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Retrospective: Imperial Knights
Today, we're going to a Retrospective on...Imperial Knights! I mean, this is primarily an Imperial Knight blog, so obviously if I'm ...
Monday, November 29, 2021
Sword Brethren
Saturday, November 27, 2021
Defense of Gideon Fields
Monday, November 22, 2021
Gladius
Sunday, November 21, 2021
Renegade Open Major 2021 Day 2
Day 2 of the Renegade Open Major! YAY! Or...ugh. Depending on how you look at it. Well, I mostly enjoyed myself, so I think yay is right. Anyway, I had 3 matches today, so I had best get to it.
First mission was Surround and Destroy, and I was up against Freebootas Orks. The one with SpeedWaaagh! and lots of buggies, as well as a pair of bombas or planes. Needless to say, I got crushed by the Green Tide. I can't remember what happened. Despite going first, I failed to kill the two planes, but instead I lost both Armigers Moirax and maybe a Contemptor Dreadnought as well as 3 Bladeguard Veterans. Ouch. The poor Knight Castellan was reduced to 4 wounds. I tried to fight back, but I only killed like 2 planes in the second turn and I couldn't even kill the damned Grots. Sigh. Um, I killed two Mek guns in the first turn, and that was pretty much all I could do. Maybe I wiped out a squad of Kommandoes, but yeah, that's about it.
The Deffkill Wartrike killed my Knight Castellan with a meltagun, and that's all I could do. Needless to say, he proceeded to shoot my Bladeguard Veterans and Terminators off the board. The only survivor by turn 4 was the Emperor's Champion, and while he charged the Stormboyz, he...rolled 5 1s and 2s for his wound rolls and killed only a single Stormboyz, taking 4 wounds in return. Both times I used the Stratagem to prevent my opponent from falling back on a 4+, only to roll a 1 and a 2 both times (first was the Terminator squad and the single Grot, second was the Emperor's Champion and the Stormboyz). Again, they shot the Emperor's Champion off the board and I was tabled by turn 4.
That was brutal. I lost the game 49 to 89, and it was just...painful. Yeah, very painful. I don't know what to say, man. S happened. After losing 35-92 to Grey Knights yesterday, I got tabled by Orks on turn 4. Well, that was fine. It's just a game, and I was determined to turn my fortunes around somehow. On the bright side, it meant I didn't have to play Grey Knights and super strong players for my last 2 games, so that gave me hope. Also, I was there to roll dice and have fun (though one-sided games are...ouch). So I hung in there and believed in the God-Emperor.
The second mission today was Sweep and Clear. This time, I was up against a Thousand Sons player. This one I could remember the list of because I'm also a Thousand Sons player and I'm familiar with their units. His list looked something like this:
Thousand Sons Battalion (Cult of Time)
Exalted Sorcerer, Warlord, gives extra Cabal Points
Ahzek Ahriman
Infernal Master
Sorcerer
2x10 Rubric Marines
5 Rubric Marines
2 Rhinos
2 Forgefiends with ectoplasma cannons
10 Cultists
10 Scarab Occult Terminators
I think that's about it? In any event, I went first and didn't shoot much because everything was obscured. I did grab the center objective to give me the Direct Assault secondary, so yay. Then my opponent moved everything up, and maybe put 3 wounds on an Armiger Moirax and perhaps a couple of wounds on a Contemptor Dreadnought, but otherwise I made most of my saves.
Second turn happened, and it was brutal. Basically I shot one Forgefiend off the board, destroyed a Rhino, and then charged the 5-men Rubric Marines squad and killed them with my Emperor's Champion, Contemptor Dreadnought and Bladeguard Veterans. The other Contemptor Dreadnought charged and killed a couple of Rubric Marines, as did the Armiger Moirax, from a 10-men Rubric Marine squad, reducing it slowly. I think that was all I could do because the Marshal in Terminator Armor and Terminators failed their charge.
Um, the other Forgefiend shot the Terminators and I made a hell lot of saves, 5 out of 6 4++ invulnerable saves. Wow. That wasn't supposed to happened. I only lost 1 Terminator. The Rubric Marines continued to fight the Contemptor Dreadnought, slowly grinding them down, while the Scarab Occult Terminators dropped in, and despite using Veterans of the Long War, did only a little bit of damage against the Knight Castellan, then failed their charge as well. Yikes. The Cultists charged the Terminators and got wiped out by them and the Marshal in Terminator armor. Oh, well. They had no choice because I was going to charge them next turn anyway.
