Adeptus Mechanicus and Astra Militarum/Imperial Guard "Wiki"

Ave Omnissiah!


My blog is primarily my own personal fluff in the Warhammer 40,000 universe regarding the Draconis system such as the Knight House Yato in Draconis III, the Imperial Guard...I mean, Astra Militarum regiment trained there, the Draconian Armored Force, and the Forge World of Draconis IV with its Adeptus Mechanicus priesthood and Skitarii legions, and perhaps the Titan Legion, Legio Gojira (which will never happen because I don't have money for Forge World Titans).

Oh, and I'll throw in the Thousand Sons from time to time because they're my favorite Space Marine Legion. I refuse to believe that they are Traitors! They're just...ahem...secretly loyal to the Imperium!

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Compilaton of 8th Edition news

I'm not Natfka and I shouldn't try to copy or learn from him because...frankly speaking, I'm inferior and I'm not even worth...

Monday, September 25, 2017

Catachan!

Oh, boy. Look at what we have here today. Warhammer Community is featuring Catachans! WOOHOO! (What happened to my Cadians, though?)



And I have to say, their regimental doctrine is insane! If there's no other doctrine that appeals to me, I'll definitely use their doctrine because I use Hellhounds and Leman Russ tanks that all depend on rolling D6 hits! And my guys all use flamers and heavy flamer! What the hell? Can you say match made in heaven?

Well, my Draconians will be using the Catachan doctrine at most, we aren't actually Catachans nor do we dress up like them. We just play similarly.



What's awesome is that the Imperial Guard doesn't just benefit from infantry-based doctrines. Their doctrine also grants bonuses for vehicles too! I hope Cadians have a passive +1BS to all vehicles or something, because if they do, that's the doctrine I'm going for. Otherwise Catachans it is. So what exactly do Catachans get?



That's brutal, all right. That is....brutal. I like this. This is just awesome.



We also have something for the awesome Deathstrike Missile. Just look at this Stratagem.



Well, to be honest, it's not practical at all, and I don't foresee myself using it. But hey, that is pretty cool.



As for the Catachans themselves? We get a cool Command Squad that makes liberal use of heavy flamer and flamers with their unique order Burn Them Out! What does it do? I have no idea. What I do know is that I have a heavy flamer and flamer so I can actually make use of it. I just don't know what the heck the order does for me.

And to add insult to injury, because I already have a wall of flame against Traitors, Heretics and Xenos charging at me, I also this Stratagem that I can use (if I'm playing Catachan, and I'm tempted to add a flamer Catachan Detachment at least to bolster my tanks)



Yeah, that's just insane.

Well, tomorrow we'll be looking at the Mordian Iron Guard, who are more defensive in nature, so let's see what happens! I'll be waiting for the Cadians, though.

Oh...right. With Cadia's Creed and Charlie's Elite40K blogs uh...inactive, am I the only active Astra Militarum....cough, I mean Imperial Guard blog left? Where's all the Imperial Guard players? I expect more blogs to be covering the new Imperial Guard release. I know technically this is an Adeptus Mechanicus and Imperial Knight blog, but the Imperial Guard is my second faction (after the Knights) and ahead of the Adeptus Mechanicus in my priority list of armies. Hell, I'll wager that my Imperial Guard army is bigger than my Adeptus Mechanicus army. I have a superheavy tank, 6 Leman Russ tanks, Militarum Tempestus Scions, 3 Vendetta gunships, a Command Squad full of flamers and heavy flamers, and 2 Veteran squads (which I will probably dismantle and turn into special weapon squads or something).

Sunday, September 24, 2017

Imperial Guard codex...ahem, I mean Astra Militarum Codex out soon!

Good news, everybody! Especially for those of you who play Imperial Guard!

The Imperial Guard codex is out for pre-orders next week! The news came from Warhammer Community so take note of it! Ignore the Death Guard, we are the real Guard!



So what do we get? Apparently we get rules for our Imperial Guard regiments! Of course Cadia will be getting their regimental rules, and knowing how my Draconians are wannabe Cadians, I think that's the regiment I'm most likely going to model my Draconian Armor after. We also have our regiment-specific Stratagems, orders, relics and Warlord Traits, so I can't wait to cover them all! Oh boy, I still have to cover Adeptus Mechanicus first. We'll see.



