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Retrospective: Imperial Knights
Today, we're going to a Retrospective on...Imperial Knights! I mean, this is primarily an Imperial Knight blog, so obviously if I'm ...
Friday, March 31, 2023
I suck at drawing Bloodthirsters and Heldrakes
Thursday, March 30, 2023
Illustrations for Knights of House Yato
I'm working on illustrating a story for my Imperial Knights - House Yato - at the moment. It's tougher than I thought it would be and taking more time than expected, but so far I've managed two illustrations. I'll add more whenever I can, but no promises.
The story is pretty basic. The Shrine Worlds of the Talledus System are under attack by Heretic Astartes. One of the Shrine Worlds are assaulted by Khornate Warbands, including a company of World Eaters and Daemons, and the Knights of House Yato have answered the calls for aid, dispatching several lances to defend them. Among them is Tomoyuki Tanaka, a retainer of House Yato and pilot of the Armiger Warglaive, Kazan. A subordinate to Sir Oogami, they fight back waves of Khorne Berzerkers, Bloodletters and even a Bloodthirster.
Within one of the shrines, Interrogator Minerva Masaki - whose father is a native of Draconis III, the knight world that House Yato originates from - defends pilgrims from murderous Chaos Space Marines and bloodthirsty Daemons. It is her who sent out the astropathic missive for aid. Will Tanaka be able to reach her and the pilgrims under her charge before they are overrun by Daemons?
It's a fairly short story, so I don't expect to do many illustrations. At least for this first story, anyway. Here's a teaser of the first two illustrations I have, and I'll add more later when I get them done. Eventually, I'll piece them together for a full short story, but...yeah. I dunno. We'll see. Till then!
Tuesday, March 28, 2023
Armory of the Warlord and Warmaster Titans
The Apocalypse Missile Launcher is basically a pair of missile pods that launch high explosive warheads at supersonic speeds, capable of blanketing a square kilometer of the battlefield in detonations. They are an artillery type weapon that lay down a barrage of destructive fire from extreme ranges, far surpassing the range of most of the Warlord Titan's other weapons.
The Vulcan Mega-bolter Array is a pair of multi-barrelled miniguns that spit out high caliber rounds at an incredible speed - about 300 rounds per second. Though usually an anti-infantry weapon capable of annihilating entire companies of soldiers, the Vulcan is powerful enough to wreck light tanks and lightly armored vehicles, as well as buildings. However, it has more difficulty in penetrating the hull of heavily armored tanks and bunkers. It is an inaccurate and unsubtle weapon, but the shrapnel produced by thousands of exploding high caliber shells more than compensate for its lack of precision. It does have a short range when compared to its other weaponry, though.
Almost identical to the paired Laser Blasters above, the Turbo Laser Destructors are twin barreled laser blasters, which means they are cheaper and cost less resources to manufacture, though they are a bit less potent. Then again, the Laser Blasters are probably overkill against most targets, and the Turbo Laser Destructors still possess two-thirds of their destructive power, enough to destroy most super-heavy tanks in a single salvo.
Similar to the Vulcan Mega-bolter, the Gatling Blasters are rapidly spinning multi-barreled weapons that fire 150mm high explosive shells at incredible velocities, capable of both anti-infantry and even anti-vehicle purposes. They are slightly more powerful than the Vulcan Mega-bolter, able to threaten heavily armored targets. Even super-heavy tanks are likely unable to withstand a barrage of such powerful ordnance.
Like the Gatling Blasters above, the macro variant is a larger variant that is capable of spitting out high ordnance at a rate of thousands of armor-piercing shells per minute.
The Belicosa Volcano cannon is among the most powerful weapons that the Warlord Titan can field, capable of unleashing terawatts of energy in a blazing white laser beam that causes a huge recoil. It can destroy an enemy war engine in a single shot or completely disintegrate even an unshielded super-heavy tank or fortifications in a single salvo. Only void shields can withstand a direct hit. Only the plasma reactors of a Warlord Titan or a Warbringer Nemesis Titan can supply adequate amount of energies to power such a massive and extremely powerful weapon, and even then, firing it will tax their reactors. Do take note that I'm ignoring all the weird fluff about Cinderus XI and heretic psykers because 1. it's probably retconned at this point and 2. it's highly impractical for all the Titan Legions and Forge Worlds to source minerals and crystals from a single world. 3. This is one of the most common weapons among Titans during the Horus Heresy - and there were thousands of Titans then, and while psykers were persecuted, I doubt the forge worlds that were being reclaimed across the galaxy had ready access to such minerals and crystals when they were isolated prior. Yet they already had pre-existing Titans with mounted volcano cannons. Most of these weapons and Titans have long existed since before the Age of Strife/Old Night, and probably were invented during the Dark Age of Technology, so all these weird outdated lore is obsolete and can be treated as superstition and tall tales fabricated by overimaginative adepts who bought too much into the whole grimdark nonsense.