Things got bad to worse for my opponent, for my Armiger Moirax and Knight Castellan wiped out the Scarab Occult Terminators. The Contemptor Dreadnought eventually killed the Rubric Marines while the Terminators charged and killed the Infernal Master. The second Contemptor Dreadnought killed Ahriman with his multimelta, and the Emperor's Champion charged and killed the Sorcerer in combat. The other Armiger Moirax continued chewing away at the last squad of 10 Rubric Marines.
At this point, my opponent called it. It was clear that the Emperor's Champion and Terminators would proceed to kill the remaining Forgefiend and Exalted Sorcerer. I managed to convince him to try shooting my Terminators, and he did...only for me to make all my saves. Oh...that wasn't good for him. His Rubric Marines failed to kill the Armiger Moirax in shooting and combat, bringing him down to 4 or 5 wounds (I think?). We then simulated him retreating and my Knight Castellan shooting, and he did wipe out the remaining Rubric Marines.
So yeah...that maxed me out on Abhor the Witch, I had a lot for Assassinate (13, I think?) and I got max on Direct Assault because I was holding both the opponent's objective and the center. In the end, I won the game 98 to 35 points. That was...not fair. I dislike one-sided games, even if I'm winning. I know how it feels, having suffered a crushing defeat twice in a row, and it just...doesn't feel good, even if I scored a victory. Sigh. I feel sorry for the Thousand Sons player. I hope he had better luck in the next game.
The third match was Overrun, and I was matched against an Ultramarines player. At first, I thought I would be playing against his son, but it turned out that his father was going to play against an opponent he already fought against, so...yeah. A pity, because his son had awesome converted Ork-ized Mechanicus and Knights. I wanted to play against Knights! NOOOO!!!
Ultramarines are cool too, though, and I saw Roboute Guilliman once more. Um, his list looks like this:
Ultramarines Battalion
Tigirus (however you spell his name)
Primaris Chaplain on bike
2x2 Victrix Guard
Apocethary
5 Infiltrators
10 Intercessors
5 Vanguard Veterans
5 Hellblasters
6 Eradicators
5 Devastators
Ultramarines Supreme Command
Roboute Guilliman
Somehow I got first, but I didn't do a lot of shooting. I think I maybe killed 3 Hellblasters and that was about it. Oh, I did wipe out 10 Intercessors despite them having transhuman physiology. Major victory there, I suppose. Then the Devastators put a ton of wounds on the Knight Castellan, bringing him down to 17 wounds, while the Eradicators murdered a Contemptor Dreadnought. The Knight Castellan retaliated by killing the Devastators, and I think the Armiger Moirax killed a couple of Eradicators? The other maybe missed his shots while the Contemptor Dreadnought charged the Primaris Chaplain. The Terminators did manage to make their charge after deep striking, but the Victrix Guard heroically intervened and I only killed maybe another Eradicator while not doing much. The Contemptor Dreadnought did 3 wounds to the Primaris Chaplain while the Terminators mostly survived.
Then the apocethary brought back an Eradicator. They killed maybe like 4 Terminators, leaving just the Sergeant, then Guilliman charged in and killed the Marshal. The Terminator killed another Eradicator - 3 of them charging in, and that's about it. The Vanguard Veterans charged and made it into the Bladeguard Veterans, but I only killed 2 because of poor rolling. Yikes. They made their saves against the lightning claws and power fists, though. Mostly. The Primaris Chaplain maybe took another 3 wounds. Can't remember.
I had to use a Stratagem to make the Bladeguard Veterans Objective Secured to keep that objective in my backfield while maintaining my banner. Meanwhile the Contemptor Dreadnought finally killed the Primaris Chaplain with his multimelta, and the Armiger Moirax killed the Victrix Guard while the Knight Castellan killed the Eradicators. I had the Contemptor Dreadnought charge in and fail to do anything to the Victrix Guard, and while I killed another Eradicator (who was promptly brought back to life), the Terminator died to Guilliman. The Vanguard Veterans killed a Bladeguard Veteran and I killed 2 back, still rolling badly and failing to finish them off. Ugh. The Emperor's Champion charged and killed 3 Infiltrators and took maybe a wound in return.
