Adeptus Mechanicus and Astra Militarum/Imperial Guard "Wiki"

Ave Omnissiah!


My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Draconis III, the Imperial Guard...I mean, Astra Militarum regiment trained there, the Draconian Armored Force, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood and Skitarii legions, and perhaps the Titan Legion, Legio Gojira (which will never happen because I don't have money for Forge World Titans).

Oh, and I'll throw in the Thousand Sons from time to time because they're my favorite Space Marine Legion. I refuse to believe that they are Traitors! They're just...ahem...secretly loyal to the Imperium!

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Compilaton of 8th Edition news

I'm not Natfka and I shouldn't try to copy or learn from him because...frankly speaking, I'm inferior and I'm not even worth...

Tuesday, July 10, 2018

Kill Team Focus: The Astra Militarum

Warhammer Community has finally delved into the Kill Teams for the Astra Militarum...wait, Astra Miliwhat? You're in the Guard, son. Whatever the case, we have Kill Team rules for the Imperial Guard, which corresponds to all those awesome narrative scenarios you've only read about in novels! Like Ice Warrior or Gaunt's Ghosts series. Colonel-Commissar (now Lord Militant Commander) Ibram Gaunt leading a small Kill-Team into Chaos-held territory to take out a Traitor General, for example!



So what can the humble Guardsmen bring to the table? Bodies. Lots of bodies. We can form the largest Kill Team in the Imperium...I mean, on the tabletop, because of how cheap and expendable *cough* we are.



I would much rather my Astra Militarum Guardsmen stay alive for as long as possible, though. I've grown far too attached to them.

Anyway, we have Orders, we have strength in numbers and we have lots of different regiments. I know my Draconian Defenders will be in, supported by Kamikaze Storm Troopers! My Kamikaze Storm Troopers are the equivalent of Cadian Kasrkin Storm Troopers so I can't wait to use the different models!

We have Guardsmen, Tempestus Scion and special weapons gunners. Needless to say, I'll be going for mostly plasma. Since plasma fits the Draconian theme pretty well, so I might as well do a fluffy plasma list, but I do have other options such as flamers and meltaguns if I need those.

We have a few tactics too, one to allow us to get an additional -1 penalty to our opponents shooting at our obscured Guardsmen and another to allow our Leader to shout an additional order. Cool, eh?

Anyway, you can start your Guardsmen Kill Team with the Cadia Company Command squad box, or use your existing models (like me)!

Friday, July 6, 2018

Kill Team Focus: Adeptus Mechanicus

Oh, boy! Look what Warhammer Community has in store for us! Today, they've released an article on an Adeptus Mechanicus Kill Team!



The new Skitarii models look really sweet! Just look at them!



Amazing! I can't wait to get my hands on these guys! Oh and by the way you can grab a mix of Skitarii Vanguard, Skitarii Rangers, Sicarian Ruststalkers and Sicarian Infiltrators! Looking good there! You can also arm them with an assortment of weapons, from plasma calivers to transuranic arquebuses in addition to their usual radium carbines and galvanic rifles. Awesome. Oh, and if you need an omnispex, you can add that in too!

We retain our Benedictions of the Omnissiah and get a few Tactics which are actually just copies of the Adeptus Mechanicus Stratagems we can find in our codex. Cool, I guess?

Anyway, I'll let you guys know more when I get more information. I can't wait to grab this (and a Start Collecting! Skitarii) when it's released!

Thursday, July 5, 2018

Kill Team unveiled!

Just going to leave this here. Warhammer Community has posted a whole new revealing entry regarding Kill Team. It's pretty long, so I'm not going to repeat what they've written but instead direct you to their page.



A few things of interest. The recruiting trailer is a hilarious rendition of Uncle Sam, so sign up for Kill Teams, Guardsmen! I know my Kamikaze Troopers are raring for battle. I might be pretty insane but I'll probably just throw an all-plasma Kamikaze Trooper Kill Team into battle, ha ha ha ha. The next thing I'm interested in is the new Skitarii models featured in Kill Team. They look pretty different from the regular Skitarii, so I can rebuild my Skitarii army again! I think. I'm not sure. We'll see, but I think I'll get this plus one Start Collecting! Skitarii box to rebuild my Skitarii army and have them accompany my Knights to battle. Maybe. We'll see. As always, it depends on the funds available to me, as well as how much free time I can spare.