The Mori Quake Cannon is an artillery piece that shares the same long range capability as the Apocalypse Missile Launcher, lobbing Quake Shells that result in seismic shockwaves that stagger enemy targets and strong enough to breach fortifications. Again, we're going to ignore the old fluff about the "fragment of a planet subjected to Exterminatus" nonsense because it's probably retconned by now, and also, it's highly impractical and makes no sense. Given that these weapons exist during the Horus Heresy and before that - way before the Age of Strife/Old Night and during the Dark Age of Technology, we probably do not have planets being subjected to Exterminatus during those periods. Hell, Inquisitors didn't even exist back during the Horus Heresy, but you have thousands of Titans running around bearing such weapons and shells. C'mon. I know you want grimdark stuff, but this is just taking things too far. Once again, such info is obsolete and can be considered fanciful flights of imagination from overzealous adepts.
A massive and powerful plasma weapon, which draws upon the Warlord Titan's plasma reactor to generate a superheated stream of energized state of matter found in stars, the Sunfury Plasma Annihilator lays down a scorching barrage that covers large areas, and each of these are powerful enough to melt super-heavy tanks to slag or even level an enemy war engine. If necessary, the Princeps can draw even more power from his engine's plasma reactor to increase the firepower of the Sunfury Plasma Annihilator, risking overheating in order to lay down an even more destructive bombardment. Now, we're going to ignore the old fluff about plasma weapons being manufactured only on Ryza because it doesn't make sense from a logistics standpoint, and most of these scattered forge worlds and their Titan Legions long possess plasma weapons even before they reunited with the Imperium (and thus getting access to Ryza tech). I believe the "plasma weapons manufactured only on Ryza" fluff has probably been retconned by now. Besides, our very own forge world, Draconis IV, manufactures our own plasma weapons such as plasma decimators, Sunfury plasma annihilators, plasma blastguns and even the Suzerain Plasma Destructors, thanks to exiled Tech-priests from Ryza making their new home here, so we already know for sure that it's not accurate.
A Titan-sized Power Fist, the Arioch Power Claw serves as a close combat weapon that generates a disruptive energy field on a massive scale, allowing the wielder to tear chunks out from an enemy war engine. It is pretty much the Daddy version of an Imperial Knight's Thunderstrike Gauntlet.
The Volkite Destructor is a Martian patterned weapon that fires heat rays that incinerate its targets, and while usually an anti-infantry weapon capable of spontaneously combusting the ranks of entire companies, the Volkite Destructor is equally capable of overloading void shields by overheating them, and by drawing energy from the plasma reactor, a Princeps is able to focus its heat ray into a concentrated beam of blazing power.
The Graviton Ruinator is a gravity weapon that turns the mass of a target against it, crumpling them into wrecked shells. They are powerful enough to rip even enemy Titans apart, as long as they are unprotected by void shields.
The Extirpator Conversion Beam Cannon are esoteric, complex beam weapons that focus an unstable but deadly beam on a target at extreme range, increasing in firepower over longer distances. However, they are taxing on the plasma reactor. Even so, a bold Princeps can still draw more power from the plasma reactor to increase the strength of the conversion beam cannon further, blowing a hole in his target while risking his engines shutting down from overheat.
Cruciator Gatling Array
The Desolator Chainsword are massive chainswords that can bypass void shields and scythe down enemy war engines in close combat, cutting through even heavy armor and aiming for vulnerabilites with uncanny precision. They are found primarily on the Iconoclast variant.
The Krius Siege Drill was initially a mining tool designed for excavating bedrock and mountainsides, but it is now repurposed to crack fortresses. Equipped with fusion beams, it is capable of softening rock, plascrete and even Titan heavy armor. It's usually only found on the Iconoclast variant, being paired with the Desolator Chainsword to turn the Warmaster Titan into a dedicated close combat unit.
Monday, March 27, 2023
Acastus Knight Asterius
Thursday, March 16, 2023
Second squad of Kasrkins
Saturday, March 11, 2023
Imperial Guard rides out!
Yeah, it was a total board wipe. My opponent was tabled. |
Saturday, March 4, 2023
A second Sentinel
I assembled a second Sentinel today! Yay! Like the first, I didn't glue his weapons so I can swap them. Seems like I have my armored superiority list on track. I hope. Anyway, I think that's it for me. I'm going to rest today because I feel a little under the weather. Note to self: avoid spicy and oily food.
Anyway, I'm glad I have 5 Sentinels now! Unfortunately, I'm unable to get a second squad of Kasrkins, and the ones on Ebay seem to be sold by scalpers. Like $120 a box for something that's originally $60? Really? I know people complain about Games Workshop being greedy, and I'm not exception. I am not buying the Arks of Omen books because they are way too expensive. US$60 per book? That's $300 for all 5, and I can buy like 4 novels per each Arks of Omen book. Which is what I did, because I spent my money on Garro, Helbrecht, the Astra Militarum short stories (I wrote a blog post about them a couple of weeks ago), The Death and the End, and the Iron Kingdom instead. Oh, well. So yeah.
But the scalpers make Games Workshop look like a...a, uh, trustworthy salesman? Geez, I'm just gonna wait for the restock instead of paying a premium for the Kasrkins. It's not like I'm in a rush to get a second squad. And I bought the first to use them in boarding patrol anyway.