The Victrix Guard slowly wore the Contemptor Dreadnought down in combat, and the Eradicators and Hellblasters killed one of my Armiger Moirax. Yikes. I think Guilliman proceeded to kill the Emperor's Champion by shooting him to death and I failed a bunch of invulnerable saves. That was bad. Fortunately, I finally killed the Vanguard Veteran Sergeant with the Bladeguard Veterans' power swords. I then used a Stratagem to make my Contemptor Dreadnought Objective Secured to steal it from the Victrix Guard, swinging the primary objectives scoring in my favor - I scored 15, and my opponent scored 5 while they lost the banner there. Phew! The Knight Castellan fired and did a total of 6 wounds to Guilliman, who made most of his 3++ saves. It didn't help that I rolled horribly too. Then the Victrix Guard fell back and I think Tigurus smited the Contemptor Dreadnought to death, with me failing to make the 5+++ against mortal wounds. The Eradicators then destroyed my second Armiger Moirax.
I had my Knight Castellan run away in the last turn to avoid the Eradicators. I have no choice. I couldn't let him score Bring it Down. And that was pretty much game. Fortunately, I somehow managed to scrape a victory, scoring 87 to 79. That Objective Secured Stratagem really helped me a ton, otherwise I would have lost that game! Wow...still a really great game. I prefer close games like this to one-sided victories or defeats!
Thus I ended my Renegade Open Major with 3 losses and 3 wins. 50% win-rate! That's good enough for me. I was tied with someone for 29th place, but I guess I got 30th place by virtue of my name starting with T (so below him in alphabetical order). Not that I care. I wasn't going to win anything anyway. I'm pleased with the result!
Maybe next time I'll try playing a pure list, though I doubt it would have changed anything in any of today's games. The Orks would still have wiped me out no matter what, and...I won against the Thousand Sons and Ultramarines, so nothing to say there. Probably having Objective Secured units and forcing Guilliman to only wound on 3+s (along with the Eradicators' meltas) would have helped me a lot, but...I don't know. It's tough to say. Anyway, this was a fun list, and I like both Knights and Black Templars. I'll see what I can do next time, though!
Saturday, November 20, 2021
Renegade Open Major Tournament 2021
Friday, November 19, 2021
Renegade 2021 Team Tournament and Knight Joust
The Renegade Open has begun! 2021 Renegade! YAY! I registered for the Team Tournament, Knight Joust and the GT, so we began the team tournament today. I'm exhausted and I need to wake up early for the team tournament tomorrow, so I won't write too much in detail, just the highlights and stuff. Besides, I don't think many people actually read my blog, and even if they do, they don't want to read a super-long post describing all three team matches in a super elaborate manner, and a Knight Joust on top of that.
So I'll just roughly explain my teammate's list. This being a team doubles tournament, I found a friend to team up with me for today's event. He brought Death Guard, using the Terminus Est Strike Force from Warzone Charadon, and I think it looked something like this:
Lord of Contagion
Tallyman
Foul Blightspawn
2 x 5 Blightlord Terminators
20 Poxwalkers
20 Poxwalkers
3 Possessed
1 Possessed
Yeah, I think that was all he had. 1,000 points, Terminus Est, no vehicles allowed. As for me, I brought Imperial Knights - you probably know the drill by now if you've been following my blog. Questor Mechanicus, Glorified History and Blessed Arms. Even better, because I'm bringing nothing but Knights, my Armigers gain Objective Secured. That's just awesome. I brought a single Knight Castellan with Cold Eradication and Cawl's Wrath, and 2 Armiger Moiraxes with dual graviton pulsars. How would they work out? I guess we'll find out!
The first game was Surround and Destroy, I believe. We are Team T and T (because both my teammate and I have first names starting with T, so...I randomly came up with that). We were matched up against Customarines, which was two guys bringing Adeptus Custodes and Ravenwing. The Adeptus Custodes had 2 Gladius Dreadnoughts, 3x3 Custodian Guards and a Shield Captain on Jetbike. Can't remember if he had anything else, but yeah. Ravenwing brought a lot of Land Speeders - I think about 7? That's in addition to a ton of bikers and a Chaplain on a bike.