Ave Omnissiah!

Wednesday, July 4, 2018

Warhammer 40,000 Kill Team

Ave Omnissiah, fellow Skitarii!

Image may contain: text

Kill Team will be out soon and we might be getting new Skitarii models. Just in time for me to rebuild my Skitarii army. Yay!

Saturday, June 30, 2018

Knights of House Yato

Sorry for not doing much this week. To afford my hobby (especially since I want to buy a bunch of Imperial Knights), I took up a part-time job. I originally was going to make use of the money I earned from my part-time job to buy and build a Deathwatch army, but I don't think I'll be able to do that, so that plan has gone out of the window. Deathwatch is no longer on the agenda. I don't have the time and funds for it, at least not in the near future. Instead I will focus solely on my Imperial Knight army.

I came to a decision regarding House Yato. In the end, instead of bothering with all the crunch, gameplay, strategy, list-building, tactics and what-not, I decided to go back to my original inspiration for House Yato - House Taranis from Graham McNeill's Mechanicum. That is one of my favorite Horus Heresy books, right up there with A Thousand Sons. Actually, I'm not even sure which I prefer, but regardless, Mechanicum is up there on my list of favorites, and one of the reasons why I enjoyed it was because I followed the Imperial Knights of House Taranis, especially Raf Maven and Leopold Cronus - their journey to hunt that warp-cursed machine thing. That was one of the highlights of the book for me. Oh, and the last stand of the Knights of House Taranis and the Titans of Legio Tempestus. That was so heart-breaking to read and was what drew me to the awesome Knights in the first place. Furthermore, I remember writing a few years ago (was it 3 years? 4?) that House Yato and the Knight houses of Draconis III are closest to House Taranis because they do not need neural implants or sockets to connect with their Knights or something. So...yeah, I decided to model my Knight house after House Taranis in terms of gameplay too. So I'll be building a fluffy list rather than a competitive list (though the moment I chose Knights for my main faction, I doubt I can use that as an excuse). Just like the fluff I did for my original House Yato back in 7th edition, I decided to make them as close to House Taranis as possible.

In other words, just like House Taranis, House Yato is blessed with the Omnissiah's Grace. Yay.

So how do I build my Knight list? I already have a Knight army, so what do I add? I honestly do not think I'll get any new Questoris-class Knights since I practically have one of each except the Knight Gallant. The Knight Gallant is cool and all, but I'm not a big fan of pure melee units without much in the way of shooting. The Knight Crusader fits my style more, but obviously it would be impractical to take 3 of them in the same list, especially since they cost quite a bit in terms of both points and cash. So I'll work with what I have, and then add to my list a couple of the new Knights such as the Knight Castellan and Armigers Helverin. So how do I compile a list around these new units and still include my old units? Basically let's look at a 1,500-point list.

Super-heavy Detachment

Knight Castellan with 2 siegebreaker cannons and 2 shieldbreaker missiles 604 (Ion Bulwark Warlord Trait and Cawl's Wrath)

Knight Errant with heavy stubber and stormspear rocket pod 440 (Fury of Mars)

Knight Warden with meltagun and twin Icarus autocannon 454 (Mark of the Omnissiah or Endless Fury)

Total: 1,498 (9 Command Points -> 6 because of Heirlooms of the Household Stratagem)

Looking good. 3 Knights, perfect for a Super-heavy Detachment. Not only that, it gives me a whooping 6 bonus Command Points! Nice! And it's kind of fluffy, and I'm just gonna spam the Heirlooms of the Household Stratagem because...I can. Anyway, that's my 1,500-point list. For bigger games, I'll have room for at least one more Knight.