And we have new Regiments too! Of course my homebrewed Draconian Armor and Kamikaze Troopers will not be featured in the Codex (duh...Games Workshop probably doesn't know they exist), but there's several of the less well-known regiments being featured like the Savlar Chem-dogs that I've been reading so much about in the Imperial Guard novels. I wonder if the Tanith First and Only will be making a return. Elysians and Death Korps of Krieg, sadly, will not be featured in the Codex, but they already have their own rules in the Forge World Index. I suspect Forge World will release new Stratagems, Regimental Doctrines and orders for them in the future, but don't hold your breath.



So who are the lucky dudes whose regiments are getting featured? The ever-popular Cadian Shock Troops and Catachan Jungle Fighters, of course! And we have Armageddon Steel Legion, Tallarn, Valhallan Ice Warriors (Ciaphas Cain! Woohoo!), Vostroyan First-born (incidentally the regiment I'm reading about in the novel Commissar right now), Mordian Iron Guard and the Militarum Tempestus. It sucks that my Kamikaze Troopers will be using Militarum Tempestus Doctrines and Orders instead of Cadian ones, but hey, that's what my Leman Russ tanks and armored Detachments are for. I can see them now. My Militarum Tempestus Detachment as one Battalion Detachment, and an all-Leman Russ tank Detachment as a Spearhead Detachment, and a single Outrider Detachment that will include one Leman Russ tank commander and 3 Hellhounds. And I'll be swapping my Kamikaze Troopers for a Shadowsword and 3 Tech-priest Enginseers as one Supreme Command Detachment (assuming they're in the HQ slot for Astra Militarum, otherwise I have to run them as Imperium and a mix of Adeptus Mechanicus and Astra Militarum) for smaller games, or just ditching the Tech-priest Enginseers and adding the Shadowsword for bigger games.

Yeah, I have my Kamikaze Troopers with their Taurox Prime APCs, which look really cool!



Not as cool as the dudes above, but hey. Whatever. Now time to contact my friend and ask him for help. I need to ship my Imperial Guard army from Singapore to the States right now.

Saturday, September 23, 2017

Mechademia

Apologies, I had to attend the Mechademia conference for Friday and Saturday, so I didn't have time to play a Warhammer 40,000 game or read the codex. I did pick up the codex and Adeptus Mechanicus datacards today, as well as Open War, so I'll be going through them over the next few days. Well, not exactly. Over the next few weeks, I will be writing a gigantic article covering Adeptus Mechanicus, including units, wargear, Stratagems, "Tactics" and Tactical Objectives. No promises on when I will be able to complete it, but if I disappear for a month or so, it probably means I'm slowly working on the gigantic article.

I truly underestimated the life of a PhD student. Oh well.

Tuesday, September 19, 2017

Skitarii reinforcements

I've done it! I bought a new box of Skitarii and built 3 Skitarii Rangers and 7 Skitarii Vanguard. I did my own modifications to get multiple special weapons, so several of them look weird, but who cares? I'm buying them not for the precise representation but for the tabletop anyway. And I love Skitarii special weapons. So basically my Skitarii has received a bunch of reinforcements!

Too blurry to see, sorry.
So this is what I have: 2 5-men Skitarii Vanguard with 2 plasma calivers each, 2 5-men Skitarii Rangers with 2 transuranic arquebuses each and a 10-men Skitarii Vanguard with 3 arc rifles. I can swap 2 of the Skitarii Rangers' transuranic arquebuses for 2 arc rifles instead - if you can't see it clearly in the photograph basically instead of kit-bashing or gluing the transuranic arquebus to the existing arc rifle Skitarii Rangers, I just slung them over their shoulders. So whenever the battlefield requires it, they can immediately swap from arc rifles to transuranic arquebus, and then back again. Oh, and 2 Tech-priests Enginseers for the HQ. Don't forget I still have Belisarius Cawl and 6 Kataphron Destroyers lying around elsewhere.

All I need now is a Tech-priest Enginseer. Basically I can aim for a Brigade eventually, but for now I'll be trying out the lists I have in a previous post. I still don't have any Sydonian Dragoons, and I only have 4 Kastelan Robots with heavy phosphor blasters and no Kastelan Robots with incendine combusters and Kastelan fists. Should I get them, or is my army already all right? I mean, I'm using Mars mostly, so Belisarius Cawl and the heavy phosphor blasters Kastelan Robots should work much better than whatever melee units I try to get for my army. I have my Imperial Knights for that.