The first turn didn't go so well for my team because my Knights didn't do much with their shooting, maybe wounding the Gladius Dreadnoughts. And then my Armiger tanked a ton of shooting from the Land Speeders' multimeltas because of Rotate Ion Shields. My teammate and I proceeded to kill a ton of stuff, destroying almost all the jetbikes between the Knight Castellan's shots, the Armigers' shots, the Knight Castellan's Titanic Feet and the Blightlord Terminators. I also destroyed both Gladius Dreadnoughts with shooting in the second turn, which was just awesome. From there, the Ravenwing and Custodes struggled, with the 2 squads of Custodian guards running away to hide from my Knight Castellan (ha ha!). The two Armigers died to multimelta shots from the surviving Land Speeders before the Death Guard and Knight Castellan wiped them out - apparently, I used up all my luck making the saves for the first Armiger Moirax in the first turn. One Armiger Moirax did kill a squad of 3 Custodian Guards before he died, though, so yay? The Shield Captain on jetbike fell to the Terminators, and the Chaplain on bike died to the Biologus Putrifier's overwatch and attacks (making a roll of 2 for an armor save when he only had 1 wound remaining). That was...bad. By the 5th turn, the two squads of Custodian Guards were running around staying on the objectives and hiding behind obscuring cover so that my Knight Castellan wouldn't shoot at them. Everything else, including the bikers and land speeders, died.
The game ended 83-65 in my team's favor. Wow, that was really close! Even though we managed to win, the Custodes and Ravenwing grabbed a lot of points from holding objectives, the two squads not dying and a ton of other stuff.
The second game was Overrun. This time we were pitted against two ladies from Lore Unfriendly, fielding T'au (Farsight Enclaves) and Black Templars. I learned a lot from the Black Templars player, hopefully I can put those lessons in practice tomorrow and Sunday. I think the T'au player had a Riptide, a Forge World battlesuit (the one with the plasma flamer), a Cold Star Commander, Farsight, and 5 Fire Warriors. The Black Templars consisted of a Chaplain on bike, an Emperor's Champion, 8 Assault Terminators, 5 Bladeguard Veterans, 5 Intercessors and I think that's about it, actually. No Dreadnoughts, at least I don't think there were any.
They started first and began slowly wearing down my Knight Castellan with the Riptide's shots. But then, as the game went on and they realized they couldn't kill him, they switched to shooting the Armigers instead - by the end of the game, I lost one Armiger Moirax while the other had like 4 wounds. On the other hand, my Armiger Moirax killed the Coldstar Commander...by overwatch, rolling 3 6s (well, 2 6s, and a 3rd 6 with the Glorified History re-roll). The Coldstar Commander failed his saves and took 9 damage. Farsight suffered a similar fate, failing his invulnerable saves against the same Armiger Moirax and taking 9 damage as well. The Death Guard finished off the Fire Warriors I failed to kill, and it took my Knight Castellan 5 turns to destroy both the Riptide and the Forge World battlesuit whose exotic name I can't remember and can't spell. On the other hand, the Death Guard did well in wiping out almost all the Black Templars, slaying the Bladeguard Veterans with Poxwalkers (sheer weight of numbers), Primaris Chaplain on bike (Chaos Spawn and Biologus Putrifier, I think), and the Emperor's Champion, but I got rid of the Intercessors. Other than that, the Assault Terminators survived, giving them 5 points for To The Last.
It was quite a back and forth game, but because of a few rolls here and there, the Farsight Enclaves weren't able to do enough damage and my Knights were able to grab objectives and wipe them out while leaving the Black Templars to the Death Guard. Eventually we won the game 91-53.
