already sold out in the United States. I don't know what happened, but that's fine. I'll be waiting for the other options such as carapace options (paired gatling blasters, vulcan mega-bolter, warp missile support rack, etc.) before I order anything from Forge World. This will be fun! You can check out Forge World's Mori quake cannon and macro gatling blaster in their respective links.

Saturday, April 20, 2019

Doom of Molech up for pre-orders! And Astra Militarum stuff!

Warhammer Community has posted a list of what's available for pre-orders today, so you can check it out. The only thing of interest to me is Adeptus Titanicus: Doom of Molech, of course. I can't wait to see what they have in store!

While they allow us to field entire armies of Knights for maximum gallantry, I'm kind of annoyed they still haven't released a Stormspear rocket pod sprue upgrade yet. Like, come on, dudes. We want our Stormspear rocket pods already. Not to mention the Thunderstrike Gauntlets for melee Knights. Please give us more upgrade sprues, like you did with the plasma annihilator! To my chagrin, when trying to order the plasma annihilator, I found out that it's out of stock, along with the Knight terminals. Just my luck. Well, I'll wait for them to restock it and buy it once they resupply. I hope to the Emperor they have a building manual included otherwise I've to build it blind. Ouch.

Oh, and one more thing. The Imperial Infantryman's Handbook is back!

You can find out more from Warhammer Community. Here are the details - I might as well copy and paste instead of summarizing it (which won't do justice).

"The Imperial Infantryman’s Handbook is a classic look at the life of a line trooper in the Astra Militarum, back in print for the first time in years. Within its pages, you’ll find such gems as which way to point a lasgun, why no alien enemy can ever be a match for an Imperial Guardsman, and exactly which hymns to sing in a variety of battlefield situations.

The new paperback edition includes the Munitorum Manual as well, letting you know how to requisition new equipment and cluing you in to the labyrinthine logistical structures of the Imperium. If you’re a fan of the Regimental Standard, or just want to know exactly how to march in lockstep with your fellow Guardsmen as the enemy bombard your position, you’ll want to pre-order your copy now."

I might consider buying it, sometime. No idea when. Obviously when I have the money - been spending too much on Adeptus Titanicus, whoops. Well, I haven't bought them yet, but we'll see.

Anyway, if I get more news regarding Doom of Molech, I'll post them here.

Wednesday, April 17, 2019

Sabbat Worlds Crusade

A new edition of the book Sabbat Worlds Crusade will be released in December. Fans of Dan Abnett's Gaunt's Ghosts rejoice! Yes, that includes me, even though I'm more of a fan of Ciaphas Cain. But I also love the Gaunt's Ghosts series.

For Tanith!

The new book will be twice as thick, and will provide the background and information about the first twenty years of the Sabbat Crusade.

That looks like one hell of a desktop wallpaper, eh? :)

We're also getting portraits of the Tanith's soldiers and even an image of a soldier from Sons of Sek (Traitor Guard incoming? Please, Games Workshop, give us Hereticus Militarum!). By the way, I asked for Traitor Guard/Hereticus Militarum in the Warhammer Community Survey, so I hope they'll answer it. Eventually.

Once I finish reading my entire Ciaphas Cain collection, I'll be reading Anarch! That will finish up my reading for Gaunt's Ghosts, and I think I can proceed on to several books I've gotten for the Horus Heresy. We'll see. For Tanith, Belladon, Verghast and the Emperor!

Now I should start working on my own Draconian Crusade...someday. Whenever I'm done with Graduate School, probably.

Tuesday, April 16, 2019

Doom of Molech news

Yay! Warhammer Community, as usual, has provided us with previews of Doom of Molech and it looks really promising!

We already know that we can pre-order Doom of Molech this Saturday, but what do we have inside the book? Well, that's what Warhammer Community is going to tell us.

As we all already know, Molech is a Knight World. Yes, there are Titans, but there are lots of Knights A lot of them, in fact. I can't wait to see what these Households do, and what rules they have! I wonder if House Taranis will ever get their own rules, but we'll see. Maybe House Terryn and House Krast too, given how they were pretty involved in the Horus Heresy, and I remember House Krast's world was destroyed by Horus and the Traitor Legions.

As I said, I've read Vengeful Spirit, and I've to say, it's not one of the Graham McNeill books I like. I like his coverage of House Devine's fall, and the Imperial Army's struggle against the Sons of Horus and the Death Guard, as well as Paragon of Terra's last stand against the numerous Traitor Titan Legions, but in my humble opinion he spent way too much time on the Knights Errant led by Loken and the Space Marines dude. I honestly couldn't care less about their mission to infiltrate the Vengeful Spirit and leave a marker for Leman Russ. I'm more invested in Molech. This should be about Molech and the Knight Houses there, and it was a great chance to move the attention away from the Adeptus Astartes. We already have Horus and Traitor Legions there, we don't need the Knights Errant and stuff. Focus more on the actual Knights, damn it! And the Imperial Army regiments!