Super-heavy Detachment

Knight Castellan with 2 siegebreaker cannons and 2 shieldbreaker missiles 604 (Ion Bulwark Warlord Trait and Cawl's Wrath)

Knight Errant with heavy stubber and stormspear rocket pod 440 (Fury of Mars)

Knight Crusader with 2 heavy stubbers, rapid-fire battle cannon and stormspear rocket pod 530 (Mark of the Omnissiah)

Armiger Helverin with heavy stubber 174

Total: 1,748 (9 Command Points -> 6 because of Heirlooms of the Household Stratagem)

This list is for 1,750-point games because apparently that's the point number they're using at tournaments or something. I'm not sure. But that's what I'm going with if I'm only restricted to a 1,750-point list. Still a pretty fun and great list that's thematic, since I'm going House Taranis-styled House Yato, and all the awesome heirlooms and whatnot. For 2,000-point games, I can swap the Armiger Helverin for a proper Titanic Knight

Super-heavy Detachment

Knight Castellan with 2 siegebreaker cannons and 2 shieldbreaker missiles 604 (Ion Bulwark Warlord Trait and Cawl's Wrath)

Knight Errant with heavy stubber and stormspear rocket pod 440 (Fury of Mars)

Knight Crusader with 2 heavy stubbers, rapid-fire battle cannon and stormspear rocket pod 530 (Mark of the Omnissiah)

Knight Warden with meltagun 424 /  Knight Paladin with heavy stubbers 423

Total: 1,998 / 1,997 (9 Command Points -> 6 because of Heirlooms of the Household Stratagem)

Of course, there's always the option to swap the 4th Knight out for an Imperial Guard Battalion. This will give me more Command Points as well as infantry and a tank. After all, it's weird to have a Knight lance go into battle alone without infantry and armored support. Well, Knights are armor, but you know what I mean. It's unfortunate that Knights cost so much that I can only squeeze in a small, almost minimal Battalion, otherwise I would have a lance of Knights accompanying a full-sized Brigade. Well, that's that. What to do indeed.

Super-heavy Detachment

Knight Castellan with 2 siegebreaker cannons and 2 shieldbreaker missiles 604 (Ion Bulwark Warlord Trait and Cawl's Wrath)

Knight Errant with heavy stubber and stormspear rocket pod 440 (Fury of Mars)

Knight Crusader with 2 heavy stubbers, rapid-fire battle cannon and stormspear rocket pod 530 (Mark of the Omnissiah)

Total: 1,574

Imperial Guard Battalion Detachment

Company Commander with plasma pistol 35 (Kurov's Aquila)

Tempestor Prime with bolt pistol 41

Infantry squad with plasma gun 47

Infantry squad with plasma gun 47

5 Militarum Tempestus Scions (Kamikaze Storm Troopers) with 2 hot-shot volley guns 62

Leman Russ Executioner tank with lascannon and plasma cannon sponsons 192

Total: 424

Grand Total: 1,998 (14 Command Points -> 10 because of Heirlooms of the Household Stratagem and Imperial Commander's Armory Stratagem)

There you go. Perfect for a 2,000-point game, and the Astra Militarum detachment is a household retinue for House Yato, escorting and protecting the Knights with infantry and tanks. There's even Kamikaze Storm Troopers!

For even bigger games, I can go with a pure Knights list.

Super-heavy Detachment

Knight Castellan with 2 siegebreaker cannons and 2 shieldbreaker missiles 604 (Cawl's Wrath)

Knight Errant with heavy stubber and ironstorm missile pod 411 (Fury of Mars)

Knight Crusader with 2 heavy stubbers, rapid-fire battle cannon and stormspear rocket pod 530

Total: 1,545

Super-heavy Detachment

Knight Valiant with 2 siegebreaker cannons and 2 shieldbreaker missiles 594 (Mark of the Omnissiah and Blessed by the Sacristans Warlord Trait)

Armiger Helverin with heavy stubber 174

Armiger Helverin with meltagun 187

Total: 955

Grand Total: 2,500 (12 Command Points -> 9 because of Heirlooms of the Household Stratagem)

So that's a full pure Knights army for a 2,500-point game, if anybody ever wants to play that many points. I don't have to worry about it as I probably wouldn't be getting the Knight Valiant for a while. I'll focus on the Knight Castellan and Armigers Helverin for now, and once I'm done with that, I'll see how much funds I have left. Money is always a limiting factor. And time too. I've no idea how busy my next semester will be, so it might be difficult for me to build a second Dominus-class Knight during the semester. Won't stop me from trying, though. As always, it'll be funny to use the Our Darkest Hour Stratagem on my Knight Valiant, bring him back to life (on a 4+ though, ugh) and then unleash 3D6 auto-hitting shots with his conflagration cannon. Cool, eh?