But gosh, those Stratagems cost a lot. I'll be using Wrath of Mars and Elimination Protocols and perhaps the Kastelan Robots Protocol change a lot, and those cost me almost all my Command Points. Oh well. We'll see. I might have a 4,000-point game on Saturday against a whole bunch of Orks and a Stompa, so I can't wait to see how that works out. 3 Imperial Knights in a Super-heavy Detachment and 2 Adeptus Mechanicus Battalion Detachments. Now that's a sight to behold! And that nets me 9 Command Points, so I'll have 12 in total. The problem is that I'll hardly have any opponents except the Ork guy to play 4,000-point games with. Still looking forward to it. I'll let you guys know if it happens (because...well, I don't know if it's feasible and I always arrive in the store in weird timings). One thing is for sure. Once I get my new codex on Saturday, I'll be trying out the new Stratagems and rules!

Monday, September 18, 2017

Incomplete Battle

I meant to post this on Saturday night or at least yesterday, but I spent the whole of Sunday studying (being a graduate student is tough). So I'm doing it now that I have some free time. Phew.

Basically, I went to my local gaming store today, and a couple of kids wanted to face my Imperial Knights. I tried futilely to convince them to play against my Adeptus Mechanicus army of Skitarii and you know, no Knights, basically, but they insisted on playing against my Knights. They wanted big, Apocalypse sized games. So I gave in. But I didn't want it to be one-sided, so I went around asking someone to help them and lend them a Shadowsword. The kids brought a huge Space Marine army, and with their borrowed Imperial Guard army that had a Shadowsword, they went up to almost 250 power level army. I ended up allying with a Tyranids player and our total was about 242 power level.

This was at the start of the game. A Shadowsword!
It made for a nice narrative. The Adeptus Mechanicus had enslaved the Tyranids (much like the Aphelion Project in the Imperial Armor series, or the United Earth Directorate's enslavement of the Zerg), and the Space Marines and Imperial Guard viewed that as heresy. So they attacked us and our pet Tyranids. Heh.


The Adeptus Mechanicus has enslaved the Tyranids!

A Freeblade (?) Knight with a Land Raider and Banewolves (they proxied the Taurox Prime as a Banewolf).
 The battle didn't even last 2 full turns.

Yup. That's what happened after one turn. Blew up the Shadowsword and almost everything around it. See how empty that side of the table is now?
My ally and I took out the Shadowsword first. I had three Imperial Knights, but we had this weird deployment zone where my ally and I were stuck in the middle, and the kids had both edges of the table. Oh well. The mission objective was supply cache, so they managed to get the supply, but we didn't get a chance to snatch it because they gave up (there was a Knight and a bunch of Hormagaunts and a Carnifex bearing down on the poor Manticore with the supply cache before they gave up - and the Knight hadn't even shot or charged yet). We killed a huge portion of their army, taking out not just the Shadowsword, but a lot of the tactical marines, and I succeeded in wiping out a Devastator squad, a Thunderfire cannon, a couple of bikes and more.

What else...I can't remember. I think they killed a huge bunch of Gargoyles and 'gaunts, put a few wounds on the Carnifex and two of my Knights, but otherwise my army remained virtually untouched. The Tyranids absorbed most of the firepower. Heh.

But yeah, with my army virtually unscathed, except for one Knight who had half his wounds left, and another who took about seven wounds, there was no way they were coming back. Not with a dead Shadowsword, an injured Banewolf, and a damaged Manticore. The Basilisk was blown up too. Their infantry was decimated, and I was about to kill a bunch of bikers. The only things that would swing the game in their favor was their Knight, which had about 10 or so wounds left after my shooting (I fluffed my neutron laser shots, and the kids made their invulnerable saves), two Stormtalon gunships, one Valkyrie gunship, and two Land Raiders, but I was in position to charge and slice up both Land Raiders with both my Knights in turn 2, which I never got to because they gave up before I could. Oh well.

With this much forces on this side of the table (well, actually the infantry on the table behind the Taurox Prime and next to the Index are all dead and out of the game) - there's still one Knight behind the green building in the foreground - they could still turn the tables on us.
I actually think they stood a chance, but their tactics were admittedly all over the place and they were wasting their weapons on the wrong targets.

So they ended up playing a small skirmish game after giving up on the big game, and I could finally teach them the proper rules on how to play. Phew. They were playing a small skirmish match between Space Marines or something, and I was happy to show them the ropes. Start small, don't start big, learn the rules and learn how to use your army before you jump into a big game and challenge my Knights.