But while the novel was a little disappointing, I am looking forward to playing games with my Titans. This will be fun! I can't wait to see what I'll get for my Titans, and I hope I can build a balanced list of Knights and Titans. Not a fan of Warhounds, but I'll definitely at least get a Warlord Titan.

Speaking of Titans, we have rules for 4 new Titan Legions, so it's pretty cool. Once of them is Legio Fortidus, also known as the Dauntless.

Cool, right? Anyway, I can't wait to see what the other Legion Traits for the other Titan Legions are. Since I'm Loyalist, I probably shouldn't be looking at the Traitor ones, know.

We also have two new Titan Maniples. It's a little sad, but the Dominus Battleforce Maniple that has 1 Warlord Titan, 2 Reaver Titans and 1 Questoris or Cerastus Knight Banner is not included in this book, so if you want to use that, you'll have to get the February issue of White Dwarf. Oh well. Warhammer Community mentions Fortis Battle Maniple, which allows Warlord and Reaver Titans to merge their void shields and ignore armor modifiers, which is of interest to me. I hope it allows me to take a Warlord Titan and 2 Reaver Titans, or just 1 Warlord Titan and 1 Reaver Titan, and I can fill out the rest of my points with Knights, Knights and more Knights. Yay!

The other one is the Ferrox Light Maniple, which I'm not interested in, but I'll paste the image here just for you guys.

And then we have the Knights. There's not much stuff on the Knights and how to field them as an army as of yet, other than what we already know. That we can field entire armies of Knights. I wonder if Knights can take a single Titan or two as allies. That will be cool too.

We have Characters for Knight Households, sort of the counterparts for Warlords, I guess? This being Molech, obviously the first Household to get showcased is House Devine.

And then you have narrative missions, but unless my opponent wants to play them, I guess I'll just read through the fluff and create my own fluff. Yay.

We also have new Stratagems too, if you're interested. Here you go!

I already have a pair of Cerastus Knight Lancers waiting to be built, and I'll be adding a Warlord Titan to my collection in the near future. We'll see! I can't wait for Doom of Molech, even if it's just for the fluff alone, because I'm a great fan of Knights! And I can't wait to start fleshing out my Legio Draconis, or the Black Dragons, supported by various Knight Houses - House Yato, House Uesugi and House Takeda of Draconis III, and a branch clan of House Yato, House Kanda, being entirely seconded to Legio Draconis! This will be great!

Monday, April 15, 2019

Knights versus Tyranids

I had quite the interesting...uh, match today. Some kid came up to me and requested for a game, and as usual, I was game. He wanted to play a thousand points so I was like, "sure. Let me get out my Imperial Guard and field them against his Tyranids."

To my utter astonishment, he replied, "nope. I want to fight against your Knights. Bring your Knights."

"Are you sure?" I demanded in disbelief. "Nah, I think Imperial Guard will be a better matchup against your Tyranids."

"No. I want to play against your Knights," he insisted. "I have a plan. I'm going to overwhelm your Knights through sheer numbers."

And there you had it. It was a 1,000-point game between Imperial Knights and Tyranids. The kid brought three Zoanthropes, a Harpy, 2 Carnifexes, 2 squads of 10 Termagaunts, a Tervigon, a Trygon Prime, and 10 Genestealers. I think. That's a lot of models, for 1,000 points. Ugh. So scary.

In contrast, I brought just 3 Knights. A Knight Valiant and 2 Armiger Helverin. As usual, House Yato used the House Taranis Tradition, though I never rolled any 6s when I need them. Perhaps I will be returning to House Griffith in the near future. I originally wanted to add an Eversor Assassin but I didn't have the 85 points to spare (I only had 62 left over), and I thought it was too imbalanced anyway (I was feeling sorry for the kid).

Anyway, I let the guy start first because I felt bad playing Knights against him (as much as he insisted on wanting to play against them), and he moved everyone up the table. I think only his Carnifex was within range and he fired several shots, which did like 3 or 4 damage to my Knight Valiant? I can't remember. As usual, I failed the Omnissiah's Grace rolls, and I forgot about the Mark of the Omnissiah to heal him. Whoops.

When it was my turn, combined shooting from my Knight Valiant and Armiger Helverins decimated both squads of Termagaunts, the first of which had 3 added to them because of Tervigon's spawning ability. I think there were 2 left in one, and 3 left in another, and the Carnifex took a couple of wounds. My Knight Valiant was too far away to fire his Thundercoil harpoon or twin meltaguns, so nothing from that front.

The second turn was when everything fell apart.