For the Emperor and the Omnissiah!

Monday, June 25, 2018

Forge World Knights

Well, I'm not usually a Forge World person (because they're so damned expensive that I'm priced out of them), but I guess this will be interesting for everyone. Basically, Forge World is writing rules for us to use the Dominus-class and Armiger-class Knights in Horus Heresy games.



Warhammer Community has the article here. So check it out if that's your thing.





Apparently these designs have been retconned to have existed for a super-long time, since the ancient Dark Age of Technology and before the Horus Heresy. Why no one mentioned them in the lore or fluff, I can't say for sure, but...yeah. Whatever.





But that's not all. Apparently Forge World has been cooking up new Knights too. Instead of building transports for Adeptus Mechanicus or writing rules for old Mechanicum units (Thanatar, Castellax, Vorax, etc) in Imperial Armor or working on Fires of Cyraxus, the staff at Forge World decided to shelve that and work on building new Knights. Because they make more money than making rules for 30K Mechanicum units for 40K.



So yeah. New Forge World Knight. Yay. Except that I can't afford that, so I'll pass. Plus resin is such a pain to work with.



The Thanatar appearing in the Forge World Open Day seems promising, and could hint at a release of Fires of Cyraxus, but I won't hold my breath. Disappointed once, will be disappointed forever. If I don't expect anything, I'll be pleasantly surprised, much better than being bitterly disappointed yet again.



You already know the Imperial Knights FAQ and Renegade Knights Index. After all, I already reported them in this blog (and I was faster than Natfka at Faeit 212 blog too!). But just to remind you guys, the FAQ now allows us to use our Forge World Imperial Knights in our army rather than restrict it only to Dominus-class and Questoris-class Knights. As long as they're Titanic (and most of the Imperial Knights in Forge world - if not all - have the keyword Titanic), they're good to go.





Oh, right. And not forgetting the Renegade Knights and their use of forge world Knights too.





...at least that's what the Warhammer Community said, but they posted loyalist Mechanicus Knights for the Renegade Knights pictures. Derp.

Anyway, you can check out the Forge World Knights here, or you can check out the Index for Renegade Knights and the Imperial Knights faq here. For the Emperor!

Friday, June 22, 2018

Trying to build House Yato

One of the good things about building an Imperial Knight army is that I already have 4 Knights. Knight Crusader, Knight Errant, Knight Paladin and Knight Warden, so I have a very flexible force to swap out stuff here and there. Unfortunately, with the new codex, it seems that I've new stuff to get to expand on my Knights roster and build a more optimal list. Maybe.

So how do I do it?

First, let's look at the new Knights. Which would be best to add to my current roster? The Dominus-class Knights look absolutely amazing, so I'll definitely get at least one. Since my strategy usually relies on shooting with my Knight Crusader or Knight Paladin, it would be better for me to get the Knight Castellan instead of the Knight Valiant. He synergizes better with my Knight Crusader for example, or lore-wise, he synergizes really well with my Shadowsword. I can imagine an anti-Titan force. House Yato's Knight Castellan smashing the void shields apart with his shieldbreaker missiles, and then Colonel Ikeda's Shadowsword driving up to deliver the killing blow with his volcano cannon. Well, fluff-wise, it would be a company of three Shadowswords flanking the Knight Castellan. So Knight Castellan it is, even though I actually like the Knight Valiant a lot. The conflagration cannon seems so awesome. Tough choice, really tough choice. But I like plasma. Besides, my Draconian Armored Defenders is a defensive sige army, so it makes more sense for them to pair up with a Knight Castellan who sits back and fires from long range while extending his Ion Aegis over the squadron of Leman Russ Executioners and armor infantry. Even a traitor Titan Legion would have to be cautious going up against the formidable firepower of a Knight Castellan and a company of Shadowswords!