Anyway, the Adeptus Mechanicus codex will be dropping next week, and I hope I can get a game against the elite Tau player that I lost to twice and beat once, and see if the new Stratagems and forge world dogmas will make a difference. I'll probably use that Mars dogma and Stratagem and ally my Knight Paladin in. I can't wait!

Sunday, September 17, 2017

Questions on list and Canticles

I have a question about Canticles that might sound a bit stupid, so I apologize. If I'm not mistaken, in the Index, when we use Canticles, regardless of whatever forge world our Detachments belong to - so even if I take one Draconis IV forge world Detachment and ally a Mars/Ryza Detachment to them, I pick one Canticle and it applies to all my units with the Canticle ability regardless of forge world. Is that correct?

For example, I have a Draconis IV forge world Battalion Detachment of 2 Tech-priests Dominus and 2 Skitarii Vanguard squads and 1 Skitarii Ranger squad, and 1 Mars forge world Spearhead Detachment of Belisarius Cawl and 3 Onager Dunecrawlers and 4 Kastelan Robots with a Cybernetica Datasmith. Say I use a Canticle, all of them get it, regardless of whether they're Draconis IV or Mars, right? If I use Shroudpsalm, everyone gets it?

Now, the problem is if we use the new rules in the codex. Let's say I pretend my Draconis IV is Ryza or Stygies VII because I want to use their dogma and Stratagem, but ally them to Belisarius's Mars Spearhead Detachment. But Mars forge world dogma is pick 2 Canticles randomly and all Mars units gets both benefits. So what happens for my Draconis IV/Stygies VII Detachment? Do I roll for their Canticle separately? Or do I pick one of the Mars Canticles that I rolled earlier and use that for them?

Well, I hope someone has an answer. For now, I'm just playing Mars forge world and assuming my Draconis IV uses the Mars forge world dogma, rules and Stratagem. And that Belisarius Cawl is another character who uses the same rules, but is an Archmagos of Draconis IV.

Speaking of which, I've been crafting a couple of lists to see what works for the new codex and Stratagems. So they look like this:

Mars (Draconis IV) Belisarius Cawl, Tech-priest Dominus, Tech-priest Enginseer, 2 5-men Skitarii Vanguard with 2 plasma calivers each, 2 5-men Skitarii Rangers with 2 transuranic arquebus each, 4 Kastelan Robots with 3 heavy phosphor blasters each, 2 Cybernetica Datasmiths, 2 Kastelan Robots with incendine combuster and Kastelan fists, 2 Onager Dunecrawlers with neutron lasers and 1 Onager Dunecrawler with Icarus array.
Stygies VII (Draconis IV) 2 Tech-priests Dominus, Tech-priest Enginseer, 2 5-men Skitarii Vanguard with 2 plasma calivers each, a 5-men Skitarii Vanguard with 2 arc rifles, a 5-men Skitarii Rangers with 2 transuranic arquebus, 4 Kastelan Robots with 3 heavy phosphor blasters, a Cybernetica Datasmith, 2 Kastelan Robots with incendine combuster and Kastelan fists, 2 Onager Dunecrawlers with neutron lasers and 1 Onager Dunecrawler with Icarus array, and 3 Sydonian Dragoons with taser lances.

Stygies VII (Draconis IV) with House Yato Knight 2 Tech-priests Dominus, Tech-priest Enginseer, 1 10-men Skitarii Vanguard with 3 plasma calivers, a 5-men Skitarii Vanguard with 2 arc rifles, 2 5-men Skitarii Rangers with 2 transuranic arquebus each, 4 Kastelan Robots with 3 heavy phosphor blasters, a Cybernetica Datasmith, 1 Onager Dunecrawler with neutron laser and 1 Onager Dunecrawler with Icarus array, and 1 Knight Warden with twin Icarus autocannons and meltagun.
Or:
2 Tech-priests Dominus, Tech-priest Enginseer, 1 10-men Skitarii Vanguard with 3 arc rifles, a 5-men Skitarii Vanguard with 2 plasma calivers, 2 5-men Skitarii Rangers with 2 transuranic arquebus each, 4 Kastelan Robots with 3 heavy phosphor blasters, a Cybernetica Datasmith, 2 Onager Dunecrawlers with neutron lasers, and 1 Knight Warden with twin Icarus autocannons and meltagun.