The kid Deep Strike his Trygon Prime and Genestealers more than 9" away from my Knight Valiant, and moved everything up. Only the Tervigon was in range to Smite, and my Knight took a wound or two. Shooting was completely ineffective, and though the Harpy flew over him and bombed him, the kid rolled a 2, and failed to get any mortal wounds off. Shooting wasn't effective either.

Then everything that was within range - which was the surviving Termagaunts (which were now bolstered by 3 new ones from the Tervigon), the Trygon Prime, the Genestealers, the two Carnifexes, and that's about it, charged the Knight Valiant. Needless to say, the first wave of Termagaunts got wiped out by the conflagration cannon. Both Carnifexes were also incinerated by the conflagration cannon after eating a few shots from the siegebreaker cannons. The Trygon Prime ate 4 wounds in overwatch, but failed his charge - even after using a Command Re-roll. OUCH. The Genestealers lost 7 of their number, and the remaining three got in, so the last 2 Termagaunts charged, but also failed their charge. Whoops.

On the other end, the Harpy charged my Armiger Helverin, ate 2 wounds and was down to 6 wounds because each shot was 3 damage (wow, the Armiger Helverins are terrifying). It did two wounds to my Armiger Helverin in combat.

I think I took about 3 or 4 wounds or so from the Genestealers in combat, their rending claws being AP -4, which left him with about 20 or so wounds left. Then the Knight Valiant proceeded to stomp all 3 into oblivion with his Titanic Feet. Yep, they ain't gonna survive that.

Needless to say, in the shooting phase, I obliterated the Trygon Prime, a Zoanthrope and two remaining Termagaunts. I failed to hurt the Tervigon, at least I think I didn't, and one of my Armiger Helverins had fallen back, and couldn't shoot. The other fired on the Harpy and did only 3 wounds. Ouch. Oh, and Mark of Omnissiah - this time I remembered, and I rolled a 6, and then a 5 (which in D3 terms means 3), and healed 3 wounds. Nice!

By now, my opponent only had 2 Zoanthropes, a Tervigon and a Harpy left on the table. He used Smite, and he rolled an 11 for his Tervigon, and a 6 for his D6, and 2 each for his Zoanthropes, and my Knight Valiant was down to 13 wounds, having eaten 15. Ouch! The Harpy then charged my Helverin, and I killed it with overwatch, taking out its last 3 remaining wounds. The Tervigon survived overwatch from my Knight Valiant, and I think I took maybe 4 or 6 wounds from her? I can't remember. But she made it into combat. However, after the Harpy died, my opponent conceded and didn't even bother rolling for the Tervigon's combat rolls, despite the possibility that she might tear my Knight Valiant apart in combat. Oh well.

And so the Knights pretty much stomped and incinerated the Tyranids, despite their so-called overwhelming numbers and being a horde army. Are Knights too strong? Are hordes overrated? Please let me know what you think.

As a bonus, I was able to work on painting my Knights, and here's a picture of my Cerastus Knight Lancer and the Secutarii Hoplites. House Yato standing strong! They're still a work in progress and I'm far from completing the painting, but I'll continue to work on them bit by bit and they'll look like all the other Knights before long. For the Emperor! And ave Omnissiah!

Sunday, April 14, 2019

Doom of Molech up for pre-order next week!

Hell, yeah! Finally! Today, Forge World announced that Adeptus Titanicus: Doom of Molech will be available for pre-order next week! AWESOME! You can read more on Warhammer Community.

I'm definitely getting this expansion - I already ordered a pair of Cerastus Knight Lancers (the little ones), so I'm looking forward to this. Oh, I painted up my Knight Lancer and other Knights, but I'll reserve that for another post (maybe later today - we'll see, I have to study, so I probably won't write and upload that until later).

Anyway, Doom of Molech promises rules for 4 new Titan Legions and seven Knight Houses. Yahoo! Knights of House Yato, and House Kanda (a subsidiary clan of House Yato, completely seconded to Legio Draconis) have always been a big part of my army and fluff, so I'm excited about this! I'll also be getting a Warlord Titan with plasma annihilator to add to my army, so I'm excited about the rules. I know they say you can run an all Knight army, but I'm hoping they allow us to take a single Warlord Titan or whatever alongside my Knight House Banners in the same way you can take an extra Legio Titan along with your maniple. Or something. We'll see!

I don't know if they'll give us new Knight models or stuff, because we still have yet to get a Thunderstrike Gauntlet or a Stormspear rocket pod for our Knights, yet the Stratagems display a rocket pod.

So will we get new Knight stuff and new Knight models? When Titandeath came out the last time, we had a couple of new Titan armaments (I believe) in the form of the Sunfury Plasma Annihilator and Melta cannon, and new Cerastus Knights. Will we get more models or options or upgrade sprues for Doom of Molech? I don't know. I guess we'll find out more next week!