Next, what other stuff should I add to my Knight list? I was thinking a Knight Preceptor because of his las-impulsor and also because he gives buffs to Armiger-class Knights. Furthermore, he's great at close-range and melee (well, all Knights except the Crusader are good at melee). So it would be fun for me to play around with a Knight Preceptor and stick him with a couple of Armiger bodyguards.

So what Armiger bodyguards do I want? This actually surprised me. I thought I was more inclined toward the Armiger Helverins because they're the shooty version, after all. But as I tried to build a list around them, it appeared that most of the Household Traditions don't benefit them. Of course I have one version where I don't get a Knight Preceptor (which sucks because the Armiger Helverins don't get re-rolls of ones if I don't take him) but a 2nd Knight Crusader instead. So it'll be a Knight Castellan, 2 Knights Crusader and 2 Armigers Helverins in a single Super-heavy Detachment for 6 Command Points. This iteration will take House Hawkshroud as the Household Tradition because that seems to be the most...uh, effective and fluffy Tradition for a shooty Knight army that wants to stay back and fire from afar. It's not that bad, actually, and I do like the list. But I can't optimize my Armiger Helverins without the Knight Prceptor. Oh well. That's fine too.

But if I don't go the shooty House Hawkshroud (Yato) route, then what are the other options and possibilities?

I could rebuild a Questoris Mechanicus or Mechanicus Knights list with my army. Especially with what I have in mind with regards to purchasing new Knights. That would mean getting Forgebane (yay). A Knight Castellan, a Knight Prceptor, a Knight Errant and 2 Armigers Warglaive in a lance, and a patrol detachment of Adeptus Mechanicus.

House Yato Adamantine Lance (taking House Krast Tradition)

Knight Castellan with 2 shieldbreaker missiles and two twin siegebreaker cannons (Warlord Trait First Knight, Cawl's Wrath Heirloom) 604

Knight Preceptor with multi-laser and Stormspear rocket pod 470

Knight Errant with heavy stubber and Stormspear rocket pod 440

2 Armigers Warglaive with meltaguns 177x2=354

Total: 1,868

Draconis IV Adeptus Mechanicus Patrol Detachment (Stygies VIII forge world dogma)

HQ

Tech-priest Enginseer 47

Troops

5 Rangers with 2 transuranic arquebus 85

Total: 132

Grand Total: 2,000 (9 Command Points)

Well, this is the pure Knights list...or was supposed to be pure Knights, but obviously I ended up with spare points for an Adeptus Mechanicus Patrol Detachment. Oh well. But if I want more Adeptus Mechanicus stuff, I could always take out the Knight Errant and squeeze in a Battalion and a couple of Onager Dunecrawlers.

House Yato Adamantine Lance (taking House Krast Tradition)

Knight Castellan with 2 shieldbreaker missiles and two twin siegebreaker cannons (Warlord Trait First Knight, Cawl's Wrath Heirloom) 604

Knight Preceptor with multi-laser and Ironstorm missile pod 441/Knight Errant with heavy stubber and Stormspear rocket pod 440

2 Armigers Warglaive with meltaguns 177x2=354

Total: 1,399/,1398

Draconis IV Adeptus Mechanicus Battalion Detachment (Stygies VIII forge world dogma)

HQ

Tech-priest Dominus with volkite blaster and macrostubber 125

Tech-priest Enginseer 47

Troops

5 Skitarii Vanguard with taser goad and 2 plasma calivers 72

5 Skitarii Vanguard with arc pistol, arc maul and 2 arc rifles 56

5 Skitarii Vanguard 40

Heavy Support

Onager Dunecrawler with Icarus Array 130

Onager Dunecrawler with Icarus Array 130

Total: 600

Grand Total: 1,999/1,998 (11 Command Points)