Mars with House Taranis Knight (Draconis IV with House Yato Knight)
Belisarius Cawl, Tech-priest Dominus, Tech-priest Enginseer, 2 5-men Skitarii Vanguard with 2 plasma calivers each, 1 5-men Skitarii Vanguard with 2 arc rifles, 4 Kastelan Robots with 3 heavy phosphor blasters each, 1 Cybernetica Datasmith, 3 Onager Dunecrawlers with Icarus array, 1 Knight Errant with twin Icarus autocannons.

Mars (Draconis IV) Belisarius Cawl, 2 Tech-priests Dominus, Tech-priest Enginseer, 2 5-men Skitarii Vanguard with 2 plasma calivers each, 1 10-men Skitarii Vanguard with 3 arc rifles, 1 5-men Skitarii Rangers with 2 transuranic arquebus, 3 Kataphron Destroyers with plasma culverins and cognis flamers, 4 Kastelan Robots with 3 heavy phosphor blasters each, 2 Onager Dunecrawlers with neutron laser, and 1 Onager Dunecrawler with Icarus array.

Mars with House Taranis Knight (Draconis IV with House Yato Knight) - my personal favorite Belisarius Cawl, a Tech-priest Dominus, Tech-priest Enginseer, a 5-men Skitarii Vanguard with 2 plasma calivers, 1 5-men Skitarii Rangers with 2 arc rifles, 3 Kataphron Destroyers with plasma culverins and cognis flamers, 4 Kastelan Robots with 3 heavy phosphor blasters each, 2 Onager Dunecrawlers with neutron lasers, and a Knight Paladin with twin Icarus autocannons. I can swap the Onager Dunecrawlers' neutron lasers for Icarus arrays, and change the Skitarii Rangers to Vanguard, so that I can swap the twin Icarus autocannons for a Stormspear rocket pod.

I don't which is better and I have no idea what to do. What I do know is that I don't have any Sydonian Dragoons so I'll have to buy them if I go for the first Stygies VII list. Oh, and I also don't have the Kastelan Robots with incendine combuster and Kastelan fists either. Oh well. Well, the second Stygies VII list seems doable. I think.

Saturday, September 16, 2017

Pre-order for Codex: Adeptus Mechanicus is up!

Praise the Omnissiah! Finally the pre-orders for Codex: Adeptus Mechanicus is up!



You can check Warhammer Community for more details, or you can go straight to the Games Workshop webstore to pre-order them now! Personally, I'll be pre-ordering them from my local gaming store. To support the business and all that. :)

Adeptus Mechanicus Gamer's Collection
Looking good, eh?

Awesome! The Warhammer Community article also comes with a video. I can't make out the words, but I think this is what it says:

"All wars cry out over the essence of rust. They echo across a hundred forge worlds. We are the disciples of the Omnissiah. We are the sons and daughters of the Machine-God."

Let me know if I'm wrong and I'll correct it, but that's what I heard. That voice effect was so cool! Next time we'll be hearing binaric cant!

Oh, and it sucks that we will not be getting full-length previews for the last two forge worlds, but at least we get their dogmas.



Stygies VIII is awesome. No, that is really awesome. I can foresee many Adeptus Mechanicus using Stygies VIII for their dogma. Hell, I'll probably use it if I'm not using Mars or Metalica. Ryza, on the other hand, is...not exactly amazing. Uh, it's situational, and only works if you have a bunch of melee units like Kastelan Robots with Kastelan fists, fielding lots of Sydonian Dragoons, Electro-Priests, the Sicarian Ruststalkers or Sicarian Infiltrators, which then yeah, you should use it in conjunction with the Canticles. However, thanks to Winters SEO, I know Ryza has an awesome Stratagem that allows you to add one to your shooting rolls of plasma weapons like plasma calivers and plasma culverins (bloody hell, why couldn't that be the dogma instead?). But...I'm not sure if they are worth it for the dogma.

Other than that, we have the book copy, the eBook copy, the Adeptus Mechanicus datacards (which I'll get from my local gaming store), a separate model of Belisarius Cawl, and...that's it. Yup. I ain't discussing Deathshroud Terminators, not in a blog that's dedicated to the worship of the Omnissiah. We are loyalists, not heretics.

Well, once I get my hands on the codex, I'll be writing analysis and tactical articles on them. Keep in mind I'm not a pro player, I'm not a professional, not a game tester or anything. I'm just doing this as a hobby, so my tactical advice probably makes no sense, and aren't worth reading. But I write for fun and I want to share stuff on the Adeptus Mechanicus, so yeah. I'll probably cover each of the Forge Worlds separately, go through the Stratagems, the units, etc. We'll see.