The final game was Scorched Earth, and we were up against Sanctuary 101, which consisted of Adepta Sororitas and Necrons. I can't remember what they had, but it was a very back and forth game that saw my poor Knight Castellan murdered by the Retributors. He blew up on double 6s and killed an entire squad of Battle Sisters by dealing 6 mortal wounds to them (as well as killing the Retributor who killed him). My Armiger Moirax Knights survived and were able to grab objectives, earning us some points for Stranglehold. The Death Guard was almost wiped out, with the Sacrascents wiping out a unit of Poxwalkers, the Dominions killing the Chaos Spawn (I think?) and Morven Vahl and the Sacrascents killing the Blightlord Terminators and Lord of Contagion. Fortunately, the Blightlord Terminators killed the Zerriphym, I think, while I took out a Lokhust Destroyer, a bunch of Scarabs (which were then finished off by Poxwalkers), Wraiths, a Chronomancer and a bunch of other stuff.
There was a point in time when one Armiger Moirax Knight rolled 5 hits on the Sacrascents - and despite needing only 2+s to wound, I ended rolling 5 1s. Yeah. 5 1s. What on Holy Terra. In any event, I killed the Chronomancer's two chrono necron guards that looked like Flayed Ones but were not Flayed Ones and had my Armiger claim a 4th objective to get 15 for primary and that precious 3 points for Stranglehold on the very last turn. Phew.
Funnily enough, the Knights and Death Guard literally held one half of the table (with my Armiger Moirax Knight being the only unit in the other half) while Morven Vahl, Sacrascents and 20 Warriors (or less, given how they lost a few over the game) and the Necron Overlord held the other half. The Warriors actually teleported across to the other end of the table to deal with the Poxwalkers that my teammate resurrected and walked from one edge of the table. That was hilarious, but totally worth it. In any event, we managed to squeak out a win, just barely. Phew. The score was 82 to 75. Wow. I so did not expect that. That was so close!
In the end, my team got 2nd place in the team tournament and were unbeaten (we didn't win any prizes, though), but 1st place went to Orks, team SkillRig utterly dominating the competition. Hey, that's totally fine. Both my teammate and I were immensely relieved that we weren't matched up against Orks. That would have been brutal. As much as I like my Knights, I suspect they would have gotten shot off the table by the damned Orks and their buggies. Ugh. That was...scary. Yeah, Team Skillrig with Orks won with 283 points while T and T took 2nd place with 256 points despite also winning all 3 of our games. To be fair, we only won all 3 games because we avoided being matched against Orks, so no complaints. I would rather have 2nd place than try to fight for 1st place with the Orks, heh. We got really, really lucky. Phew.
Oh, and the Knight Joust. It was fun. I fielded my Cerastus Knight Lancer, traded blows with a Cerastus Knight Atrapos, and then got blown up by mortal wounds and died. Honestly, I don't know what was happening, but everyone was having fun and I was enjoying myself, so that's all that matters. Unfortunately, partly because I am pretty exhausted and half asleep by then, I had no idea what was going on and so I don't know what to write...other than, yeah, dueling with a Knight Atrapos and dealing 8 wounds to it while taking 18 wounds in return. Ouch.
I did take a lot of pictures of the amazing Knights here and there. Probably missed a few as the players came slightly late (not their fault - we were all told the event starts at 8pm, but for some reason everyone began at 7pm...I was still eating dinner when that happened, whoops). But this is pretty much it.
That's all for an eventful first day for Renegade 2021! I'll be heading to bed early after such an exhausting day, and because I need to get up fairly early tomorrow to make it in time for check in. I don't know how I'll fare for the GT tomorrow, but I suspect I've used up all my luck for the Team Tournament today. That's perfectly fine. I'm not expecting anything - just gonna go roll some dice and have some fun before getting my ass kicked. Heh. For the Emperor.
Monday, November 15, 2021
Black Templars versus Salamanders
Cute little Knights incoming!
Hell, yeah! We are getting Armigr class Knights for Adeptus Titanicus! Yay! The Warglaives are exactly what I need to supplement my Knight Household Army! The only ones left are Dominus class Knights, but I don't know about them. In any event, these Armigers aren't the only incoming forces!
We are getting the Armiger Moirax class Knights too! Hell, yeah! They all move at 11", apparently - faster than Questoris but slower than Cerastus Knights. They also have quite the interesting weapons.
I'm not sure how they'll do against Titans, but Strength 8 Fusion in melee isn't something to scoff at. The moment they get in close and underneath shields...yeah. The Lightning Lock also seems pretty cool, though Strength 5 only scratches the Titan's paint even with Rending. Especially when you only have 1 dice...