This gives me a bit more Command Points and a lot more dakka (I think?). Honestly, I would prefer to go the shooty route and give my Onager Dunecrawlers neutron lasers and get Armigers Helverin instead but House Krasts's Household Tradition doesn't benefit them well. Armigers Helverin don't have melee weapons, so Cold Fury doesn't benefit them as much as say, Armigers Warglaive who have the Reaper chain-cleaver that allows them to re-roll all hit rolls in the fight phase in the turn they charged, or was charged or performed a Heroic Intervention. On the other hand, I don't really need the Knight Preceptor so I can just replace him with my Knight Errant instead, since everyone gets to re-roll hit rolls in the fight phase regardless. And with the range, I doubt House Vulker's Firestorm Protocols benefit the Armigers Helverin much, plus I have the Knight Preceptor to re-roll ones anyway. The point is to maximize the use of the Armigers Warglaive and Knight Preceptor's melee capabilities with House Yato/Krast's Cold Fury. I have half a mind to just make my Skitarii Metalica, but I think I prefer Stygies VIII. Actually, I prefer Mars, but whatever. Lucius might not be a bad choice either, given the amount of AP -1 weaponry (bolt rifles, heavy flamers, heavy bolters, Custodes' spears, etc.). But they're just there...to provide infantry and anti-air support for my Knights. So cool beans...I think?

However, it is entirely possible to swap the Knight Castellan out for a Knight Valiant and go House Raven so that I can advance everyone and shoot without penalties. That would be cool and I could swap the Icarus array on one of the Onager Dunecrawlers for a neutron laser. The Knight Valiant would get either Ion Bulwark or Blessed by the Sacristans Warlord Trait (you can bet I'll use it on the conflagration cannon) and the Mark of the Omnissiah Heirloom. Everyone would be advancing and firing, so that will be awesome. I would replace the meltaguns on the Armigers Warglaive with heavy stubbers and take away the arc pistol so that I can upgrade the Ironstorm missile pod into a Stormspear rocket pod. That sounds like a great option too. If I go this route, I'll make my Skitarii Metalica to go along with the whole House Raven and Metalica forge world pairing (never mind it's House Yato and Draconis IV forge world in my case). In either case, I can make the Tech-priest Dominus my Warlord and give him the Necromechanic Warlord Trait and either Autocaduceus of Arkhan Land or the Lucius Solar Flare Relic. The Solar Flare will teleport my Tech-priest Dominus to wherever my Knights are and repair whoever needs repairing (heal 2 wounds, use Tech-Adept Stratagem to heal another 2 wounds on my Knight!). If need be, I can use it to repair up to 8 wounds on my Onager Dunecrawler, especially with the Autocaduceus of Arkhan Land allowing me to re-roll repair rolls! Of course, if I go the House Raven and Metalica route, I don't mind taking Ordered Efficiency Warlord Trait and Raiment of the Technomartyrs to...utterly destroy assault armies. That would be fun. Maybe. I don't know. We'll see! In either case, I'll spend an extra 2 Command Points to give my main Knight (Knight Castellan or Knight Valiant) a Warlord Trait and a relic, if necessary. Combined with Mark of Omnissiah, and healing 4 wounds a turn, my Knight Valiant might just never die. Probably the Lucius relic Solar Flare here works better for my Knight Valiant adopting the House Raven tradition.

Of course, there's the Imperial Knight route or Questoris Imperialis. So instead of doing Mechanicus, I go down the Imperial Knights route. As mentioned earlier, I could just get another Knight Crusader and 2 Armigers Helverin, and then do a House Hawkshroud styled House Yato Lance.

House Yato Adamantine Lance (taking House Hawkshroud Tradition)

Knight Castellan with 2 shieldbreaker missiles and two twin siegebreaker cannons (Warlord Trait Ion Bulwark, Armor of the Sainted Ion Heirloom) 604

Knight Crusader with 2 heavy stubbers, rapid-fire battle cannon, Stormspear rocket pod 530

Knight Crusader with 2 heavy stubbers, rapid-fire battle cannon, twin Icarus autocannon 515

2 Armigers Helverin with heavy stubbers 174x2=348

Total: 1,997 (9 Command Points)

Now that's an all Knight list! Of course, if I decide to take a Knight Preceptor instead, I could instead go House Griffith and take Imperial Guard since...well, Questoris Imperialis and Astra Militarum pair together as opposed to Questoris Mechanicus and Adeptus Mechanicus. But how would that work out?

House Yato Adamantine Lance (taking House Griffith Tradition)

Knight Preceptor with multi-laser and Stormspear rocket pod (Knight Seneschal Warlord Trait, Mark of the Lance Heirloom) 470

2 Armigers Warglaive with meltaguns 177x2=354

Total: 824

Kamikaze Storm Troopers Battalion

HQ

Tempestor Prime with command rod 45

Tempestor Prime with command rod 45

Troops

5 Militarum Tempestus Scions with 2 plasma guns 74

5 Militarum Tempestus Scions with 2 plasma guns 74

10 Militarum Tempestus Scions 100

Elites

Militarum Tempestus Command squad with 4 plasma guns 88

Total: 426

Draconian Armored Defenders Spearhead

HQ

Company Commander with power sword 34

Fast Attack

2 Armored Sentinels with lascannons 120

Heavy Support

Leman Russ Executioner with lascannon and plasma cannons 192

Leman Russ Executioner with lascannon and plasma cannons 192

Leman Russ Annihilator with lascannon and plasma cannons 212

Total: 750

Grand Total: 2,000 points (12 Command Points)

The purpose of this list is to maximize the use of House Griffith's Glory of the Charge Household Tradition. The Armigers Warglaive have 10 attacks on the charge if I use the Sweep (good for infantry!) and by giving the Knight Preceptor the Knight Seneschal Warlord Trait, I'm potentially giving him 18 attacks with Titanic Feet! Not to mention, if I escort him with the Armigers Warglaive, they can re-roll ones during the fight phase! This makes them more reliant on the Knight Preceptor, as opposed to House Krast's Household Tradition that gives me a flat-out re-roll all hits during the fight phase. This looks good too, but I'm a little disappointed I can't squeeze a Knight Castellan into the list. Oh well. We'll see. Actually, there's a way to play with the Knight Castellan in the list. It'll be something like:

Draconian Armored Defenders

Brigade Detachment (12 Command Points)

HQ

Company Commander with plasma pistol and power sword (Warlord with Grand Strategist Warlord Trait and the Kurov's Aquila Heirloom) 39

2 Tempestors Prime with command rods 45x3=90

Elites

Militarum Tempestus Command Squads with 4 plasma guns 88

Commissar with bolt pistol 16

Commissar with plasma pistol 20

Troops

5 Militarum Tempestus Scions with 2 plasma guns 74

5 Militarum Tempestus Scions with 2 plasma guns 74

10 Militarum Tempestus Scions 100

Infantry squad with plasma gun 47

Infantry squad with plasma gun 47

Infantry squad with plasma gun 47

Fast Attack

Armored Sentinel with plasma cannon and sentinel chainsaw 57

2 Armored Sentinel, each with lascannon (60x2=120)

Heavy Support

3 Leman Russ Executioner tanks, each with lascannon and plasma cannons (192x3=576)

Total: 1,395

Super-heavy auxillary

Knight Castellan with 2 shieldbreaker missiles and 2 siegebreaker cannons 604

Grand Total: 1,999 (15 Command Points)

Of course, I could spend 2 Command Points to give the Knight Castellan a Warlord Trait and an Heirloom (preferably House Krast's First Knight and Cawl's Wrath), then spam Ion Aegis to protect my tanks and infantry. It'll be...hilarious. For bigger games, I'll just wrap it up with a Shadowsword and swap one of the Leman Russ Executioner tnaks for a Leman Russ Annihilator. Cool, eh?

Now which do you think is the most feasible list? The House Hawkshroud styled list? The Questoris Mechanicus list? Or should I just get a Knight Castellan and play him alongside my Astra Militarum Brigade? Or is the House Griffith Titanic Feet styled list more fun to play? Or perhaps the Relentlessly Advancing House Raven styled Knight Valiant and friends with Metalica-styled Draconian Skitarii?